/** Plays this sound effect. */ void SFXOpenAL::reallyPlayNow(const Vec3 &position) { reallySetPosition(position); reallyPlayNow(); } // reallyPlayNow(Vec3)
/** Plays this sound effect. */ void SFXOpenAL::reallyPlayNow(const Vec3 &position, SFXBuffer* buffer) { reallySetPosition(position); reallyPlayNow(buffer); } // reallyPlayNow(Vec3)