PGL_USING_NAMESPACE TOOLS_USING_NAMESPACE /* ----------------------------------------------------------------------- */ ViewCameraMenu::ViewCameraMenu(ViewCameraGL * camera,QWidget * parent, const char * name): QMenu(parent) { if(name)setObjectName(name); QPixmap home(ViewerIcon::getPixmap(ViewerIcon::home)); QPixmap read(ViewerIcon::getPixmap(ViewerIcon::fileopen)); QPixmap save(ViewerIcon::getPixmap(ViewerIcon::filefloppy)); QPixmap persp(ViewerIcon::getPixmap(ViewerIcon::perspective)); QPixmap ortho(ViewerIcon::getPixmap(ViewerIcon::orthographic)); QPixmap linked(ViewerIcon::getPixmap(ViewerIcon::linked)); QPixmap eyef(ViewerIcon::getPixmap(ViewerIcon::eyef)); QAction * action = addAction(home,tr("Home"), camera,SLOT(home()), Qt::CTRL+Qt::Key_I); addAction(tr("&Front View (YZ)"),camera,SLOT(YZView())); addAction(tr("&Right View (XZ)"),camera,SLOT(XZView())); addAction(tr("&Top View (XY)"), camera,SLOT(XYView())); addSeparator(); QMenu * __coordMenu = new QMenu(this); idGEOMcoord = __coordMenu->addAction(tr("GEOM System"), camera,SLOT(setGEOMCoordSys())); idGLcoord = __coordMenu->addAction(tr("GL System"), camera,SLOT(setGLCoordSys())); __coordMenu->addSeparator(); __coordMenu->addAction(tr("&Change"), camera,SLOT(changeCoordSys())); idGEOMcoord->setCheckable(true); idGLcoord->setCheckable(true); setCoordSys(camera->getCoordSys()); __coordMenu->setTitle(tr("Coordinates System")); addMenu(__coordMenu); addSeparator(); QMenu * __projectionMenu = new QMenu(this); idPerspective = __projectionMenu->addAction(persp,tr("&Perspective"), camera,SLOT(setPerspectiveMode())); idOrtho = __projectionMenu->addAction(ortho,tr("Ort&hographic"), camera,SLOT(setOrthographicMode())); __projectionMenu->addSeparator(); __projectionMenu->addAction(tr("&Change"), camera,SLOT(changeCameraMode()),Qt::CTRL+Qt::Key_D); idPerspective->setCheckable(true); idOrtho->setCheckable(true); __projectionMenu->setTitle(tr("Projection")); addMenu(__projectionMenu); setProjectionMode(camera->getProjectionMode()); QObject::connect(camera,SIGNAL(projectionChanged(bool)),this,SLOT(setProjectionMode(bool))); QObject::connect(camera,SIGNAL(coordSysChanged(int)),this,SLOT(setCoordSys(int))); addSeparator(); addAction(save,tr("&Save"), camera,SLOT(save())); addAction(read,tr("&Read"), camera,SLOT(read())); addSeparator(); QAction * idLock = addAction(linked,tr("&Auto Fit to Window"), camera,SLOT(lockDim())); if(camera)idLock->setChecked(camera->isDimLock()); QObject::connect(camera,SIGNAL(lockDimChanged(bool)),idLock,SLOT(setChecked(bool))); addAction(eyef,tr("&Fit to Window"), camera,SLOT(reDim())); }
DrawHandler::DrawHandler(GLFWwindow* nWindow) { // TODO Auto-generated constructor stub window = nWindow; setPerspectiveMode(PH_FRUSTRUM); }