PhysicsBodyInfo::PhysicsBodyInfo(Qt3DCore::QNode* parent):
    Qt3DCore::QComponent(parent),
    m_mask(1),
    m_group(1),
    m_kinematic(false),
    m_mass(0),
    m_fallInertia(),
    m_restitution(0.0f),
    m_friction(0.0f),
    m_rollingFriction(0.0f)
{
    m_inputTransform=Q_NULLPTR;
    m_outputTransform=new Qt3DCore::QTransform(this);
    setShareable(false);
}
 QNetworkAuthenticationCache()
 {
     setExpires(false);
     setShareable(true);
     reserve(1);
 }
 QNetworkAccessHttpBackendCache(const QString &hostName, quint16 port, bool encrypt)
     : QHttpNetworkConnection(hostName, port, encrypt)
 {
     setExpires(true);
     setShareable(true);
 }