void ui_joystick_poll( void ) { /* No action needed in SDL UI; joysticks already handled by the SDL events system */ #ifndef UI_SDL SDL_Event event; while( SDL_PollEvent( &event ) ) { switch( event.type ) { case SDL_JOYBUTTONDOWN: sdljoystick_buttonpress( &(event.jbutton) ); break; case SDL_JOYBUTTONUP: sdljoystick_buttonrelease( &(event.jbutton) ); break; case SDL_JOYAXISMOTION: sdljoystick_axismove( &(event.jaxis) ); break; default: break; } } #endif }
int ui_event( void ) { SDL_Event event; while ( SDL_PollEvent( &event ) ) { switch ( event.type ) { case SDL_KEYDOWN: sdlkeyboard_keypress( &(event.key) ); break; case SDL_KEYUP: sdlkeyboard_keyrelease( &(event.key) ); break; case SDL_MOUSEBUTTONDOWN: ui_mouse_button( event.button.button, 1 ); break; case SDL_MOUSEBUTTONUP: ui_mouse_button( event.button.button, 0 ); break; case SDL_MOUSEMOTION: if( ui_mouse_grabbed ) { ui_mouse_motion( event.motion.x - 128, event.motion.y - 128 ); if( event.motion.x != 128 || event.motion.y != 128 ) SDL_WarpMouse( 128, 128 ); } break; #if defined USE_JOYSTICK && !defined HAVE_JSW_H case SDL_JOYBUTTONDOWN: sdljoystick_buttonpress( &(event.jbutton) ); break; case SDL_JOYBUTTONUP: sdljoystick_buttonrelease( &(event.jbutton) ); break; case SDL_JOYAXISMOTION: sdljoystick_axismove( &(event.jaxis) ); break; #endif /* if defined USE_JOYSTICK && !defined HAVE_JSW_H */ case SDL_QUIT: fuse_emulation_pause(); menu_file_exit(0); fuse_emulation_unpause(); break; case SDL_VIDEOEXPOSE: display_refresh_all(); break; case SDL_ACTIVEEVENT: if( event.active.state & SDL_APPINPUTFOCUS ) { if( event.active.gain ) ui_mouse_resume(); else ui_mouse_suspend(); } break; default: break; } } return 0; }