예제 #1
0
파일: MSPane.C 프로젝트: PlanetAPL/a-plus
MSSash::MSSash(MSPane *owner_) : MSWidgetCommon(owner_)
{
  _highlightThickness=0;
  _shadowThickness=0;
  _row=0,_column=0,_min=0,_max=0;
  acceptFocus(MSFalse);

  unsigned long whitePixel=server()->pixel("white");
  unsigned long blackPixel=server()->pixel("black");

  _crossCursor=new MSDisplayCursor(server(),XC_tcross,blackPixel,whitePixel);

  XSetWindowAttributes attrib;
  attrib.cursor=_crossCursor->cursor();
  XChangeWindowAttributes(display(),window(),CWCursor,&attrib);

  XGCValues values;
  values.foreground=whitePixel^background();
  values.background=blackPixel;
  values.line_width=2;
  values.function=GXxor;
  values.subwindow_mode=IncludeInferiors;
  _drawGC.setGCValues(server(),MSTrue,&values,
                      GCForeground|GCBackground|GCLineWidth|GCFunction|GCSubwindowMode);
  selectInput(MSSashEventMask);
}
예제 #2
0
void MSComposite::init(void)
{
    _shadowThickness=MSCompositeDefaultShadowThickness;
    _highlightThickness=MSCompositeDefaultHighlightThickness;
    shadowStyle(MSRaised);
    selectInput(MSCompositeEventMask);
}
예제 #3
0
NSTextField::NSTextField(unsigned int arg, NSTextListener* bl, void* la,
                                           NSTextCallback* bc, void* ca)
  : NSPlate(down), _listener(bl), _callback(bc),
    _listenerArg(la), _callbackArg(ca)

{
  if (!initialized) {
    initialized = true;
    fontStruct = XQueryFont(NSdpy, font);
    gc = XCreateGC(NSdpy, window(), 0, 0);
    XSetForeground(NSdpy, gc, bgPixel() ^ BlackPixel(NSdpy, 0));
    XSetFunction(NSdpy, gc, GXxor);
  }

  cursorPos = 0;
  strStart = 0;
  mode = down;
  cursorOnTF = false;
  width(arg);
  height(fontStruct->max_bounds.ascent + fontStruct->max_bounds.descent + gap * 2);
  selectInput(EnterWindowMask | LeaveWindowMask | KeyPressMask | ExposureMask | ButtonPressMask);
  //  charWidth = fontStruct->max_bounds.rbearing - fontStruct->min_bounds.lbearing;
  charWidth = fontStruct->max_bounds.width - 1; // Can't figure out why, but this works.
  charHeight = fontStruct->max_bounds.ascent + fontStruct->max_bounds.descent;
  maxCharNum = width() / charWidth;
  selectIndex = SELEC_NONE;

}
예제 #4
0
NSSelector::NSSelector(unsigned int w, unsigned int h)
  : NSWindow(true),
    _font(font),
    _vscroll(100, h - NSHScrollbar::defaultHeight(), this),
    _hscroll(100, w - NSVScrollbar::defaultWidth(), this)
{
  if (!_initialized) {
    _initialized = true;
    _gc = XCreateGC(NSdpy, window(), 0, 0);
    XSetFunction(NSdpy, _gc, GXxor);
    XSetForeground(NSdpy, _gc, WhitePixel(NSdpy, 0) ^ BlackPixel(NSdpy, 0));
    XSetLineAttributes(NSdpy, _gc, 1, LineSolid, CapButt, JoinMiter);
  }

  _selected = 0;
  _hilighted = false;
  _first = _last = 0;

  _vGap = _defaultVGap;
  _hGap = _defaultHGap;

  resize(w - NSVScrollbar::defaultWidth(), h - NSHScrollbar::defaultHeight());
  borderWidth(1);
  border(nameToPixel("black"));
  XFlush(NSdpy);
  background(nameToPixel("white"));
  selectInput(ButtonPressMask | ExposureMask);

  _displayableNum = (NSWindow::height() - _vGap) / (_font.height() + _vGap);
}
예제 #5
0
파일: stack.cpp 프로젝트: malaise/xfreecell
// PlayStack
PlayStack::PlayStack(int x_ini, int y_ini)
    : Stack(x_ini, y_ini)
{
    resize(cardWidth, cardHeight * 20);
    background(getColor(dpy, DefaultBackground));
    selectInput(ButtonPressMask | EnterWindowMask | LeaveWindowMask);

    map();
}
예제 #6
0
void MSOptionMenu::init(void)
{
  freeze();
  _marginHeight=MSOptionMenuDefaultMarginHeight;
  _selectedItem=0;
  _optionMenu=0;
  _columns=1;
  _internalEvent=MSFalse;
  selectInput(MSOptionMenuEventMask);
}
예제 #7
0
void MSArrowButton::init(void)
{
  _highlightThickness=MSArrowButtonDefaultHighlightThickness;
  _shadowThickness=MSArrowButtonDefaultShadowThickness;
  _shadowStyle=MSSunken;
  _acceptFocus=MSFalse;
  _arrowTimer=0;
  _repeatInterval=0;
  _repeatThreshold=0;
  selectInput(MSArrowButtonEventMask);
}
예제 #8
0
파일: stack.cpp 프로젝트: malaise/xfreecell
//SingleStack
SingleStack::SingleStack(int x_ini, int y_ini)
    : Stack(x_ini, y_ini)
{
    resize(cardWidth, cardHeight);
    background(getColor(dpy, "darkgreen"));
    border(getColor(dpy, "green"));
    borderWidth(1);
    selectInput(ButtonPressMask | EnterWindowMask | LeaveWindowMask);

    map();
}
예제 #9
0
파일: label.cpp 프로젝트: malaise/xfreecell
NSLabel::NSLabel(const char* str)
  : NSWindow(true), NSString(str)
{
  if (!initialized) {
    gc = XCreateGC(NSdpy, root(), 0, 0);
    XSetFont(NSdpy, gc, font);
    XSetForeground(NSdpy, gc, BlackPixel(NSdpy, 0));
    initialized = true;
  }
  selectInput(ExposureMask);
  NSWindow::resize(fontWindowWidth(), fontWindowHeight());
  NSWindow::background(WhitePixel(NSdpy, 0));
}
예제 #10
0
파일: plate.cpp 프로젝트: malaise/xfreecell
NSPlate::NSPlate(Mode m)
  : NSWindow(true, RootWindow(NSdpy, 0)), mode(m)
{
  if (!plateInitialized) {
    plateInitialized = true;

    _bgPixel = allocColor(NSdpy, 0x6180,0xa290,0xc300);
    _bRimPixel = allocColor(NSdpy, 0x8a20,0xe380,0xffff);
    _dRimPixel = allocColor(NSdpy, 0x30c0,0x5144,0x6180);

    bgGC = XCreateGC(NSdpy, root(), 0, 0);
    XSetForeground(NSdpy, bgGC, _bgPixel);
    bRimGC = XCreateGC(NSdpy, root(), 0, 0);
    XSetForeground(NSdpy, bRimGC, _bRimPixel);
    dRimGC = XCreateGC(NSdpy, root(), 0, 0);
    XSetForeground(NSdpy, dRimGC, _dRimPixel);
  }

  selectInput(ExposureMask);
  background(_bgPixel);
}
예제 #11
0
NSPlate::NSPlate(Mode m)
  : NSWindow(true, GI_DESKTOP_WINDOW_ID), mode(m)
{
  if (!plateInitialized) {
    plateInitialized = true;

    _bgPixel = allocColor( 0x6180,0xa290,0xc300); 
    _bRimPixel = allocColor( 0x8a20,0xe380,0xffff); 
    _dRimPixel = allocColor( 0x30c0,0x5144,0x6180);

    bgGC = gi_create_gc( root(),  0);
    gi_set_gc_foreground( bgGC, _bgPixel);
    bRimGC = gi_create_gc( root(), 0);
    gi_set_gc_foreground( bRimGC, _bRimPixel);
    dRimGC = gi_create_gc( root(), 0);
    gi_set_gc_foreground( dRimGC, _dRimPixel);
  }

  selectInput(GI_MASK_EXPOSURE);
  background(_bgPixel);
}
예제 #12
0
VLMDialog::VLMDialog( intf_thread_t *_p_intf ) : QVLCDialog( (QWidget*)_p_intf->p_sys->p_mi, _p_intf )
{
    p_vlm = vlm_New( p_intf );

    if( !p_vlm )
    {
        msg_Warn( p_intf, "Couldn't build VLM object ");
        return;
    }
    vlmWrapper = new VLMWrapper( p_vlm );

    // UI stuff
    ui.setupUi( this );
    ui.saveButton->hide();

#define ADDMEDIATYPES( str, type ) ui.mediaType->addItem( qtr( str ), QVariant( type ) );
    ADDMEDIATYPES( N_("Broadcast"), QVLM_Broadcast );
    ADDMEDIATYPES( N_("Schedule"), QVLM_Schedule );
    ADDMEDIATYPES( N_("Video On Demand ( VOD )"), QVLM_VOD );
#undef ADDMEDIATYPES

    /* Schedule Stuffs */
    QGridLayout *schetimelayout = new QGridLayout( ui.schedBox );
    QLabel *schetimelabel = new QLabel( qtr( "Hours / Minutes / Seconds:" ) );
    schetimelayout->addWidget( schetimelabel, 0, 0 );
    QLabel *schedatelabel = new QLabel( qtr( "Day / Month / Year:" ) );
    schetimelayout->addWidget( schedatelabel, 1, 0 );
    QLabel *scherepeatLabel = new QLabel( qtr( "Repeat:" ) );
    schetimelayout->addWidget( scherepeatLabel, 2, 0 );
    QLabel *scherepeatTimeLabel = new QLabel( qtr( "Repeat delay:" ) );
    schetimelayout->addWidget( scherepeatTimeLabel, 3, 0 );

    time = new QDateTimeEdit( QTime::currentTime() );
    time->setAlignment( Qt::AlignRight );
    time->setDisplayFormat( "hh:mm:ss" );
    schetimelayout->addWidget( time, 0, 1, 1, 3 );

    date = new QDateTimeEdit( QDate::currentDate() );
    date->setAlignment( Qt::AlignRight );
    date->setCalendarPopup( true );
#ifdef WIN32
    date->setDisplayFormat( "dd MM yyyy" );
#else
    date->setDisplayFormat( "dd MMMM yyyy" );
#endif
    schetimelayout->addWidget( date, 1, 1, 1, 3 );

    scherepeatnumber = new QSpinBox;
    scherepeatnumber->setAlignment( Qt::AlignRight );
    schetimelayout->addWidget( scherepeatnumber, 2, 1, 1, 3 );

    repeatDays = new QSpinBox;
    repeatDays->setAlignment( Qt::AlignRight );
    schetimelayout->addWidget( repeatDays, 3, 1, 1, 1 );
    repeatDays->setSuffix( qtr(" days") );

    repeatTime = new QDateTimeEdit;
    repeatTime->setAlignment( Qt::AlignRight );
    schetimelayout->addWidget( repeatTime, 3, 2, 1, 2 );
    repeatTime->setDisplayFormat( "hh:mm:ss" );

    /* scrollArea */
    ui.vlmItemScroll->setFrameStyle( QFrame::NoFrame );
    ui.vlmItemScroll->setWidgetResizable( true );
    vlmItemWidget = new QWidget;
    vlmItemLayout = new QVBoxLayout( vlmItemWidget );
    vlmItemWidget->setLayout( vlmItemLayout );
    ui.vlmItemScroll->setWidget( vlmItemWidget );

    QSpacerItem *spacer =
        new QSpacerItem( 10, 10, QSizePolicy::Minimum, QSizePolicy::Expanding);
    vlmItemLayout->addItem( spacer );

    QPushButton *importButton = new QPushButton( qtr( "I&mport" ) );
    ui.buttonBox->addButton( importButton, QDialogButtonBox::ActionRole );

    QPushButton *exportButton = new QPushButton( qtr( "E&xport" ) );
    ui.buttonBox->addButton( exportButton, QDialogButtonBox::ActionRole );

    QPushButton *closeButton = new QPushButton( qtr( "&Close" ) );
    ui.buttonBox->addButton( closeButton, QDialogButtonBox::RejectRole );


    showScheduleWidget( QVLM_Broadcast );

    /* Connect the comboBox to show the right Widgets */
    CONNECT( ui.mediaType, currentIndexChanged( int ),
             this, showScheduleWidget( int ) );

    /* Connect the leftList to show the good VLMItem */
    CONNECT( ui.vlmListItem, currentRowChanged( int ),
             this, selectVLMItem( int ) );

    BUTTONACT( closeButton, close() );
    BUTTONACT( exportButton, exportVLMConf() );
    BUTTONACT( importButton, importVLMConf() );
    BUTTONACT( ui.addButton, addVLMItem() );
    BUTTONACT( ui.clearButton, clearWidgets() );
    BUTTONACT( ui.saveButton, saveModifications() );
    BUTTONACT( ui.inputButton, selectInput() );
    BUTTONACT( ui.outputButton, selectOutput() );

    if( !restoreGeometry( getSettings()->value("VLM/geometry").toByteArray() ) )
    {
        resize( QSize( 700, 500 ) );
    }
}
예제 #13
0
int main ( int argc, char** argv )
{
	dp = XOpenDisplay ( NULL );
	int scr = DefaultScreen ( dp );
	Window root = RootWindow ( dp, scr );
	XEvent event;
	cfg_rule* rule;
	
	char* name;

	signal(SIGINT, SIGINT_handler);
	signal(SIGHUP, SIGHUP_handler);
	
	parse_options ( argc, argv );
	
	char* configfile = (char*) malloc ( strlen ( getenv("HOME") ) + strlen ("/.transd") + 1 );
	
	*configfile = '\0';
	DEBUG(1, "configfile: %s\n", configfile );
	DEBUG(1, "configfile: %s\n", configfile );
	
	if ( cfg_parse_config_file ( configfile ) == -1 )
	{
		DEBUG(1, "User-based config-file %s/transd.conf not found!\n", configfile);
		DEBUG(1, "Using global configuration file /etc/transd/transd.conf\n");
		
		if ( cfg_parse_config_file ( "/etc/transd" ) == -1 )
		{
			printf("Error: Could not find any config file! Exiting...\n");
			return(1);
		}
	}
	
	free ( configfile );

	XSetErrorHandler ( XmuSimpleErrorHandler );
	
	/* select window-enter/-leave events from all currently existing windows */
	walkWindowTree ( root, selectInput, NULL );
	
	DEBUG(1, "got %d initial windows in list\n", slist_size(window_list));
	
	/* select substructure events from root window (so we can keep track of new windows) */
	XSelectInput ( dp, root, SubstructureNotifyMask | EnterWindowMask );


	for (;;)
	{
		XNextEvent ( dp, &event );
	
		switch ( event.type )
		{
			case CreateNotify:
				DEBUG(5, "CreateNotify for 0x%x\n", event.xcreatewindow.window);
				selectInput ( event.xcreatewindow.window, NULL );
			break;
			
			case EnterNotify:
				DEBUG(5, "EnterNotify for 0x%x (detail %d)\n", event.xcrossing.window, event.xcrossing.detail);
				
				rule = cfg_get_rule ( dp, event.xcrossing.window, "Enter" );

				if ( rule != NULL )
				{
					DEBUG(5, "got rule for 0x%x\n", event.xcrossing.window);
					if ( !strcmp ( rule->action.property, "__TRANSD_SELF" ) )
					{
						Window dummy, parent, *children;
						unsigned int n;
						
						XQueryTree ( dp, event.xcrossing.window, &dummy, &parent, &children, &n );
						
						setOpacity ( parent, rule->action.opacity );
					}
					else
						walkWindowList ( executeRule, rule );
					
					/* check whether this Enter-rule has reverted the cached Leave-rule */
					if ( cached_rule != NULL )
					{
						Window dummy, parent, *children;
						unsigned int n;

						DEBUG(4, "SMART: A1. found cached rule for 0x%x\n", cached_window);
						
						XQueryTree ( dp, cached_window, &dummy, &parent, &children, &n );						
						DEBUG(4, "Opacity matching: 0x%x == 0x%x ?\n", getOpacity(parent, 0),
							rule->action.opacity );
						if ( getOpacity(parent, 0) == rule->action.opacity )
						{
							DEBUG(4,"SMART: A2. opac matching\n");
							if ( cfg_check_property ( dp, cached_window,
								rule->action.property, rule->action.value ) )
							{
								DEBUG(4,"SMART: A3. rule was not reverted, executing...\n");
								/* left window is not affected by this rule, execute cached rule */
								if ( !strcmp ( cached_rule->action.property, "__TRANSD_SELF" ) )
								{
									setOpacity ( parent, cached_rule->action.opacity );
								}
								else					
									walkWindowList ( executeRule, rule );
								
								cached_rule = NULL;
							}
						}
					}
						

				}
				else if ( event.xcrossing.detail != 4 )
				{
					
					DEBUG(5, "no rule for 0x%x\n", event.xcrossing.window);
					/* execute cached rule */
					if ( cached_rule != NULL )
					{
						DEBUG(5, "SMART: B1. found cached rule for 0x%x\n", cached_window);
						
						if ( !strcmp ( cached_rule->action.property, "__TRANSD_SELF" ) )
						{
							Window dummy, parent, *children;
							unsigned int n;
							
							XQueryTree ( dp, cached_window, &dummy, &parent, &children, &n );
							
							setOpacity ( parent, cached_rule->action.opacity );
						}
						else					
							walkWindowList ( executeRule, cached_rule );					
						
						cached_rule = NULL;
					}
				}
					
			break;
			
			case LeaveNotify:
				DEBUG(5, "LeaveNotify for 0x%x (detail %d)\n", event.xcrossing.window, event.xcrossing.detail);
				if ( event.xcrossing.detail != 2 )
				{
					rule = cfg_get_rule ( dp, event.xcrossing.window, "Leave" );
					
					
					if ( rule != NULL )
					{
						DEBUG(5, "got rule for 0x%x\n", event.xcrossing.window);
						
						/* cache rule and current opacity */
						DEBUG(5, "caching rule for 0x%x\n", event.xcrossing.window);
						cached_rule = rule;
						cached_window = event.xcrossing.window;
					}
					else
					{
						DEBUG(5, "no rule for 0x%x\n", event.xcrossing.window);
					}
				}
			break;
				
			case VisibilityNotify:
				DEBUG(5, "VisibilityNotify for 0x%x (state %d)\n", event.xvisibility.window, event.xvisibility.state);
				switch ( event.xvisibility.state )
				{
					case VisibilityFullyObscured:
						DEBUG(5, "Removing 0x%x from our list\n", event.xvisibility.window);
						removeWindowFromList ( event.xvisibility.window );
						DEBUG(1, "got %d windows in list now\n", slist_size(window_list));
					break;
					
					default:
						DEBUG(5, "Adding 0x%x to our list\n", event.xvisibility.window);
						selectInput( event.xvisibility.window, NULL );
						DEBUG(1, "got %d windows in list now\n", slist_size(window_list));
				}
			break;
				
			case DestroyNotify:
				DEBUG(5, "DestroyNotify for 0x%x (state %d)\n", event.xdestroywindow.window);
				DEBUG(5, "Removing 0x%x from our list\n", event.xdestroywindow.window);
				removeWindowFromList ( event.xdestroywindow.window );
			break;
		}
	}
	
	return(0);
}
예제 #14
0
Card::Card(Suit s, unsigned int v)
  : NSWindow(true, gameWindow, 0, 0, cardWidth, cardHeight, 1, BlackPixel(dpy, 0))
{
#ifdef SHAPE
  if (Option::roundCard() && !initialized) {
    //Shape
    boundingMask = XCreateBitmapFromData(dpy, root(), (char*)boundingMask_bits,
                                         boundingMask_width,
                                         boundingMask_height);
    clipMask = XCreateBitmapFromData(dpy, root(), (char*)clipMask_bits,
                                     clipMask_width, clipMask_height);

    //Cursor
    XColor fore, back, xc;
    Pixmap p, mask;
    Colormap cm = DefaultColormap(dpy, 0);

    p =  XCreateBitmapFromData(dpy, gameWindow, (char*) cursor_bits,
                               cursor_width, cursor_height);
    mask = XCreateBitmapFromData(dpy, gameWindow, (char*) cursor_back_bits,
                                 cursor_back_width, cursor_back_height);
    XAllocNamedColor(dpy, cm, "white", &fore, &xc);
    XAllocNamedColor(dpy, cm, "black", &back, &xc);
    cursor = XCreatePixmapCursor(dpy, p,mask, &fore, &back, 0, 0);

    initialized = true;
  }
#endif

  _parent = 0;
  _stack = 0;
  _suit = s;
  _value = v;
  _removed = false;
  makeBitmap(s, v, bitmap);

  // initialization on X things
  unsigned long fore, back, hilight;

  if (suitColor(s) == RedSuit)
    fore = getColor(dpy, "red");
  else
    fore = getColor(dpy, "black");
  back = WhitePixel(dpy, 0);
  hilight = getColor(dpy, "lightskyblue4");

  _usualPixmap = XCreatePixmapFromBitmapData(dpy, gameWindow, bitmap,
                                             cardWidth - 2, cardHeight - 2,
                                             fore, back,
                                     DefaultDepth(dpy, DefaultScreen(dpy)));
  _hilightedPixmap = XCreatePixmapFromBitmapData(dpy, gameWindow, bitmap, cardWidth - 2,
                                                 cardHeight - 2, fore, hilight,
                                     DefaultDepth(dpy, DefaultScreen(dpy)));

  selectInput(ButtonPressMask | EnterWindowMask | LeaveWindowMask);
  backgroundPixmap(_usualPixmap);

#ifdef SHAPE
  if (Option::roundCard()) {
    XShapeCombineMask(dpy, window(), ShapeBounding, 0, 0, boundingMask, ShapeSet);
    XShapeCombineMask(dpy, window(), ShapeClip, 0, 0, clipMask, ShapeSet);
  }
#endif

  NSWindow::move(0, 0);

  map();
}
예제 #15
0
Card::Card(Suit s, unsigned int v)
  : NSWindow(true, gameWindow, 0, 0, cardWidth, cardHeight, 1, XC_BLACK)
{
  if (!initialized) {
#ifdef SHAPE
    if (Option::roundCard()) {
     	    //Shape
	    boundingMask = XCreateBitmapFromData(dpy, root(),
				boundingMask_bits, boundingMask_width,
				boundingMask_height);
	    clipMask = XCreateBitmapFromData(dpy, root(), clipMask_bits,
				clipMask_width, clipMask_height);
    }
#endif

    //Cursor
    //XColor fore, back, xc;
    //gi_window_id_t p, mask;
    //Colormap cm = DefaultColormap(dpy, 0);
    //p =  XCreateBitmapFromData(dpy, gameWindow, (char*) cursor_bits, cursor_width, cursor_height);
    //mask = XCreateBitmapFromData(dpy, gameWindow, (char*) cursor_back_bits, cursor_back_width, cursor_back_height);
    //XAllocNamedColor(dpy, cm, "white", &fore, &xc);
    //XAllocNamedColor(dpy, cm, "black", &back, &xc);
    //cursor = XCreatePixmapCursor(dpy, p,mask, &fore, &back, 0, 0);

#ifdef GIXOK
    uint16_t *p = gi_create_bitmap_from_data(16, 16, cursor_width, cursor_height, cursor_bits,
    	TRUE,TRUE);
    uint16_t *mask =  gi_create_bitmap_from_data(16, 16, cursor_back_width, cursor_back_height,
    	cursor_back_bits, TRUE,TRUE);
    cursor = GrNewCursor(16, 16, 8, 0, XC_BLACK, XC_WHITE, p, mask);
    free(p);
    free(mask);
#endif

    initialized = true;
  }

  _parent = 0;
  _stack = 0;
  _suit = s;
  _value = v;
  _removed = false;
  makeBitmap(s, v, bitmap);

  // initialization on X things
  unsigned long fore, back, hilight;

  if (suitColor(s) == RedSuit)
    fore = getColor( XC_RED);
  else
    fore = getColor( XC_BLACK);
  back = XC_WHITE;
  hilight = getColor( XC_LIGHTSKYBLUE4);


  _usualPixmap = 
    gi_create_pixmap_from_bitmap( gameWindow, bitmap, cardWidth - 2,
	cardHeight - 2, fore, back, gi_screen_format() );
  _hilightedPixmap = 
    gi_create_pixmap_from_bitmap( gameWindow, bitmap, cardWidth - 2,
	cardHeight - 2, fore, hilight, gi_screen_format() );


  selectInput(GI_MASK_BUTTON_DOWN | GI_MASK_MOUSE_ENTER | GI_MASK_MOUSE_EXIT);
  backgroundPixmap(_usualPixmap);

#ifdef SHAPE
  if (Option::roundCard()) {
    XShapeCombineMask(dpy, window(), ShapeBounding, 0, 0, boundingMask, ShapeSet);
    XShapeCombineMask(dpy, window(), ShapeClip, 0, 0, clipMask, ShapeSet);
  }
#endif

  NSWindow::move(0, 0);

  map();
}
예제 #16
0
파일: MSWidget.C 프로젝트: PlanetAPL/a-plus
void MSWidget::selectInput(void)  
{ selectInput((long)NoEventMask); }
예제 #17
0
 TestFrame() : l(""), con(100, 100) { con.add(&l); container(&con); selectInput(ButtonPressMask); }
예제 #18
0
byte MUX8_16::readInput(int pota) {
  selectInput(pota);
  current_value = ceil(analogRead(_analogPort)/8);
  return current_value;
}
예제 #19
0
파일: MSWidget.C 프로젝트: PlanetAPL/a-plus
// the following 2 methods are used to support an application builder
void MSWidget::eventHandler(long mask_,EventHandler eventHandler_,void *clientData_)
{
  selectInput(mask_);
  _eventHandler=eventHandler_;
  _eventHandlerData=clientData_;
}