Torus::Torus(GLfloat inner, GLfloat outer, GLint slices, GLint loops) { setInner(inner); setOuter(outer); setSlices(slices); setLoops(loops); }
// Constructor OcclusionArc::OcclusionArc() { STANDARD_CONSTRUCTOR() // outer radius just a bit bigger than inner radius outerRadius = 1.1f; setFilled(true); setSlices(100); }
int Cylinder::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QObject::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { if (_id < 6) qt_static_metacall(this, _c, _id, _a); _id -= 6; } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) { if (_id < 6) *reinterpret_cast<int*>(_a[0]) = -1; _id -= 6; } #ifndef QT_NO_PROPERTIES else if (_c == QMetaObject::ReadProperty) { void *_v = _a[0]; switch (_id) { case 0: *reinterpret_cast< float*>(_v) = radius(); break; case 1: *reinterpret_cast< int*>(_v) = rings(); break; case 2: *reinterpret_cast< int*>(_v) = slices(); break; } _id -= 3; } else if (_c == QMetaObject::WriteProperty) { void *_v = _a[0]; switch (_id) { case 0: setRadius(*reinterpret_cast< float*>(_v)); break; case 1: setRings(*reinterpret_cast< int*>(_v)); break; case 2: setSlices(*reinterpret_cast< int*>(_v)); break; } _id -= 3; } else if (_c == QMetaObject::ResetProperty) { _id -= 3; } else if (_c == QMetaObject::QueryPropertyDesignable) { _id -= 3; } else if (_c == QMetaObject::QueryPropertyScriptable) { _id -= 3; } else if (_c == QMetaObject::QueryPropertyStored) { _id -= 3; } else if (_c == QMetaObject::QueryPropertyEditable) { _id -= 3; } else if (_c == QMetaObject::QueryPropertyUser) { _id -= 3; } else if (_c == QMetaObject::RegisterPropertyMetaType) { if (_id < 3) *reinterpret_cast<int*>(_a[0]) = -1; _id -= 3; } #endif // QT_NO_PROPERTIES return _id; }
int Torus::addValues(string attr, string val){ if(attr == "inner"){ setInnerRadius(atof(val.c_str())); }else{ if(attr == "outer"){ setOuterRadius(atof(val.c_str())); }else{ if(attr == "slices"){ setSlices(atoi(val.c_str())); }else{ if(attr == "loops"){ setLoops(atoi(val.c_str())); return 1; } } } } return 0; }
//------------------------------------------------------------------------------ // setSlotSlices() -- how many slices to use? //------------------------------------------------------------------------------ bool AnalogDial::setSlotSlices(const base::Number* const x) { bool ok = false; if (x != nullptr) ok = setSlices(x->getInt()); return ok; }
void VolumeViewer::initUserInterfaceWidgets() { // Create a toolbar at the top of the window. QToolBar *toolbar = addToolBar("toolbar"); // Add preferences widget and callback. PreferencesDialog *preferencesDialog = new PreferencesDialog(this, boundingBox); QAction *showPreferencesAction = new QAction("Preferences", this); connect(showPreferencesAction, SIGNAL(triggered()), preferencesDialog, SLOT(show())); toolbar->addAction(showPreferencesAction); // Add the "auto rotate" widget and callback. autoRotateAction = new QAction("Auto rotate", this); autoRotateAction->setCheckable(true); connect(autoRotateAction, SIGNAL(toggled(bool)), this, SLOT(autoRotate(bool))); toolbar->addAction(autoRotateAction); // Add the "next timestep" widget and callback. QAction *nextTimeStepAction = new QAction("Next timestep", this); connect(nextTimeStepAction, SIGNAL(triggered()), this, SLOT(nextTimeStep())); toolbar->addAction(nextTimeStepAction); // Add the "play timesteps" widget and callback. QAction *playTimeStepsAction = new QAction("Play timesteps", this); playTimeStepsAction->setCheckable(true); connect(playTimeStepsAction, SIGNAL(toggled(bool)), this, SLOT(playTimeSteps(bool))); toolbar->addAction(playTimeStepsAction); // Connect the "play timesteps" timer. connect(&playTimeStepsTimer, SIGNAL(timeout()), this, SLOT(nextTimeStep())); // Add the "add geometry" widget and callback. QAction *addGeometryAction = new QAction("Add geometry", this); connect(addGeometryAction, SIGNAL(triggered()), this, SLOT(addGeometry())); toolbar->addAction(addGeometryAction); // Add the "screenshot" widget and callback. QAction *screenshotAction = new QAction("Screenshot", this); connect(screenshotAction, SIGNAL(triggered()), this, SLOT(screenshot())); toolbar->addAction(screenshotAction); // Create the transfer function editor dock widget, this widget modifies the transfer function directly. QDockWidget *transferFunctionEditorDockWidget = new QDockWidget("Transfer Function", this); transferFunctionEditor = new TransferFunctionEditor(transferFunction); transferFunctionEditorDockWidget->setWidget(transferFunctionEditor); connect(transferFunctionEditor, SIGNAL(committed()), this, SLOT(commitVolumes())); connect(transferFunctionEditor, SIGNAL(committed()), this, SLOT(render())); addDockWidget(Qt::LeftDockWidgetArea, transferFunctionEditorDockWidget); // Set the transfer function editor widget to its minimum allowed height, to leave room for other dock widgets. transferFunctionEditor->setMaximumHeight(transferFunctionEditor->minimumSize().height()); // Create slice editor dock widget. QDockWidget *sliceEditorDockWidget = new QDockWidget("Slices", this); sliceEditor = new SliceEditor(boundingBox); sliceEditorDockWidget->setWidget(sliceEditor); connect(sliceEditor, SIGNAL(slicesChanged(std::vector<SliceParameters>)), this, SLOT(setSlices(std::vector<SliceParameters>))); addDockWidget(Qt::LeftDockWidgetArea, sliceEditorDockWidget); // Create isosurface editor dock widget. QDockWidget *isosurfaceEditorDockWidget = new QDockWidget("Isosurfaces", this); isosurfaceEditor = new IsosurfaceEditor(); isosurfaceEditorDockWidget->setWidget(isosurfaceEditor); connect(isosurfaceEditor, SIGNAL(isovaluesChanged(std::vector<float>)), this, SLOT(setIsovalues(std::vector<float>))); addDockWidget(Qt::LeftDockWidgetArea, isosurfaceEditorDockWidget); // Create the light editor dock widget, this widget modifies the light directly. QDockWidget *lightEditorDockWidget = new QDockWidget("Lights", this); LightEditor *lightEditor = new LightEditor(ambientLight, directionalLight); lightEditorDockWidget->setWidget(lightEditor); connect(lightEditor, SIGNAL(lightsChanged()), this, SLOT(render())); addDockWidget(Qt::LeftDockWidgetArea, lightEditorDockWidget); // Create the probe dock widget. QDockWidget *probeDockWidget = new QDockWidget("Probe", this); probeWidget = new ProbeWidget(this); probeDockWidget->setWidget(probeWidget); addDockWidget(Qt::LeftDockWidgetArea, probeDockWidget); // Tabify dock widgets. tabifyDockWidget(transferFunctionEditorDockWidget, sliceEditorDockWidget); tabifyDockWidget(transferFunctionEditorDockWidget, isosurfaceEditorDockWidget); tabifyDockWidget(transferFunctionEditorDockWidget, lightEditorDockWidget); tabifyDockWidget(transferFunctionEditorDockWidget, probeDockWidget); // Tabs on top. setTabPosition(Qt::LeftDockWidgetArea, QTabWidget::North); // Default to showing transfer function tab widget. transferFunctionEditorDockWidget->raise(); // Add the current OSPRay object file label to the bottom status bar. statusBar()->addWidget(¤tFilenameInfoLabel); }
bool Circle::setSlotSlices(const Basic::Number* const x) { bool ok = false; if (x != nullptr) ok = setSlices(x->getInt()); return ok; }