예제 #1
0
void HandleRangeAllocator::release(GLuint handle)
{
    releaseRange(handle, 1u);
}
예제 #2
0
MemoryContext::Result MemoryContext::releaseRegion(MemoryMap::Region region)
{
    Memory::Range range = m_map->range(region);
    return releaseRange(&range);
}