//-------------------------------------------------------------- void testApp::setup() { ofEnableSmoothing(); ofBackground(0); setGUI1(); setGUI2(); setGUI3(); setGUI4(); gui1->setDrawBack(false); gui2->setDrawBack(false); gui3->setDrawBack(false); gui4->setDrawBack(false); // gui1->setDrawBack(true); // gui2->setDrawBack(true); // gui3->setDrawBack(true); // gui4->setDrawBack(true); // gui1->setDrawPadding(false); // gui2->setDrawPadding(false); // gui3->setDrawPadding(false); // ofBackground(red, green, blue); }
//-------------------------------------------------------------- void testApp::setup() { ofSetFrameRate(60); ofEnableSmoothing(); ofBackground(0); setGUI1(); setGUI2(); setGUI3(); setGUI4(); gui1->setDrawBack(false); gui2->setDrawBack(false); gui3->setDrawBack(false); gui4->setDrawBack(false); // gui1->setDrawBack(true); // gui2->setDrawBack(true); // gui3->setDrawBack(true); // gui4->setDrawBack(true); // gui1->setDrawPadding(false); // gui2->setDrawPadding(false); // gui3->setDrawPadding(false); // ofBackground(red, green, blue); sender.setup(HOST, PORT); receiver.setup(PORT_FROM_VIZ); }
//-------------------------------------------------------------- void ofApp::setup(){ ofSetCircleResolution(120); red = 233; blue = 233; green = 233; hideGUI = false; bdrawGrid = false; bdrawPadding = false; ddl = NULL; textInput = NULL; img = new ofImage(); img->loadImage("nerd_me.png"); buffer = new float[256]; for(int i = 0; i < 256; i++) { buffer[i] = ofNoise(i/100.0); } setGUI1(); setGUI2(); setGUI3(); setGUI4(); setGUI5(); gui1->loadSettings("gui1Settings.xml"); gui2->loadSettings("gui2Settings.xml"); gui3->loadSettings("gui3Settings.xml"); gui4->loadSettings("gui4Settings.xml"); gui5->loadSettings("gui5Settings.xml"); }
//-------------------------------------------------------------- void testApp::setup(){ ofSetLogLevel(OF_LOG_VERBOSE); sender.setup(HOST, PORT); setGUI1(); serial.listDevices(); vector <ofSerialDeviceInfo> deviceList = serial.getDeviceList(); serial.setup(5, 9600); //open the 5th in list //serial.setup("COM4"); // windows example //serial.setup("/dev/tty.usbserial-A4001JEC",9600); // mac osx example Logo.loadImage("logo.png"); diagram.loadImage("diagram.png"); table.loadModel("table3.obj"); A0.loadModel("arrows/0.obj"); A45.loadModel("arrows/45.obj"); A90.loadModel("arrows/90.obj"); A135.loadModel("arrows/135.obj"); A180.loadModel("arrows/180.obj"); A225.loadModel("arrows/225.obj"); A270.loadModel("arrows/270.obj"); A225.loadModel("arrows/225.obj"); A315.loadModel("arrows/315.obj"); cam.setDistance(1200); ofSetBackgroundColor(0, 0, 0); }
void GameConfig::setCurrentPanel(ePanel panel) { switch(panel) { case PANEL_GAME: setGUI1(); break; case PANEL_PLAYERS: setGUI2(); break; } currentPanel = panel; }
//-------------------------------------------------------------- void testApp::setup() { // ofEnableSmoothing(); ofBackground(0); setGUI1(); setGUI2(); setGUI3(); ofBackground(red, green, blue); gui1->loadSettings("GUI/guiSettings.xml"); gui2->loadSettings("GUI/guiSettings2.xml"); gui3->loadSettings("GUI/guiSettings3.xml"); }
void testApp::setup() { ofEnableAlphaBlending(); ofSetVerticalSync( ( true ) ); ofSetFrameRate(30); ofBackground(4, 5, 6); ofSetLogLevel(OF_LOG_VERBOSE); cameraOne = ofxEdsdk::Camera::getInstance(); setGUI1(); bSetup = false; //mClient = new ofxClientOSCManager(); //mClient->init(); //mTime = mClient->getCommonTimeOscObj(); }
//-------------------------------------------------------------- void testApp::setup(){ host = "localhost"; port = 12345; // gui variables activeQuad = 3; isOn = true; useTimeline = false; timelineDurationSeconds = 10.0; bTimelineColor = false; bTimelineAlpha = false; bTimelineSlideChange = false; imgBg = false; imgMultX = 1.0; imgMultY = 1.0; imgHFlip = false; imgVFlip = false; imgColorize.r = 1.0; imgColorize.g = 1.0; imgColorize.b = 1.0; imgColorize.a = 1.0; colorBg = false; bgColor.r = 0.0; bgColor.g = 0.0; bgColor.b = 0.0; bgColor.a = 0.0; transBg = false; secondColor.r = 0.0; secondColor.g = 0.0; secondColor.b = 0.0; secondColor.a = 0.0; transDuration = 1.0; bBlendModes = false; // open an outgoing connection to HOST:PORT guiOscSender.setup( host, port ); setGUI1(); ofBackground(150,150,150); }
//-------------------------------------------------------------- void myGUI::buildGUI(int & i){ if (gui1 != NULL && gui2 != NULL && gui3 != NULL) { exit(); } // setup GUI setGUI1(); setGUI2(); setGUI3(); gui1->setDrawBack(false); gui2->setDrawBack(false); gui3->setDrawBack(false); if (appName != "left") { gui1->toggleVisible(); gui2->toggleVisible(); gui3->toggleVisible(); } printf("build GUI\n"); }
//-------------------------------------------------------------- void ofApp::setup(){ red = 233; blue = 52; green = 27; hideGUI = false; bdrawGrid = false; bdrawPadding = false; img = new ofImage(); img->loadImage("nerd_me.png"); buffer = new float[256]; for(int i = 0; i < 256; i++) { buffer[i] = ofNoise(i/100.0); } setGUI1(); setGUI2(); setGUI3(); setGUI4(); setGUI5(); gui1->loadSettings("gui1.xml"); gui2->loadSettings("gui2.xml"); gui3->loadSettings("gui3.xml"); gui4->loadSettings("gui4.xml"); gui5->loadSettings("gui5.xml"); }
//-------------------------------------------------------------- void testApp::setup(){ ofSetVerticalSync(true); ofSetFrameRate(60); ofEnableSmoothing(); ofBackground(0); /*------------------ SYPHON ------------------*/ // syphon.setName("ciel_etoile"); individualTextureSyphonServer.setName("Texture Output"); mClient.setup(); mClient.set("","Simple Server"); /*--------------------------------------------*/ /*-------------------- FBO -------------------*/ fbo.allocate(ofGetWidth(), ofGetHeight(), GL_RGBA); fbo.begin(); ofClear(0); fbo.end(); /*---------------------------------------------*/ /*------------------- WI-FLY ------------------*/ //create the socket and bind to port 11999 udpConnection.Create(); udpConnection.Bind(11999); udpConnection.SetNonBlocking(true); /*---------------------------------------------*/ /*-------------------- FOG --------------------*/ // fogMovie.loadMovie("movies/fog.mov"); fogMovie.loadMovie("movies/smoke_duck.mp4"); fogMovie.play(); // fogMovie.setLoopState(); videoAlpha = 100; /*---------------------------------------------*/ /*------------------- SOUND -------------------*/ soundStream.listDevices(); soundStream.setDeviceID(2); //soundstream setup soundStream.setup(this, 0, 2, 44100, BUFFER_SIZE, 4); FFTanalyzer.setup(44100, BUFFER_SIZE/2, 2); FFTanalyzer.peakHoldTime = 15; // hold longer FFTanalyzer.peakDecayRate = 0.95f; // decay slower FFTanalyzer.linearEQIntercept = 0.9f; // reduced gain at lowest frequency FFTanalyzer.linearEQSlope = 0.01f; // increasing gain at higher frequencies /*---------------------------------------------*/ /*----------------- PARTICLES -----------------*/ modes.push_back("static"); modes.push_back("walk"); modes.push_back("fuzz"); selectedMode = modes[2]; shapes.push_back("circle"); shapes.push_back("spiral"); shapes.push_back("star"); shapes.push_back("grid"); selectedShape = shapes[0]; expansion = 0; rotation = 0; shapeSize = ofGetHeight()/2 - 100; particleSize = 1; nVertices = 1; particleGUImode = true; for(int i=0; i < NUM_PARTICLES; i++){ Particle thisParticle; thisParticle.init(NUM_PARTICLES, i, shapeSize, particleSize, selectedShape); myParticles.push_back(thisParticle); } /*---------------------------------------------*/ /*---------------- BACKGROUND -----------------*/ tileModes.push_back("3D"); tileModes.push_back("fragments"); tileModes.push_back("rotation"); selectedTileMode = tileModes[0]; int nTiles = int(ofGetWidth()/40) * int(ofGetHeight()/40); int i = 0; for (int gridY=0; gridY <= ofGetHeight(); gridY += 40) { for (int gridX=0; gridX <= ofGetWidth(); gridX+= 40) { Tiles thisTile; thisTile.setup(nTiles, i, selectedTileMode, gridX, gridY); myTiles.push_back(thisTile); // cout << gridX << endl; i++; } } /*---------------------------------------------*/ setGUI1(); setGUI2(); }