QgsConfigureShortcutsDialog::QgsConfigureShortcutsDialog( QWidget* parent, QgsShortcutsManager* manager ) : QDialog( parent ) , mManager( manager ) , mGettingShortcut( false ) , mModifiers( 0 ) , mKey( 0 ) { setupUi( this ); if ( !mManager ) mManager = QgsShortcutsManager::instance(); connect( btnChangeShortcut, SIGNAL( clicked() ), this, SLOT( changeShortcut() ) ); connect( btnResetShortcut, SIGNAL( clicked() ), this, SLOT( resetShortcut() ) ); connect( btnSetNoShortcut, SIGNAL( clicked() ), this, SLOT( setNoShortcut() ) ); connect( btnSaveShortcuts, SIGNAL( clicked() ), this, SLOT( saveShortcuts() ) ); connect( btnLoadShortcuts, SIGNAL( clicked() ), this, SLOT( loadShortcuts() ) ); connect( treeActions, SIGNAL( currentItemChanged( QTreeWidgetItem*, QTreeWidgetItem* ) ), this, SLOT( actionChanged( QTreeWidgetItem*, QTreeWidgetItem* ) ) ); populateActions(); restoreState(); }
QgsConfigureShortcutsDialog::QgsConfigureShortcutsDialog( QWidget* parent ) : QDialog( parent ), mGettingShortcut( false ) { setupUi( this ); connect( btnChangeShortcut, SIGNAL( clicked() ), this, SLOT( changeShortcut() ) ); connect( btnResetShortcut, SIGNAL( clicked() ), this, SLOT( resetShortcut() ) ); connect( btnSetNoShortcut, SIGNAL( clicked() ), this, SLOT( setNoShortcut() ) ); connect( btnSaveShortcuts, SIGNAL( clicked() ), this, SLOT( saveShortcuts() ) ); connect( btnLoadShortcuts, SIGNAL( clicked() ), this, SLOT( loadShortcuts() ) ); connect( treeActions, SIGNAL( currentItemChanged( QTreeWidgetItem*, QTreeWidgetItem* ) ), this, SLOT( actionChanged( QTreeWidgetItem*, QTreeWidgetItem* ) ) ); populateActions(); }