/* helper for time_draw_keyframes() */ static void time_draw_idblock_keyframes(View2D *v2d, ID *id, short onlysel) { bDopeSheet ads = {NULL}; DLRBT_Tree keys; ActKeyColumn *ak; float fac1 = (GS(id->name) == ID_GD) ? 0.8f : 0.6f; /* draw GPencil keys taller, to help distinguish them */ float fac2 = 1.0f - fac1; float ymin = v2d->tot.ymin; float ymax = v2d->tot.ymax * fac1 + ymin * fac2; /* init binarytree-list for getting keyframes */ BLI_dlrbTree_init(&keys); /* init dopesheet settings */ if (onlysel) ads.filterflag |= ADS_FILTER_ONLYSEL; /* populate tree with keyframe nodes */ switch (GS(id->name)) { case ID_SCE: scene_to_keylist(&ads, (Scene *)id, &keys, NULL); break; case ID_OB: ob_to_keylist(&ads, (Object *)id, &keys, NULL); break; case ID_GD: gpencil_to_keylist(&ads, (bGPdata *)id, &keys); break; case ID_CF: cachefile_to_keylist(&ads, (CacheFile *)id, &keys, NULL); break; default: break; } /* build linked-list for searching */ BLI_dlrbTree_linkedlist_sync(&keys); /* start drawing keyframes * - we use the binary-search capabilities of the tree to only start from * the first visible keyframe (last one can then be easily checked) * - draw within a single GL block to be faster */ glBegin(GL_LINES); for (ak = time_cfra_find_ak(keys.root, v2d->cur.xmin); (ak) && (ak->cfra <= v2d->cur.xmax); ak = ak->next) { glVertex2f(ak->cfra, ymin); glVertex2f(ak->cfra, ymax); } glEnd(); // GL_LINES /* free temp stuff */ BLI_dlrbTree_free(&keys); }
void draw_scene_channel(View2D *v2d, bDopeSheet *ads, Scene *sce, float ypos) { DLRBT_Tree keys, blocks; BLI_dlrbTree_init(&keys); BLI_dlrbTree_init(&blocks); scene_to_keylist(ads, sce, &keys, &blocks); BLI_dlrbTree_linkedlist_sync(&keys); BLI_dlrbTree_linkedlist_sync(&blocks); draw_keylist(v2d, &keys, &blocks, ypos, 0); BLI_dlrbTree_free(&keys); BLI_dlrbTree_free(&blocks); }
static void mouse_action_keys(bAnimContext *ac, const int mval[2], short select_mode, bool column, bool same_channel) { ListBase anim_data = {NULL, NULL}; DLRBT_Tree anim_keys; bAnimListElem *ale; int filter; View2D *v2d = &ac->ar->v2d; bDopeSheet *ads = NULL; int channel_index; bool found = false; float frame = 0.0f; /* frame of keyframe under mouse - NLA corrections not applied/included */ float selx = 0.0f; /* frame of keyframe under mouse */ float key_hsize; float x, y; rctf rectf; /* get dopesheet info */ if (ac->datatype == ANIMCONT_DOPESHEET) ads = ac->data; /* use View2D to determine the index of the channel (i.e a row in the list) where keyframe was */ UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y); UI_view2d_listview_view_to_cell(v2d, 0, ACHANNEL_STEP(ac), 0, (float)ACHANNEL_HEIGHT_HALF(ac), x, y, NULL, &channel_index); /* x-range to check is +/- 7px for standard keyframe under standard dpi/y-scale (in screen/region-space), * on either side of mouse click (size of keyframe icon) */ key_hsize = ACHANNEL_HEIGHT(ac) * 0.8f; /* standard channel height (to allow for some slop) */ key_hsize = roundf(key_hsize / 2.0f); /* half-size (for either side), but rounded up to nearest int (for easier targetting) */ UI_view2d_region_to_view(v2d, mval[0] - (int)key_hsize, mval[1], &rectf.xmin, &rectf.ymin); UI_view2d_region_to_view(v2d, mval[0] + (int)key_hsize, mval[1], &rectf.xmax, &rectf.ymax); /* filter data */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* try to get channel */ ale = BLI_findlink(&anim_data, channel_index); if (ale == NULL) { /* channel not found */ printf("Error: animation channel (index = %d) not found in mouse_action_keys()\n", channel_index); ANIM_animdata_freelist(&anim_data); return; } else { /* found match - must return here... */ AnimData *adt = ANIM_nla_mapping_get(ac, ale); ActKeyColumn *ak, *akn = NULL; /* make list of keyframes */ BLI_dlrbTree_init(&anim_keys); if (ale->key_data) { switch (ale->datatype) { case ALE_SCE: { Scene *scene = (Scene *)ale->key_data; scene_to_keylist(ads, scene, &anim_keys, NULL); break; } case ALE_OB: { Object *ob = (Object *)ale->key_data; ob_to_keylist(ads, ob, &anim_keys, NULL); break; } case ALE_ACT: { bAction *act = (bAction *)ale->key_data; action_to_keylist(adt, act, &anim_keys, NULL); break; } case ALE_FCURVE: { FCurve *fcu = (FCurve *)ale->key_data; fcurve_to_keylist(adt, fcu, &anim_keys, NULL); break; } } } else if (ale->type == ANIMTYPE_SUMMARY) { /* dopesheet summary covers everything */ summary_to_keylist(ac, &anim_keys, NULL); } else if (ale->type == ANIMTYPE_GROUP) { // TODO: why don't we just give groups key_data too? bActionGroup *agrp = (bActionGroup *)ale->data; agroup_to_keylist(adt, agrp, &anim_keys, NULL); } else if (ale->type == ANIMTYPE_GPLAYER) { // TODO: why don't we just give gplayers key_data too? bGPDlayer *gpl = (bGPDlayer *)ale->data; gpl_to_keylist(ads, gpl, &anim_keys); } else if (ale->type == ANIMTYPE_MASKLAYER) { // TODO: why don't we just give masklayers key_data too? MaskLayer *masklay = (MaskLayer *)ale->data; mask_to_keylist(ads, masklay, &anim_keys); } /* start from keyframe at root of BST, traversing until we find one within the range that was clicked on */ for (ak = anim_keys.root; ak; ak = akn) { if (IN_RANGE(ak->cfra, rectf.xmin, rectf.xmax)) { /* set the frame to use, and apply inverse-correction for NLA-mapping * so that the frame will get selected by the selection functions without * requiring to map each frame once again... */ selx = BKE_nla_tweakedit_remap(adt, ak->cfra, NLATIME_CONVERT_UNMAP); frame = ak->cfra; found = true; break; } else if (ak->cfra < rectf.xmin) akn = ak->right; else akn = ak->left; } /* remove active channel from list of channels for separate treatment (since it's needed later on) */ BLI_remlink(&anim_data, ale); /* cleanup temporary lists */ BLI_dlrbTree_free(&anim_keys); /* free list of channels, since it's not used anymore */ ANIM_animdata_freelist(&anim_data); } /* for replacing selection, firstly need to clear existing selection */ if (select_mode == SELECT_REPLACE) { /* reset selection mode for next steps */ select_mode = SELECT_ADD; /* deselect all keyframes */ deselect_action_keys(ac, 0, SELECT_SUBTRACT); /* highlight channel clicked on */ if (ELEM(ac->datatype, ANIMCONT_ACTION, ANIMCONT_DOPESHEET)) { /* deselect all other channels first */ ANIM_deselect_anim_channels(ac, ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR); /* Highlight Action-Group or F-Curve? */ if (ale && ale->data) { if (ale->type == ANIMTYPE_GROUP) { bActionGroup *agrp = ale->data; agrp->flag |= AGRP_SELECTED; ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, agrp, ANIMTYPE_GROUP); } else if (ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE)) { FCurve *fcu = ale->data; fcu->flag |= FCURVE_SELECTED; ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, fcu, ale->type); } } } else if (ac->datatype == ANIMCONT_GPENCIL) { /* deselect all other channels first */ ANIM_deselect_anim_channels(ac, ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR); /* Highlight GPencil Layer */ if ((ale && ale->data) && (ale->type == ANIMTYPE_GPLAYER)) { bGPDlayer *gpl = ale->data; gpl->flag |= GP_LAYER_SELECT; //gpencil_layer_setactive(gpd, gpl); } } else if (ac->datatype == ANIMCONT_MASK) { /* deselect all other channels first */ ANIM_deselect_anim_channels(ac, ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR); /* Highlight GPencil Layer */ if ((ale && ale->data) && (ale->type == ANIMTYPE_MASKLAYER)) { MaskLayer *masklay = ale->data; masklay->flag |= MASK_LAYERFLAG_SELECT; //gpencil_layer_setactive(gpd, gpl); } } } /* only select keyframes if we clicked on a valid channel and hit something */ if (ale) { if (found) { /* apply selection to keyframes */ if (column) { /* select all keyframes in the same frame as the one we hit on the active channel * [T41077]: "frame" not "selx" here (i.e. no NLA corrections yet) as the code here * does that itself again as it needs to work on multiple datablocks */ actkeys_mselect_column(ac, select_mode, frame); } else if (same_channel) { /* select all keyframes in the active channel */ actkeys_mselect_channel_only(ac, ale, select_mode); } else { /* select the nominated keyframe on the given frame */ actkeys_mselect_single(ac, ale, select_mode, selx); } } /* free this channel */ MEM_freeN(ale); } }
static bool find_prev_next_keyframes(struct bContext *C, int *nextfra, int *prevfra) { Scene *scene = CTX_data_scene(C); Object *ob = CTX_data_active_object(C); bGPdata *gpd = CTX_data_gpencil_data(C); Mask *mask = CTX_data_edit_mask(C); bDopeSheet ads = {NULL}; DLRBT_Tree keys; ActKeyColumn *aknext, *akprev; float cfranext, cfraprev; bool donenext = false, doneprev = false; int nextcount = 0, prevcount = 0; cfranext = cfraprev = (float)(CFRA); /* init binarytree-list for getting keyframes */ BLI_dlrbTree_init(&keys); /* seed up dummy dopesheet context with flags to perform necessary filtering */ if ((scene->flag & SCE_KEYS_NO_SELONLY) == 0) { /* only selected channels are included */ ads.filterflag |= ADS_FILTER_ONLYSEL; } /* populate tree with keyframe nodes */ scene_to_keylist(&ads, scene, &keys, NULL); if (ob) ob_to_keylist(&ads, ob, &keys, NULL); gpencil_to_keylist(&ads, gpd, &keys); if (mask) { MaskLayer *masklay = BKE_mask_layer_active(mask); mask_to_keylist(&ads, masklay, &keys); } /* build linked-list for searching */ BLI_dlrbTree_linkedlist_sync(&keys); /* find matching keyframe in the right direction */ do { aknext = (ActKeyColumn *)BLI_dlrbTree_search_next(&keys, compare_ak_cfraPtr, &cfranext); if (aknext) { if (CFRA == (int)aknext->cfra) { /* make this the new starting point for the search and ignore */ cfranext = aknext->cfra; } else { /* this changes the frame, so set the frame and we're done */ if (++nextcount == U.view_frame_keyframes) donenext = true; } cfranext = aknext->cfra; } } while ((aknext != NULL) && (donenext == false)); do { akprev = (ActKeyColumn *)BLI_dlrbTree_search_prev(&keys, compare_ak_cfraPtr, &cfraprev); if (akprev) { if (CFRA == (int)akprev->cfra) { /* make this the new starting point for the search */ } else { /* this changes the frame, so set the frame and we're done */ if (++prevcount == U.view_frame_keyframes) doneprev = true; } cfraprev = akprev->cfra; } } while ((akprev != NULL) && (doneprev == false)); /* free temp stuff */ BLI_dlrbTree_free(&keys); /* any success? */ if (doneprev || donenext) { if (doneprev) *prevfra = cfraprev; else *prevfra = CFRA - (cfranext - CFRA); if (donenext) *nextfra = cfranext; else *nextfra = CFRA + (CFRA - cfraprev); return true; } return false; }