void hardwareRefresh(mmu *m){ int i ; for (i=0; i<numPages; i++){ resetReference(&(m->pageT[i])); } return; }
int unmap(mmu *m, int index, int instnnd){ int re = m->pageT[index].frameid; char instname[6]; strcpy(instname, "UNMAP"); PRINT_INST(instnnd, instname, index, re); resetPresent(&(m->pageT[index])); resetReference(&(m->pageT[index])); if (m->pageT[index].modified == 1){ pageOut(m, index, instnnd, re); } resetModified(&(m->pageT[index])); m->frames[re] = -1; m->frameN -= 1; resetFrameid(&(m->pageT[index])); m->unmaps_N += 1; return re; }
void Console::clear() { resetReference(); }
void EnchantingDialog::onReferenceUnavailable () { MWBase::Environment::get().getWindowManager()->removeGuiMode (GM_Dialogue); MWBase::Environment::get().getWindowManager()->removeGuiMode (GM_Enchanting); resetReference(); }
void clear() { resetReference(); }