예제 #1
0
void SporadicMeteorMgr::init()
{
	m_bolideTexture = StelApp::getInstance().getTextureManager().createTextureThread(
				StelFileMgr::getInstallationDir() + "/textures/cometComa.png",
				StelTexture::StelTextureParams(true, GL_LINEAR, GL_CLAMP_TO_EDGE));

	setZHR(StelApp::getInstance().getSettings()->value("astro/meteor_rate", 10).toInt());
}
예제 #2
0
void SporadicMeteorMgr::init()
{
	m_bolideTexture = StelApp::getInstance().getTextureManager().createTextureThread(
				StelFileMgr::getInstallationDir() + "/textures/cometComa.png",
				StelTexture::StelTextureParams(true, GL_LINEAR, GL_CLAMP_TO_EDGE));

	QSettings* conf = StelApp::getInstance().getSettings();
	setZHR(conf->value("astro/meteor_zhr", 10).toInt());
	setFlagForcedMeteorsActivity(conf->value("astro/flag_forced_meteor_activity", false).toBool());
}
예제 #3
0
void MeteorMgr::init()
{
	setZHR(StelApp::getInstance().getSettings()->value("astro/meteor_rate", 10).toInt());
}