예제 #1
0
파일: xyz.c 프로젝트: fbbs/fbbs
//      pager与msg设定
//
int x_userdefine() {
	int id;
	unsigned int newlevel;
	set_user_status(ST_USERDEF);
	if (!(id = getuser(currentuser.userid))) {
		screen_move_clear(3);
		screen_printf("错误的使用者 ID...");
		pressreturn();
		screen_clear();
		return 0;
	}
	screen_move(1, 0);
	screen_clrtobot();
	screen_move(2, 0);
	use_define = 1;
	newlevel = setperms(lookupuser.userdefine, "参数", NUMDEFINES,
			showperminfo);
	screen_move(2, 0);
	if (newlevel == lookupuser.userdefine)
		screen_printf("参数没有修改...\n");
	else {
		lookupuser.userdefine = newlevel;
		currentuser.userdefine = newlevel;
		substitut_record(PASSFILE, &lookupuser, sizeof(struct userec), id);
		screen_printf("新的参数设定完成...\n\n");
	}
	pressreturn();
	screen_clear();
	use_define = 0;
	return 0;
}
예제 #2
0
파일: xyz.c 프로젝트: erichuang1994/fbbs
//      pager与msg设定
//
int x_userdefine() {
    int id;
    unsigned int newlevel;
    set_user_status(ST_USERDEF);
    if (!(id = getuser(currentuser.userid))) {
        screen_move_clear(3);
        //% prints("错误的使用者 ID...");
        prints("\xb4\xed\xce\xf3\xb5\xc4\xca\xb9\xd3\xc3\xd5\xdf ID...");
        pressreturn();
        screen_clear();
        return 0;
    }
    screen_move(1, 0);
    screen_clrtobot();
    screen_move(2, 0);
    use_define = 1;
    //% newlevel = setperms(lookupuser.userdefine, "参数", NUMDEFINES,
    newlevel = setperms(lookupuser.userdefine, "\xb2\xce\xca\xfd", NUMDEFINES,
                        showperminfo);
    screen_move(2, 0);
    if (newlevel == lookupuser.userdefine)
        //% prints("参数没有修改...\n");
        prints("\xb2\xce\xca\xfd\xc3\xbb\xd3\xd0\xd0\xde\xb8\xc4...\n");
    else {
        lookupuser.userdefine = newlevel;
        currentuser.userdefine = newlevel;
        substitut_record(PASSFILE, &lookupuser, sizeof(struct userec), id);
        //% prints("新的参数设定完成...\n\n");
        prints("\xd0\xc2\xb5\xc4\xb2\xce\xca\xfd\xc9\xe8\xb6\xa8\xcd\xea\xb3\xc9...\n\n");
    }
    pressreturn();
    screen_clear();
    use_define = 0;
    return 0;
}
예제 #3
0
파일: xyz.c 프로젝트: fbbs/fbbs
//#define MY_DEBUG
//  执行命令cmdfile,参数为param1
static void exec_cmd(int umode, int pager, char *cmdfile, char *param1) {
	char buf[160];
	char *my_argv[18], *ptr;

	fb_signal(SIGALRM, SIG_IGN);
	set_user_status(umode);
	screen_clear();
	screen_move(2, 0);
	if (!dashf(cmdfile)) {
		//% prints("文件 [%s] 不存在!\n", cmdfile);
		prints("\xce\xc4\xbc\xfe [%s] \xb2\xbb\xb4\xe6\xd4\xda\xa3\xa1\n", cmdfile);
		pressreturn();
		return;
	}
	sprintf(buf, "%s %s %s %d", cmdfile, param1, currentuser.userid,
			getpid());
	report(buf, currentuser.userid);
	my_argv[0] = cmdfile;
	strcpy(buf, param1);
	if (buf[0] != '\0')
		ptr = strtok(buf, " \t");
	else
		ptr = NULL;
	for (int i = 1; i < 18; i++) {
		if (ptr) {
			my_argv[i] = ptr;
			ptr = strtok(NULL, " \t");
		} else {
			my_argv[i] = NULL;
		}
	}
#ifdef MY_DEBUG
	for (i = 0; i < 18; i++) {
		if (my_argv[i] != NULL)
		prints ("my_argv[%d] = %s\n", i, my_argv[i]);
		else
		prints ("my_argv[%d] = (none)\n", i);
	}
	pressanykey ();
#else
	child_pid = fork();
	if (child_pid == -1) {
		//% prints("资源紧缺,fork() 失败,请稍后再使用");
		prints("\xd7\xca\xd4\xb4\xbd\xf4\xc8\xb1\xa3\xac""fork() \xca\xa7\xb0\xdc\xa3\xac\xc7\xeb\xc9\xd4\xba\xf3\xd4\xd9\xca\xb9\xd3\xc3");
		child_pid = 0;
		pressreturn();
		return;
	}
	if (child_pid == 0) {
		execv(cmdfile, my_argv);
		exit(0);
	} else {
		waitpid(child_pid, NULL, 0);
	}
#endif
	child_pid = 0;
	screen_clear();
}
예제 #4
0
static void
show_progress(char *line)
{
	dialog_busy(5, 60, line);

#if 0
	static int nfiles = 0, cfile = 0;
	static char value[64];
	char prompt[64];

	if (!strncmp(line, "Running gpart on", 16)) {
		dialog_busy(5, 60, "Partitioning and labeling disk...");
	} else if (!strcmp(line, "pc-sysinstall: Extraction Finished")) {
		screen_clear(MODULE);
		dialog_busy(5, 60, "Finishing installation...");
	} else if (!strncmp(line, "Cleaning up", 11)) { 	
		dialog_busy(5, 60, "Cleaning up disk...");
	} else if (!strncmp(line, "NEWFS:", 6)) {
		strlcpy(value, line+7, sizeof(value));
		snprintf(prompt, sizeof(prompt), "Creating filesystem %s",
		    value);
		dialog_busy(5, 60, prompt);
	} else if (!strncmp(line, "FETCH:", 6)) {
		screen_clear(MODULE);
		dialog_busy(5, 60, "Preparing to fetch...");
		strlcpy(value, basename(line+6), sizeof(value));
	} else if (!strncmp(line, "SIZE:", 5)) {
		int size, down;

		sscanf(line, "SIZE: %u DOWNLOADED: %u", &size, &down);
		if (down == 0)
			down = 1;
		if (size == 0)
			size = 1;
		if (down > size)
			down = size;
		snprintf(prompt, sizeof(prompt), "Downloading file %s",
		    value);
		dialog_gauge("File download", prompt,
		    (LINES - 7) / 2, (COLS - 60) / 2, 7, 60,
		    (down * 100) / size);
	} else if (!strncmp(line, "INSTALLCOUNT:", 13)) {
		nfiles = atoi(line+14);
		cfile = 0;
	/* XXX we should be using a FSM */
	} else if (!strncmp(line, "x ", 2)) {
		cfile++;

		snprintf(prompt, sizeof(prompt), "%s", line + 3);
		dialog_gauge("Installation progress", prompt,
		    (LINES - 7) / 2, (COLS - 60) / 2, 7, 60,
		    (cfile * 100) / nfiles);

	}
#endif
}
예제 #5
0
/**
 * If it fits in the highscore, prepare the new highscore
 * params:
 *  score -- the new highscore
 */
void new_highscore_init(uint64_t new_score) {
  screen_clear(NULL, 0x00);

  int x;
  for(x = 0; x < SCORE_SIZE; ++x) {
    if(new_score > score[x].score) {
      break; // new highscore, and there is a spot
    }
  }

  if(x == SCORE_SIZE) {
    highscore_init();
    return; // no new highscore
  }

  // Insert new highscore
  for(int y = SCORE_SIZE -1; y > x; --y) {
    score[y] = score[y -1];
  }

  // prepare initial values of the name
  char *name = score[x].name;
  name[0] = 'A';
  name[1] = 'A';
  name[2] = 'A';
  name[3] = '\0';

  score[x].score = new_score;

  new_highscore.score = &score[x];
  new_highscore.name_p = name;

  game_state = STATE_NEW_HIGHSCORE;
}
예제 #6
0
파일: screen.c 프로젝트: BigEd/pyldin
void screen_init(void)
{
    LCD_Init(LCD_BUFFER_ADDR, NULL);

    LCD_Cursor_Dis(0);
    LCD_Copy_Cursor ((unsigned int *)Cursor, 0, sizeof(Cursor)/sizeof(uint32_t));
    LCD_Cursor_Cfg(CRSR_FRAME_SYNC | CRSR_PIX_32);
    LCD_Cursor_En(0);
//    LCD_Move_Cursor(0, 0);
    LCD_Ctrl(1);

    screen = (unsigned short *) LCD_BUFFER_ADDR;
    screen_width = 320;
    screen_height = 240;

    font = &font_koi5x8;

    max_text_width = screen_width / font->width;
    max_text_height = screen_height / font->height;

    fg_color = 0x7fff;
    bg_color = 0;

    screen_clear();
}
예제 #7
0
int			main(int ac, char **av)
{
  t_list		*list;
  t_list		*tmp;
  struct termios	t;
  struct termios	old;

  list = create_list();
  if (tcgetattr(0, &t) == -1)
    {
      my_putstr("Error: tcgetattr failed");
      return (0);
    }
  old = t;
  if (manage_arg(ac, av, list) == -1)
    return (0);
  if (screen_clear() == -1)
    return (0);
  if (raw_mode(&t) == -1)
    return (0);
  tmp = list->next;
  tmp->cursor = 1;
  my_select(list, old);
  list_free(&list);
  return (0);
}
예제 #8
0
파일: main.c 프로젝트: MaxLeiter/pong
void main_menu() {
	/* Play a simulated game in the background */
	unsigned char _;
	initialize();
	while (1) {
		unsigned char key;

		screen_clear(screen);
		draw_actors();
		draw_string(screen, 28, 0, "-- Pong --");
		draw_string(screen, 8, 10, "Press ENTER to begin");
		screen_draw(screen);
		update_ai(&left_paddle);
		update_ai(&right_paddle);
		update_ball();

		key = app_get_key(&_);
		switch (key) {
		case KEY_ENTER:
			return;
		case KEY_MODE:
			exit(0);
			break;
		}
		
		ksleep(5);
	}
}
예제 #9
0
/* -------------------------------------------------------------------------- */
static void mpd_state_changed_handler(MpdObj *mi, ChangedStatusType what, void *userdata)
{
    struct lcd_stuff_mpd *mpd = (struct lcd_stuff_mpd *)userdata;
    char *str;
    mpd->current_state = mpd_player_get_state(mpd->mpd);
    report(RPT_DEBUG, "State changed, %d\n", mpd->current_state);

    mpd->song_displayed = false;

    switch (mpd->current_state) {
        case MPD_PLAYER_PAUSE:
            str = "paused";
            break;
        case MPD_PLAYER_UNKNOWN:
            str = "unknown";
            break;
        case MPD_PLAYER_STOP:
            str = "stopped";
            break;
        case MPD_PLAYER_PLAY:
            return;
        default:
            str = "";
            break;
    }

    screen_clear(&mpd->screen);
}
예제 #10
0
파일: winmine.c 프로젝트: caidongyun/fbbs
int quit() {
    tcsetattr(0, TCSANOW, &oldtty);
    screen_clear();
    refresh();
    syslog("QUIT");
    exit(0); 
}
예제 #11
0
int			my_select(t_list *list, struct termios old)
{
  int			i;
  char			buff[2];

  i = 0;
  while (i < 1)
    {
      screen_clear();
      buff[0] = 0;
      buff[1] = 0;
      buff[2] = 0;
      show_list(list);
      if (read(0, buff, 3) == -1)
	{
	  my_putstr("Error: read failled");
	  return (0);
	}
      else
	if (get_buff(buff, &i, list, old) == -1)
	  return (0);
    }
  if (i == 2)
    show_selected(list);
  return (0);
}
예제 #12
0
파일: winmine.c 프로젝트: caidongyun/fbbs
int winhelp() {
    screen_clear();
    //% prints("==欢迎来玩键盘扫雷游戏==  (程序由 nju BBS 站长 zhch 设计)\r\n---------------------------------\\r\n\r\n");
    prints("==\xbb\xb6\xd3\xad\xc0\xb4\xcd\xe6\xbc\xfc\xc5\xcc\xc9\xa8\xc0\xd7\xd3\xce\xcf\xb7==  (\xb3\xcc\xd0\xf2\xd3\xc9 nju BBS \xd5\xbe\xb3\xa4 zhch \xc9\xe8\xbc\xc6)\r\n---------------------------------\\r\n\r\n");
    //% prints("玩法很简单,和windows下的鼠标扫雷差不多.\r\n");
    prints("\xcd\xe6\xb7\xa8\xba\xdc\xbc\xf2\xb5\xa5\xa3\xac\xba\xcdwindows\xcf\xc2\xb5\xc4\xca\xf3\xb1\xea\xc9\xa8\xc0\xd7\xb2\xee\xb2\xbb\xb6\xe0.\r\n");
        //% prints("  'F'键的作用相当于鼠标的左键及双击的作用, 程序根据你点击的位置\r\n");
        prints("  'F'\xbc\xfc\xb5\xc4\xd7\xf7\xd3\xc3\xcf\xe0\xb5\xb1\xd3\xda\xca\xf3\xb1\xea\xb5\xc4\xd7\xf3\xbc\xfc\xbc\xb0\xcb\xab\xbb\xf7\xb5\xc4\xd7\xf7\xd3\xc3\xa3\xac \xb3\xcc\xd0\xf2\xb8\xf9\xbe\xdd\xc4\xe3\xb5\xe3\xbb\xf7\xb5\xc4\xce\xbb\xd6\xc3\r\n");
        //% prints("  自动判断要进行哪种操作。\r\n");
        prints("  \xd7\xd4\xb6\xaf\xc5\xd0\xb6\xcf\xd2\xaa\xbd\xf8\xd0\xd0\xc4\xc4\xd6\xd6\xb2\xd9\xd7\xf7\xa1\xa3\r\n");
        //% prints("  'S'键则相当于鼠标右键的功能, 可用来标雷.\r\n");
        prints("  'S'\xbc\xfc\xd4\xf2\xcf\xe0\xb5\xb1\xd3\xda\xca\xf3\xb1\xea\xd3\xd2\xbc\xfc\xb5\xc4\xb9\xa6\xc4\xdc, \xbf\xc9\xd3\xc3\xc0\xb4\xb1\xea\xc0\xd7.\r\n");
        //% prints("  'H'键用来显示本帮助信息.\r\n");
        prints("  'H'\xbc\xfc\xd3\xc3\xc0\xb4\xcf\xd4\xca\xbe\xb1\xbe\xb0\xef\xd6\xfa\xd0\xc5\xcf\xa2.\r\n");
        //% prints("  'Q'键退出游戏.\r\n");
        prints("  'Q'\xbc\xfc\xcd\xcb\xb3\xf6\xd3\xce\xcf\xb7.\r\n");
        //% prints("  当屏幕乱掉时,可用'D'可用来刷新屏幕。\r\n");
        prints("  \xb5\xb1\xc6\xc1\xc4\xbb\xc2\xd2\xb5\xf4\xca\xb1\xa3\xac\xbf\xc9\xd3\xc3'D'\xbf\xc9\xd3\xc3\xc0\xb4\xcb\xa2\xd0\xc2\xc6\xc1\xc4\xbb\xa1\xa3\r\n");
        //% prints("建议用Netterm来玩(当然njuterm也可以,:)),telnet效果不是太好\r\n");
        prints("\xbd\xa8\xd2\xe9\xd3\xc3Netterm\xc0\xb4\xcd\xe6(\xb5\xb1\xc8\xbbnjuterm\xd2\xb2\xbf\xc9\xd2\xd4,:)),telnet\xd0\xa7\xb9\xfb\xb2\xbb\xca\xc7\xcc\xab\xba\xc3\r\n");
        //% prints("第一次点击一定会开一片,很舒服吧。\r\n");
        prints("\xb5\xda\xd2\xbb\xb4\xce\xb5\xe3\xbb\xf7\xd2\xbb\xb6\xa8\xbb\xe1\xbf\xaa\xd2\xbb\xc6\xac\xa3\xac\xba\xdc\xca\xe6\xb7\xfe\xb0\xc9\xa1\xa3\r\n");
        //% prints("熟练后,速度还是很快的,几乎可以达到鼠标扫雷的速度.\r\n");
        prints("\xca\xec\xc1\xb7\xba\xf3\xa3\xac\xcb\xd9\xb6\xc8\xbb\xb9\xca\xc7\xba\xdc\xbf\xec\xb5\xc4\xa3\xac\xbc\xb8\xba\xf5\xbf\xc9\xd2\xd4\xb4\xef\xb5\xbd\xca\xf3\xb1\xea\xc9\xa8\xc0\xd7\xb5\xc4\xcb\xd9\xb6\xc8.\r\n");
        pressanykey();
        winrefresh();
}
예제 #13
0
//(Main/ariph count) screen  help
void interface_help_main()
{
    char *gig;
    screen_clear();
    screen_frame_create();
    print_graph("Calculator, plots builder.",250,100);
    print_graph("--------------------------------------------------------------------",250,116);
    print_graph("Insert ariphmetical expression you want to calculate,",250,132);
    print_graph("or plot formula you want to visualise.",250,148);
    gig=(char*)malloc(127*sizeof(char));                           //doing that, because it really differs from max number amount of vars
    sprintf(gig,"You can save %d constants, build %d plots at the same time.",var_max_amount,plot_amount);
    print_graph(gig,250,164);
    print_graph("To save constant, print: \"constant_name\" = \"value\".",250,180);
    print_graph("\"constant_name\" can take up to 8 latin letters.",250,196);
    print_graph("Keys:",250,212);
    print_graph("Enter------ Calculate/Build",250,228);
    print_graph("Esc--------- Exit",250,244);
    print_graph("F1----------- Watch help",250,260);
    print_graph("Tab--------- Switch to plots",250,276);
    print_graph("Insert------- Push value in memory",250,292);
    print_graph("Space------- Recall memory",250,308);
    print_graph("Del---------- Clean memory",250,324);
    SDL_RenderPresent(ren);
    SDL_getch();
}
int main(int argc, char* argv[])
{
    if(SDL_Init(SDL_INIT_EVERYTHING) == -1) {
        throw_SDLerror();
    }
    if(TTF_Init() == -1) {
        throw_SDLerror();
    }

    window = SDL_CreateWindow(GAME_TITLE, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, GAME_WIDTH, GAME_HEIGHT, SDL_WINDOW_RESIZABLE);
    renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
    SDL_RenderSetLogicalSize(renderer, GAME_WIDTH, GAME_HEIGHT);

    // TODO: black loading screen is boring.
    screen_clear();
    screen_display();

    asset_init();
    Player_create();
    Map_init();

    run();

    asset_quit();

    TTF_Quit();
    SDL_Quit();

    return 0;
}
예제 #15
0
파일: update.c 프로젝트: MaxLeiter/pong
void score(bool player) {
	if (player) {
		left_score++;
	} else {
		right_score++;
	}

	ball_motion.x = -ball_motion.x;

	if (ball_motion.y > 1) {
		ball_motion.y = 1;
	} else if (ball_motion.y < -1) {
		ball_motion.y = -1;
	}

	ball.x = DISPLAY_WIDTH / 2 - (ball_width / 2);
	ball.y = DISPLAY_HEIGHT / 2 - (ball_height / 2);

	if (game_running) {
		screen_clear(screen);
		draw_actors();
		draw_score();
		draw_string(screen, 40, 10, "SCORE");
		screen_draw(screen);
		ksleep(1000);
	}
}
예제 #16
0
파일: xyz.c 프로젝트: erichuang1994/fbbs
//取得genbuf中保存的用户所在的记录位置到*id中,为零表示不存在
int gettheuserid(int x, char *title, int *id) {
    screen_move(x, 0);
    usercomplete(title, genbuf);
    if (*genbuf == '\0') {
        screen_clear();
        return 0;
    }
    if (!(*id = getuser(genbuf))) {
        screen_move_clear(x + 3);
        //% prints("错误的使用者代号");
        prints("\xb4\xed\xce\xf3\xb5\xc4\xca\xb9\xd3\xc3\xd5\xdf\xb4\xfa\xba\xc5");
        pressreturn();
        screen_clear();
        return 0;
    }
    return 1;
}
예제 #17
0
//Exit screen
void interface_exit()
{
    screen_clear();
    screen_frame_create();
    print_graph("Are you sure you want to exit the program?",250,250);
    print_graph("Press 'Enter' to exit",320,266);
    SDL_RenderPresent(ren);
}
예제 #18
0
void check_reg_extra() {
	struct schoolmate_info schmate;
	struct userec *urec = &currentuser;
	char buf[192], bufe[192];
	sethomefile(buf, currentuser.userid, ".regextra");

	if (!dashf(buf)) {
		do {
			memset(&schmate, 0, sizeof(schmate));
			strlcpy(schmate.userid, currentuser.userid, sizeof(schmate.userid));
			screen_move(1, 0);
			//% prints("请输入个人信息. 如果输入错误,可以重新输入.\n");
			prints("\xc7\xeb\xca\xe4\xc8\xeb\xb8\xf6\xc8\xcb\xd0\xc5\xcf\xa2. \xc8\xe7\xb9\xfb\xca\xe4\xc8\xeb\xb4\xed\xce\xf3,\xbf\xc9\xd2\xd4\xd6\xd8\xd0\xc2\xca\xe4\xc8\xeb.\n");
			/*default value is 0*/
			do {
				//% getdata(2, 0, "输入以前的学号: ", schmate.school_num,
				getdata(2, 0, "\xca\xe4\xc8\xeb\xd2\xd4\xc7\xb0\xb5\xc4\xd1\xa7\xba\xc5: ", schmate.school_num,
						sizeof(schmate.school_num), DOECHO, YEA);
			} while (!isNumStr(schmate.school_num)); //如果有输入非数字,重新输入!下同
			do {
				//% getdata(4, 0, "输入邮箱(外部邮箱亦可): ", schmate.email, STRLEN,
				getdata(4, 0, "\xca\xe4\xc8\xeb\xd3\xca\xcf\xe4(\xcd\xe2\xb2\xbf\xd3\xca\xcf\xe4\xd2\xe0\xbf\xc9): ", schmate.email,
						sizeof(schmate.email), DOECHO, YEA);
			} while (!valid_addr(schmate.email));
			do {
				//% getdata(6, 0, "输入身份证号码: ", schmate.identity_card_num,
				getdata(6, 0, "\xca\xe4\xc8\xeb\xc9\xed\xb7\xdd\xd6\xa4\xba\xc5\xc2\xeb: ", schmate.identity_card_num,
						sizeof(schmate.identity_card_num), DOECHO, YEA);
			} while (!isNumStrPlusX(schmate.identity_card_num)
					|| strlen(schmate.identity_card_num) !=IDCARDLEN);

			do {
				//% getdata(8, 0, "输入毕业证书编号: ", schmate.diploma_num,
				getdata(8, 0, "\xca\xe4\xc8\xeb\xb1\xcf\xd2\xb5\xd6\xa4\xca\xe9\xb1\xe0\xba\xc5: ", schmate.diploma_num,
						sizeof(schmate.diploma_num), DOECHO, YEA);
			} while (!isNumStr(schmate.diploma_num));

			do {
				//% getdata(10, 0, "输入手机或固定电话号码: ", schmate.mobile_num,
				getdata(10, 0, "\xca\xe4\xc8\xeb\xca\xd6\xbb\xfa\xbb\xf2\xb9\xcc\xb6\xa8\xb5\xe7\xbb\xb0\xba\xc5\xc2\xeb: ", schmate.mobile_num,
						sizeof(schmate.mobile_num), DOECHO, YEA);
			} while (!isNumStr(schmate.mobile_num));

			strcpy(buf, "");
			//% getdata(11, 0, "以上信息输入正确并进行邮箱绑定认证[Y/n]", buf, 2, DOECHO, YEA);
			getdata(11, 0, "\xd2\xd4\xc9\xcf\xd0\xc5\xcf\xa2\xca\xe4\xc8\xeb\xd5\xfd\xc8\xb7\xb2\xa2\xbd\xf8\xd0\xd0\xd3\xca\xcf\xe4\xb0\xf3\xb6\xa8\xc8\xcf\xd6\xa4[Y/n]", buf, 2, DOECHO, YEA);
		} while (buf[0] =='n' || buf[0] == 'N');
		sprintf(buf, "%s, %s, %s, %s, %s\n", schmate.school_num,
				schmate.email, schmate.identity_card_num,
				schmate.diploma_num, schmate.mobile_num);
		sethomefile(bufe, currentuser.userid, ".regextra");
		file_append(bufe, buf);
		do_report(".SCHOOLMATE", buf);
		register_send_email(urec, schmate.email);
	}
	screen_clear();
	tui_check_reg_mail();
}
예제 #19
0
void screen_show_x(){
	int x, y;
	float r = 0.1f, g = 0.1f, b = 0.1f;
	char ch = '0';
	char row[5], column[5];

	screen_clear();

	/* vertical grid lines */
	for(y=0, ch='0';y<HEIGHT;y++){
		if(y%10){ r += .001; }
		for(x=0, ch='0';x<WIDTH;x+=2){
			screen_set_bg_color(r,g,b);
			screen_bg_update(x,y);
		}
	}

	/* horizontal grid lines */
	for(y=0, ch='0';y<HEIGHT;y+=2){
		for(x=0, ch='0';x<WIDTH;x++)
			screen_set_bg_color(0.1f,0.1f,0.1f);
			screen_bg_update(x,y);
	}

	/* horizontal numbers */
	for(y=0, ch='0';y<HEIGHT;y+=10){
		for(x=0, ch='0';x<WIDTH;x++){
			screen_char_update(x,y,ch);
			if(ch == '9') { ch = '0'; } else { ch++; }
		}
	}

	/* vertical numbers */
	for(x=0, ch='0';x<WIDTH;x+=10){
		for(y=0, ch='0';y<HEIGHT;y++){
			screen_char_update(x,y,ch);
			if(ch == '9') { ch = '0'; } else { ch++; }
		}
	}

	screen_draw_arrow(1,1);
	/* mark blocks by tens */
	screen_set_fg_color(1.0, 1.0, 1.0);
	x = 0; y = 0;
	while(x < 120){
		y = 0;
		while(y < 50){
			sprintf(row, "%d", y);
			sprintf(column, "%d", x);
			screen_mv_add_str(x+3, y+5, "X=");
			screen_mv_add_str(x+5, y+5, column);
			screen_mv_add_str(x+3, y+4, "Y=");
			screen_mv_add_str(x+5, y+4, row);
			y += 10;
		}
			x += 10;
	}
}
예제 #20
0
파일: main.c 프로젝트: KnightOS/sdk
void main() {
	SCREEN *screen;
	get_lcd_lock();
	screen = screen_allocate();
	screen_clear(screen);
	draw_string(screen, 0, 0, "Hello world!");
	screen_draw(screen);
	while (1);
}
예제 #21
0
/**
 * initializes any global vars
 */
void c_init() {
  // 60HZ
  setTimer(19886);

  screen_init(&scr_full, 0, 0, SCREEN_SIZE_X, SCREEN_SIZE_Y);
  screen_clear(NULL, 0x00);

  menu_init();
}
예제 #22
0
파일: winmine.c 프로젝트: caidongyun/fbbs
int winmine() {
    int x,y;
    win_showrec();
    screen_clear();
    refresh();
    while(1) {
        screen_clear();
        for (x=0;x<=31;x++)
        for (y=0;y<=17;y++) {
             a[x][y]= 0;
             m[x][y]= 0;
             o[x][y]= 0;
        }
        winrefresh();
        winloop();
        pressanykey();
    }
}
예제 #23
0
void
display_clear()

{
    dprintf("display_clear\n");
    screen_clear();
    memzero(screenbuf, bufsize);
    memzero(colorbuf, bufsize);
    curr_x = curr_y = 0;
}
예제 #24
0
void game_loop() {
  int64_t ascii = readKeyCode();

  screen_t scr_info;
  screen_init(&scr_info, 0, 0, SCREEN_SIZE_X, 2);

  --game.timer;
  if(ascii) {
    screen_clear(NULL, 0x00);

    switch(ascii) {
      case KEY_CODE_AU:
        block_mov(game.player, 0, -1);
        break;
      case KEY_CODE_AD:
        block_mov(game.player, 0, 1);
        break;
      case KEY_CODE_AL:
        block_mov(game.player, -1, 0);
        break;
      case KEY_CODE_AR:
        block_mov(game.player, 1, 0);
        break;
      case KEY_CODE_S:
        block_rotate(game.player);
        break;
      case KEY_CODE_ENT:
        if( game.player->dealloc ||
            field_empty(&game.field, game.player)
        ) {
          ++game.score;
          field_block_merge(&game.field, game.player);

          game_next(&game); 
        }
        break;
    }

    game_draw(&game);
  }

  if(game.timer == 0) {
//    screen_clear(NULL, 0x00);
//    writef(NULL, "The application crashed...%nWhy did you abandon it? You monster!");

    new_highscore_init(game.score);

    return;
  }

  writef(&scr_info,
      "Time left: %c%u%c seconds!%n"
      "Your current score: %c%u",
      0xCF, game.timer / TICKS_PER_SEC +1, 0x07, 0x2F, game.score);
}
예제 #25
0
파일: console.c 프로젝트: M374LX/UselOS
void console_clear()
{
	screen_clear();

	cursor_x = 0;
	cursor_y = 0;

	color = DEFAULT_COLOR;

	_update_cursor_pos();
}
예제 #26
0
/**
 * Refreshes the screen. If overlay_on is a non-zero value, then the debug 
 * overlay will be turned on and will be painted with the refresh.
 */
void 
screen_refresh(int overlay_on)
{
    screen_blit_surface(virtscreen, screen, 0, 0);
    if (overlay_on) {
        screen_trace_message();
        screen_blit_surface(overlay, screen, 0, 0);
    }
    screen_clear(overlay, COLOR_BLACK);
    SDL_UpdateRect(screen, 0, 0, 0, 0);
}
예제 #27
0
파일: main.c 프로젝트: erichuang1994/fbbs
static void system_abort(void)
{
	if (session_id()) {
		log_usies("ABORT", "", &currentuser);
		u_exit();
	}
	screen_clear();
	screen_flush();
	//% prints("谢谢光临, 记得常来喔 !\n");
	prints("\xd0\xbb\xd0\xbb\xb9\xe2\xc1\xd9, \xbc\xc7\xb5\xc3\xb3\xa3\xc0\xb4\xe0\xb8 !\n");
	exit(0);
}
예제 #28
0
void screen_init()
{
    if (backgroundMode) {
        return;
    }

    screen_inited = 1;

    initscr();
    noecho();
    screen_clear();
}
예제 #29
0
void init(){
	key=NULL;
	posY=22;
	height=16;
	space=24;
	forTime=0;
	score=0;
	screen_clear(screen);
	draw_rect_or(screen, height, 96, 0, 0);
	draw_rect_or(screen, 64-(height+space), 96, height+space, 0);
	draw_sprite_xor(screen, 88, posY, player_height, &player_sprite);
}
예제 #30
0
//Drawing asix
void graph_draw_asix(int right, int up)  //right(up) - number of times, that user presses Right-Left/Up-Down
{
    int i;
    screen_clear();
    SDL_SetRenderDrawColor(ren, 200, 200, 200, 255);            //light grey
    for (i=0;i<17;i++) SDL_RenderDrawLine(ren,50*i,0,50*i,600);         //drawing vertical lines
    for (i=0;i<13;i++) SDL_RenderDrawLine(ren,0,50*i,800,50*i);            //drawing horisontal lines
    SDL_SetRenderDrawColor(ren, 0, 0, 0, 255);
    SDL_RenderDrawLine(ren,400+50*right,0,400+50*right,600);                //draw horizontal main axis
    SDL_RenderDrawLine(ren,0,300-50*up,800,300-50*up);                      //draw vertical main axis
    SDL_RenderPresent(ren);
}