예제 #1
0
파일: keys.cpp 프로젝트: amiel/jugglemaster
// initialize the keymap
void init_keymap(void) {
  set_keymap(1, hd.buttons[1]);
  set_keymap(2, hd.buttons[2]);
  set_keymap(3, hd.buttons[3]);
  set_keymap(4, hd.buttons[4]);
  set_keymap(5, hd.buttons[5]);
  set_keymap(6, hd.buttons[6]);
}
예제 #2
0
static int upload_keymap(USBKeyboard *kb, const KBHwinfo *info,
                         const char *infilename, int mapindex)
{
  if(check_mapindex(info,1,mapindex) != 0) return -1;

  uint8_t keymap[KEYMAP_NAME_LENGTH+info->num_of_keys];
  if(read_keymap_from_file(infilename,
                           keymap,KEYMAP_NAME_LENGTH+info->num_of_keys) == -1)
    return -1;

  if(keymap[0] == '\0' || keymap[0] == 0xff)
  {
    fprintf(stderr,"Key map data invalid.\n");
    return -1;
  }

  return set_keymap(kb,mapindex,keymap,sizeof(keymap),0);
}
예제 #3
0
static int delete_keymap(USBKeyboard *kb, const KBHwinfo *info, int mapindex)
{
  if(check_mapindex(info,1,mapindex) != 0) return -1;
  return set_keymap(kb,mapindex,NULL,0,1);
}