//Same again but with the emits.. void ChocoboEditor::RatingChanged(int rating) { choco_rating=rating; emit ratingChanged(choco_rating); }
/*! \reimp */ void HbRatingSlider::gestureEvent(QGestureEvent *event) { Q_D (HbRatingSlider); if(event->gesture(Qt::TapGesture)) { HbTapGesture *tap = qobject_cast<HbTapGesture *>(event->gesture(Qt::TapGesture)); switch(tap->state()) { case Qt::GestureStarted: { qreal xVal = mapFromScene(event->mapToGraphicsScene(tap->position( ))).x(); int rating = d->calculateProgressValue(xVal); if(rating == -1) { return; } if(d->mReadOnly) { event->ignore(); return; } QRectF rect = d->mTouchArea->boundingRect(); if(rect.contains(xVal,0 )) { HbWidgetFeedback::triggered(this, Hb::InstantPressed); d->mMousePressed = true; updatePrimitives(); rating = d->calculateProgressValue(xVal); setCurrentRating(rating); event->accept(); } else { event->ignore(); } } break; case Qt::GestureFinished: // Reset state { qreal xVal = mapFromScene(event->mapToGraphicsScene(tap->position( ))).x(); QRectF rect = d->mTouchArea->boundingRect(); int rating=0; if(rect.contains(xVal,0 )) { if(d->mReadOnly) { event->ignore(); return; } if(!d->mMousePressed){ return; } if(xVal <0) { setCurrentRating(0); emit ratingDone (d->mCurrentValue); return; } rating = d->calculateProgressValue(xVal); if(!toolTip().isNull()) { HbToolTip::showText(toolTip(),this); } setCurrentRating(rating); HbWidgetFeedback::triggered(this, Hb::InstantReleased); if(d->mCurrentValue) { emit ratingDone (d->mCurrentValue); } event->accept(); d->mMousePressed = false; updatePrimitives(); } else { d->mMousePressed = false; updatePrimitives(); if(xVal <rect.x() ) { setCurrentRating(0); emit ratingDone (d->mCurrentValue); } } } break; default: break; } }else if(event->gesture(Qt::PanGesture)) { HbPanGesture *pan = qobject_cast<HbPanGesture *>(event->gesture(Qt::PanGesture)); switch(pan->state()) { case Qt::GestureUpdated: { if(!d->mMousePressed) { return; } qreal xVal = mapFromScene(event->mapToGraphicsScene( pan->startPos()+pan->offset())).x(); QRectF rect = d->mTouchArea->boundingRect(); int rating=0; if(rect.contains(xVal,0 )) { if(d->mReadOnly) { event->ignore(); return; } if(xVal <0) { setCurrentRating(0); return; } rating = d->calculateProgressValue(xVal); if(!toolTip().isNull()) { HbToolTip::showText(toolTip(),this); } setCurrentRating(rating); HbWidgetFeedback::continuousTriggered(this, Hb::ContinuousDragged); emit ratingChanged (d->mCurrentValue); event->accept(); } else { setCurrentRating(0); } } break; case Qt::GestureFinished: // Reset state { qreal xVal = mapFromScene(event->mapToGraphicsScene( pan->startPos()+pan->offset())).x(); QRectF rect = d->mTouchArea->boundingRect(); d->mMousePressed = false; updatePrimitives(); int rating=0; if(rect.contains(xVal,0 )) { if(d->mReadOnly) { event->ignore(); return; } } if(xVal <0) { setCurrentRating(0); emit ratingDone (d->mCurrentValue); return; } rating = d->calculateProgressValue(xVal); setCurrentRating(rating); HbWidgetFeedback::triggered(this, Hb::InstantReleased); if(d->mCurrentValue) { emit ratingDone (d->mCurrentValue); } event->accept(); } default: break; } } }
void Game::setRating(quint16 a_uiRating) { m_uiRating = a_uiRating; emit ratingChanged(a_uiRating); }