static int scope_dispatch_timer(sd_event_source *source, usec_t usec, void *userdata) { Scope *s = SCOPE(userdata); assert(s); assert(s->timer_event_source == source); switch (s->state) { case SCOPE_STOP_SIGTERM: if (s->kill_context.send_sigkill) { log_warning_unit(UNIT(s)->id, "%s stopping timed out. Killing.", UNIT(s)->id); scope_enter_signal(s, SCOPE_STOP_SIGKILL, SCOPE_FAILURE_TIMEOUT); } else { log_warning_unit(UNIT(s)->id, "%s stopping timed out. Skipping SIGKILL.", UNIT(s)->id); scope_enter_dead(s, SCOPE_FAILURE_TIMEOUT); } break; case SCOPE_STOP_SIGKILL: log_warning_unit(UNIT(s)->id, "%s still around after SIGKILL. Ignoring.", UNIT(s)->id); scope_enter_dead(s, SCOPE_FAILURE_TIMEOUT); break; default: assert_not_reached("Timeout at wrong time."); } return 0; }
static void scope_enter_signal(Scope *s, ScopeState state, ScopeResult f) { int r; assert(s); if (f != SCOPE_SUCCESS) s->result = f; r = unit_kill_context( UNIT(s), &s->kill_context, state != SCOPE_STOP_SIGTERM, -1, -1, false); if (r < 0) goto fail; if (r > 0) { r = scope_arm_timer(s); if (r < 0) goto fail; scope_set_state(s, state); } else scope_enter_dead(s, SCOPE_SUCCESS); return; fail: log_warning_unit(UNIT(s)->id, "%s failed to kill processes: %s", UNIT(s)->id, strerror(-r)); scope_enter_dead(s, SCOPE_FAILURE_RESOURCES); }
static void scope_enter_signal(Scope *s, ScopeState state, ScopeResult f) { bool skip_signal = false; int r; assert(s); if (s->result == SCOPE_SUCCESS) s->result = f; /* Before sending any signal, make sure we track all members of this cgroup */ (void) unit_watch_all_pids(UNIT(s)); /* Also, enqueue a job that we recheck all our PIDs a bit later, given that it's likely some processes have * died now */ (void) unit_enqueue_rewatch_pids(UNIT(s)); /* If we have a controller set let's ask the controller nicely to terminate the scope, instead of us going * directly into SIGTERM berserk mode */ if (state == SCOPE_STOP_SIGTERM) skip_signal = bus_scope_send_request_stop(s) > 0; if (skip_signal) r = 1; /* wait */ else { r = unit_kill_context( UNIT(s), &s->kill_context, state != SCOPE_STOP_SIGTERM ? KILL_KILL : s->was_abandoned ? KILL_TERMINATE_AND_LOG : KILL_TERMINATE, -1, -1, false); if (r < 0) goto fail; } if (r > 0) { r = scope_arm_timer(s, usec_add(now(CLOCK_MONOTONIC), s->timeout_stop_usec)); if (r < 0) goto fail; scope_set_state(s, state); } else if (state == SCOPE_STOP_SIGTERM) scope_enter_signal(s, SCOPE_STOP_SIGKILL, SCOPE_SUCCESS); else scope_enter_dead(s, SCOPE_SUCCESS); return; fail: log_unit_warning_errno(UNIT(s), r, "Failed to kill processes: %m"); scope_enter_dead(s, SCOPE_FAILURE_RESOURCES); }
static void scope_enter_signal(Scope *s, ScopeState state, ScopeResult f) { bool skip_signal = false; int r; assert(s); if (s->result == SCOPE_SUCCESS) s->result = f; unit_watch_all_pids(UNIT(s)); /* If we have a controller set let's ask the controller nicely * to terminate the scope, instead of us going directly into * SIGTERM berserk mode */ if (state == SCOPE_STOP_SIGTERM) skip_signal = bus_scope_send_request_stop(s) > 0; if (skip_signal) r = 1; /* wait */ else { r = unit_kill_context( UNIT(s), &s->kill_context, state != SCOPE_STOP_SIGTERM ? KILL_KILL : s->was_abandoned ? KILL_TERMINATE_AND_LOG : KILL_TERMINATE, -1, -1, false); if (r < 0) goto fail; } if (r > 0) { r = scope_arm_timer(s, usec_add(now(CLOCK_MONOTONIC), s->timeout_stop_usec)); if (r < 0) goto fail; scope_set_state(s, state); } else if (state == SCOPE_STOP_SIGTERM) scope_enter_signal(s, SCOPE_STOP_SIGKILL, SCOPE_SUCCESS); else scope_enter_dead(s, SCOPE_SUCCESS); return; fail: log_unit_warning_errno(UNIT(s), r, "Failed to kill processes: %m"); scope_enter_dead(s, SCOPE_FAILURE_RESOURCES); }
static int scope_start(Unit *u) { Scope *s = SCOPE(u); int r; assert(s); if (s->state == SCOPE_FAILED) return -EPERM; /* We can't fulfill this right now, please try again later */ if (s->state == SCOPE_STOP_SIGTERM || s->state == SCOPE_STOP_SIGKILL) return -EAGAIN; assert(s->state == SCOPE_DEAD); if (!u->transient && UNIT(s)->manager->n_reloading <= 0) return -ENOENT; (void) unit_realize_cgroup(u); (void) unit_reset_cpu_usage(u); r = unit_attach_pids_to_cgroup(u); if (r < 0) { log_unit_warning_errno(UNIT(s), r, "Failed to add PIDs to scope's control group: %m"); scope_enter_dead(s, SCOPE_FAILURE_RESOURCES); return r; } s->result = SCOPE_SUCCESS; scope_set_state(s, SCOPE_RUNNING); return 1; }
static void scope_enter_signal(Scope *s, ScopeState state, ScopeResult f) { bool skip_signal = false; int r; assert(s); if (f != SCOPE_SUCCESS) s->result = f; unit_watch_all_pids(UNIT(s)); /* If we have a controller set let's ask the controller nicely * to terminate the scope, instead of us going directly into * SIGTERM beserk mode */ if (state == SCOPE_STOP_SIGTERM) skip_signal = bus_scope_send_request_stop(s) > 0; if (!skip_signal) { r = unit_kill_context( UNIT(s), &s->kill_context, state != SCOPE_STOP_SIGTERM, -1, -1, false); if (r < 0) goto fail; } else r = 1; if (r > 0) { r = scope_arm_timer(s); if (r < 0) goto fail; scope_set_state(s, state); } else if (state == SCOPE_STOP_SIGTERM) scope_enter_signal(s, SCOPE_STOP_SIGKILL, SCOPE_SUCCESS); else scope_enter_dead(s, SCOPE_SUCCESS); return; fail: log_warning_unit(UNIT(s)->id, "%s failed to kill processes: %s", UNIT(s)->id, strerror(-r)); scope_enter_dead(s, SCOPE_FAILURE_RESOURCES); }
static void scope_notify_cgroup_empty_event(Unit *u) { Scope *s = SCOPE(u); assert(u); log_unit_debug(u, "cgroup is empty"); if (IN_SET(s->state, SCOPE_RUNNING, SCOPE_ABANDONED, SCOPE_STOP_SIGTERM, SCOPE_STOP_SIGKILL)) scope_enter_dead(s, SCOPE_SUCCESS); }
static int scope_start(Unit *u) { Scope *s = SCOPE(u); int r; assert(s); if (unit_has_name(u, SPECIAL_INIT_SCOPE)) return -EPERM; if (s->state == SCOPE_FAILED) return -EPERM; /* We can't fulfill this right now, please try again later */ if (IN_SET(s->state, SCOPE_STOP_SIGTERM, SCOPE_STOP_SIGKILL)) return -EAGAIN; assert(s->state == SCOPE_DEAD); if (!u->transient && !MANAGER_IS_RELOADING(u->manager)) return -ENOENT; (void) bus_scope_track_controller(s); r = unit_acquire_invocation_id(u); if (r < 0) return r; (void) unit_realize_cgroup(u); (void) unit_reset_cpu_accounting(u); (void) unit_reset_ip_accounting(u); unit_export_state_files(UNIT(s)); r = unit_attach_pids_to_cgroup(u, UNIT(s)->pids, NULL); if (r < 0) { log_unit_warning_errno(UNIT(s), r, "Failed to add PIDs to scope's control group: %m"); scope_enter_dead(s, SCOPE_FAILURE_RESOURCES); return r; } s->result = SCOPE_SUCCESS; scope_set_state(s, SCOPE_RUNNING); /* Start watching the PIDs currently in the scope */ (void) unit_enqueue_rewatch_pids(UNIT(s)); return 1; }
static void scope_notify_cgroup_empty_event(Unit *u) { Scope *s = SCOPE(u); assert(u); log_debug_unit(u->id, "%s: cgroup is empty", u->id); switch (s->state) { case SCOPE_RUNNING: case SCOPE_STOP_SIGTERM: case SCOPE_STOP_SIGKILL: scope_enter_dead(s, SCOPE_SUCCESS); break; default: ; } }