void Matrix::setColorMapType(ColorMapType mapType) { d_color_map_type = mapType; if (d_color_map_type == GrayScale) setGrayScale(); else if (d_color_map_type == Rainbow) setRainbowColorMap(); }
void color(cv::Mat_<cv::Vec3b> &I, cv::Mat_<cv::Vec3b> &R, const int &x, const int &y){ setGrayScale(I(x, y), 255); setGrayScale(R(x, y), 0); }