void ContactPanel::onIdentityUpdated(const QString& identity) { resetPanel(); emit waitForContactList(); // Re-load contact list; }
void DlgPass::updateDlg() { EVENTMANAGER->addListener("NEW_LIGHT",this); EVENTMANAGER->addListener("NEW_MATERIAL",this); EVENTMANAGER->addListener("NEW_CAMERA",this); EVENTMANAGER->addListener("NEW_RENDER_TARGET",this); EVENTMANAGER->addListener("NEW_SCENE",this); EVENTMANAGER->addListener("NEW_VIEWPORT", this); resetPanel(); updatePipelines(); }
// public slots void DiscoveryPanel::onIdentityUpdated(const QString& identity) { resetPanel(); }