void reorder_units( std::vector<unsigned int>& units, const unsigned int& idx, unsigned int& stride) { if (units[idx] != root_.num_units()) { return; } const UnitSpecies& usp(root_.at(idx)); units[idx] = stride; ++stride; for (UnitSpecies::container_type::const_iterator i(usp.begin()); i != usp.end(); ++i) { if ((*i).second.second == "" || is_wildcard((*i).second.second)) { continue; } // const std::vector<unit_species_comparerator::site_type>& // pair((*connections_.find((*i).second.second)).second); const std::vector<unit_species_comparerator::site_type>& pair(connections_[(*i).second.second]); const unit_species_comparerator::site_type& tgt((pair[0].first == idx && pair[0].second == (*i).first)? pair[1] : pair[0]); reorder_units(units, tgt.first, stride); } }
static void test_reorder_units(CuTest * tc) { region *r; building *b; ship * s; unit *u0, *u1, *u2, *u3, *u4; struct faction * f; const building_type *btype; const ship_type *stype; test_cleanup(); test_create_world(); btype = bt_find("castle"); stype = st_find("boat"); r = findregion(-1, 0); b = test_create_building(r, btype); s = test_create_ship(r, stype); f = test_create_faction(0); u0 = test_create_unit(f, r); u_set_ship(u0, s); u1 = test_create_unit(f, r); u_set_ship(u1, s); ship_set_owner(u1); u2 = test_create_unit(f, r); u3 = test_create_unit(f, r); u_set_building(u3, b); u4 = test_create_unit(f, r); u_set_building(u4, b); building_set_owner(u4); reorder_units(r); CuAssertPtrEquals(tc, u4, r->units); CuAssertPtrEquals(tc, u3, u4->next); CuAssertPtrEquals(tc, u2, u3->next); CuAssertPtrEquals(tc, u1, u2->next); CuAssertPtrEquals(tc, u0, u1->next); CuAssertPtrEquals(tc, 0, u0->next); }