// --- Miscellaneous Initialisation stuff that really should be done each restart static void initMiscVars(void) { selectedPlayer = 0; realSelectedPlayer = 0; godMode = false; radarOnScreen = true; enableConsoleDisplay(true); setSelectedGroup(UBYTE_MAX); processDebugMappings(false); }
// --- Miscellaneous Initialisation stuff that really should be done each restart static void initMiscVars(void) { selectedPlayer = 0; realSelectedPlayer = 0; godMode = false; radarOnScreen = true; radarPermitted = true; allowDesign = true; enableConsoleDisplay(true); setSelectedGroup(UBYTE_MAX); for (unsigned n = 0; n < MAX_PLAYERS; ++n) { processDebugMappings(n, false); } }