void bina_exit() { renderer_destroy(); if (m.window) { sdl_destroy_window(m.window); } log_d("exiting library"); sdl_quit(); }
static void sdl_out_uninit(MSFilter *f){ SdlOut *s=(SdlOut*)f->data; sdl_destroy_window(s); if (s->smallb!=NULL) freemsg(s->smallb); ms_free(s); }