inline void TreeStats::reset() { initTime = 0.0; maxDepth = 0; numNodes = 0; numLeaves = 0; reset_trav_stats(); }
inline void TreeStats::reset() { initTime = 0.0; maxDepth = 0; numNodes = 0; numLeaves = 0; constructLeafObjectTests = 0; boxElemTests = 0; avgObjPerLeaf = 0.0; minObjPerLeaf = 0.0; maxObjPerLeaf = 0.0; reset_trav_stats(); }