void VideoLayerChromium::cleanupResources() { LayerChromium::cleanupResources(); for (size_t i = 0; i < 3; ++i) m_textures[i].m_texture.clear(); releaseCurrentFrame(); }
void VideoLayerChromium::updateContentsIfDirty() { if (!m_contentsDirty) return; RenderLayerBacking* backing = static_cast<RenderLayerBacking*>(m_owner->client()); if (!backing || backing->paintingGoesToWindow()) return; ASSERT(drawsContent()); m_skipsDraw = false; VideoFrameChromium* frame = m_provider->getCurrentFrame(); if (!frame) { m_skipsDraw = true; m_provider->putCurrentFrame(frame); return; } m_frameFormat = frame->format(); unsigned textureFormat = determineTextureFormat(frame); if (textureFormat == GraphicsContext3D::INVALID_VALUE) { // FIXME: Implement other paths. notImplemented(); m_skipsDraw = true; m_provider->putCurrentFrame(frame); return; } if (frame->surfaceType() == VideoFrameChromium::TypeTexture) { releaseCurrentFrame(); saveCurrentFrame(frame); m_dirtyRect.setSize(FloatSize()); m_contentsDirty = false; return; } // Allocate textures for planes if they are not allocated already, or // reallocate textures that are the wrong size for the frame. GraphicsContext3D* context = layerRendererContext(); bool texturesAllocated = allocateTexturesIfNeeded(context, frame, textureFormat); if (!texturesAllocated) { m_skipsDraw = true; m_provider->putCurrentFrame(frame); return; } // Update texture planes. for (unsigned plane = 0; plane < frame->planes(); plane++) { ASSERT(frame->requiredTextureSize(plane) == m_textureSizes[plane]); updateTexture(context, m_textures[plane], frame->requiredTextureSize(plane), textureFormat, frame->data(plane)); } m_dirtyRect.setSize(FloatSize()); m_contentsDirty = false; m_provider->putCurrentFrame(frame); }
void VideoLayerChromium::cleanupResources() { LayerChromium::cleanupResources(); releaseCurrentFrame(); if (!layerRenderer()) return; GraphicsContext3D* context = layerRendererContext(); for (unsigned plane = 0; plane < VideoFrameChromium::maxPlanes; plane++) { if (m_textures[plane]) GLC(context, context->deleteTexture(m_textures[plane])); } }
void VideoLayerChromium::draw() { if (m_skipsDraw) return; ASSERT(layerRenderer()); const VideoLayerChromium::SharedValues* sv = layerRenderer()->videoLayerSharedValues(); ASSERT(sv && sv->initialized()); switch (m_frameFormat) { case VideoFrameChromium::YV12: drawYUV(sv); break; case VideoFrameChromium::RGBA: drawRGBA(sv); break; default: // FIXME: Implement other paths. notImplemented(); break; } releaseCurrentFrame(); }