void SceneView::inheritCullSettings(const osg::CullSettings& settings, unsigned int inheritanceMask) { if (_camera.valid() && _camera->getView()) { if (inheritanceMask & osg::CullSettings::LIGHTING_MODE) { LightingMode newLightingMode = _lightingMode; switch(_camera->getView()->getLightingMode()) { case(osg::View::NO_LIGHT): newLightingMode = NO_SCENEVIEW_LIGHT; break; case(osg::View::HEADLIGHT): newLightingMode = HEADLIGHT; break; case(osg::View::SKY_LIGHT): newLightingMode = SKY_LIGHT; break; } if (newLightingMode != _lightingMode) { setLightingMode(newLightingMode); } } if (inheritanceMask & osg::CullSettings::LIGHT) { setLight(_camera->getView()->getLight()); } } osg::CullSettings::inheritCullSettings(settings, inheritanceMask); }
OSGGTKDrawingArea::OSGGTKDrawingArea(): _widget (gtk_drawing_area_new()), _glconfig (0), _context (0), _drawable (0), _state (0), _queue (*getEventQueue()) { setCameraManipulator(new osgGA::TrackballManipulator()); setLightingMode(osg::View::HEADLIGHT); }