예제 #1
0
///
// Process Routines
///
void CGfxEngine::process()
{
	if(mpEffects)
	{
		mpEffects->process();

		if( !runningEffect() )
		{
			killEffect();
		}
	}
}
예제 #2
0
void CGfxEngine::render()
{
    if(mpEffects)
    {
        mpEffects->render();

        if( !runningEffect() )
        {
           mpEffects.release();
        }
    }
}