/* * Random array */ static void set_array_random(void **a, uint32_t n) { uint32_t i; for (i=0; i<n; i++) { a[i] = random_pointer(); } }
/* * Initialize array a with constant pointer */ static void set_array_constant(void **a, uint32_t n) { void *p; uint32_t i; p = random_pointer(); for (i=0; i<n; i++) { a[i] = p; } }
void fandango() { int i = 0; struct sysinfo si; si_meminfo(&si); void* ptr = random_pointer(); int data = (int)frandom(); printk(KERN_CRIT,"Fandango: Dancing on pointer %p (virtually %p) with the number %d\n",ptr,phys_to_virt(ptr),data); while(i < 1024) { *((int*)phys_to_virt(ptr++)) = (char)data; //the business end of the fandango! Chose a chunk of memory and wipe it out! } }