PhysicsBodyInfo::PhysicsBodyInfo(Qt3DCore::QNode* parent): Qt3DCore::QComponent(parent), m_mask(1), m_group(1), m_kinematic(false), m_mass(0), m_fallInertia(), m_restitution(0.0f), m_friction(0.0f), m_rollingFriction(0.0f) { m_inputTransform=Q_NULLPTR; m_outputTransform=new Qt3DCore::QTransform(this); setShareable(false); }
QNetworkAuthenticationCache() { setExpires(false); setShareable(true); reserve(1); }
QNetworkAccessHttpBackendCache(const QString &hostName, quint16 port, bool encrypt) : QHttpNetworkConnection(hostName, port, encrypt) { setExpires(true); setShareable(true); }