/** * retro_read_file: * @path : path to file. * @buf : buffer to allocate and read the contents of the * file into. Needs to be freed manually. * * Read the contents of a file into @buf. * * Returns: number of items read, -1 on error. */ int retro_read_file(const char *path, void **buf, ssize_t *len) { ssize_t ret = 0; ssize_t content_buf_size = 0; void *content_buf = NULL; RFILE *file = retro_fopen(path, RFILE_MODE_READ, -1); if (!file) goto error; if (retro_fseek(file, 0, SEEK_END) != 0) goto error; content_buf_size = retro_ftell(file); if (content_buf_size < 0) goto error; retro_frewind(file); content_buf = malloc(content_buf_size + 1); if (!content_buf) goto error; if ((ret = retro_fread(file, content_buf, content_buf_size)) < content_buf_size) { #ifdef RARCH_INTERNAL RARCH_WARN("Didn't read whole file: %s.\n", path); #else printf("Didn't read whole file: %s.\n", path); #endif } if (!content_buf) goto error; *buf = content_buf; /* Allow for easy reading of strings to be safe. * Will only work with sane character formatting (Unix). */ ((char*)content_buf)[content_buf_size] = '\0'; if (retro_fclose(file) != 0) printf("Failed to close file stream.\n"); if (len) *len = ret; return 1; error: retro_fclose(file); if (content_buf) free(content_buf); if (len) *len = -1; *buf = NULL; return 0; }
static int detect_ps1_game_sub(const char *track_path, char *game_id, int sub_channel_mixed) { uint8_t* tmp; uint8_t buffer[2048 * 2]; int skip, frame_size, is_mode1, cd_sector; RFILE *fp = retro_fopen(track_path, RFILE_MODE_READ, -1); if (!fp) return 0; is_mode1 = 0; retro_fseek(fp, 0, SEEK_END); if (!sub_channel_mixed) { if (!(retro_ftell(fp) & 0x7FF)) { unsigned int mode_test = 0; retro_fseek(fp, 0, SEEK_SET); retro_fread(fp, &mode_test, 4); #if defined(MSB_FIRST) if (mode_test != 0x00ffffff) #else if (mode_test != 0xffffff00) #endif is_mode1 = 1; } } skip = is_mode1? 0: 24; frame_size = sub_channel_mixed? 2448: is_mode1? 2048: 2352; retro_fseek(fp, 156 + skip + 16 * frame_size, SEEK_SET); retro_fread(fp, buffer, 6); cd_sector = buffer[2] | (buffer[3] << 8) | (buffer[4] << 16); retro_fseek(fp, skip + cd_sector * frame_size, SEEK_SET); retro_fread(fp, buffer, 2048 * 2); tmp = buffer; while (tmp < (buffer + 2048 * 2)) { if (!*tmp) return 0; if (!strncasecmp((const char*)(tmp + 33), "SYSTEM.CNF;1", 12)) break; tmp += *tmp; } if(tmp >= (buffer + 2048 * 2)) return 0; cd_sector = tmp[2] | (tmp[3] << 8) | (tmp[4] << 16); retro_fseek(fp, 13 + skip + cd_sector * frame_size, SEEK_SET); retro_fread(fp, buffer, 256); tmp = (uint8_t*)strrchr((const char*)buffer, '\\'); if(!tmp) tmp = buffer; else tmp++; *game_id++ = toupper(*tmp++); *game_id++ = toupper(*tmp++); *game_id++ = toupper(*tmp++); *game_id++ = toupper(*tmp++); *game_id++ = '-'; tmp++; *game_id++ = *tmp++; *game_id++ = *tmp++; *game_id++ = *tmp++; tmp++; *game_id++ = *tmp++; *game_id++ = *tmp++; *game_id = 0; retro_fclose(fp); return 1; }
/** * retro_read_file: * @path : path to file. * @buf : buffer to allocate and read the contents of the * file into. Needs to be freed manually. * * Read the contents of a file into @buf. * * Returns: number of items read, -1 on error. */ int retro_read_file(const char *path, void **buf, ssize_t *len) { ssize_t ret = 0; ssize_t content_buf_size = 0; void *content_buf = NULL; RFILE *file = retro_fopen(path, RFILE_MODE_READ, -1); if (!file) { #if __STDC_VERSION__ >= 199901L fprintf(stderr, "%s: Failed to open %s: %s\n", __FUNCTION__, path, strerror(errno)); #else fprintf(stderr, "Failed to open %s: %s\n", path, strerror(errno)); #endif goto error; } if (retro_fseek(file, 0, SEEK_END) != 0) goto error; content_buf_size = retro_ftell(file); if (content_buf_size < 0) goto error; retro_frewind(file); content_buf = malloc(content_buf_size + 1); if (!content_buf) goto error; ret = retro_fread(file, content_buf, content_buf_size); if (ret < 0) { #if __STDC_VERSION__ >= 199901L fprintf(stderr, "%s: Failed to read %s: %s\n", __FUNCTION__, path, strerror(errno)); #else fprintf(stderr, "Failed to read %s: %s\n", path, strerror(errno)); #endif goto error; } retro_fclose(file); *buf = content_buf; /* Allow for easy reading of strings to be safe. * Will only work with sane character formatting (Unix). */ ((char*)content_buf)[content_buf_size] = '\0'; if (len) *len = ret; return 1; error: if (file) retro_fclose(file); if (content_buf) free(content_buf); if (len) *len = -1; *buf = NULL; return 0; }