void setup(void) { set_race("gnome"); set_name("bard"); set_short("A bard"); set_long("The bard is wearing brightly colored clothes " + "and is often the first to die."); set_level(1); set_max_hp(10); set_hp(10); }
void setup() { set_name("kitten"); set_gender("male"); set_short("An ADORABLE little kitten"); set_long("This little ball of fuzz is the cutest thing you've EVER seen." + " When you look at it it cocks it head in curiousity and emits a " + "small mewing noise... AWW!"); set_max_hp(3000); set_hp(3000); set_hit_skill("combat/unarmed"); set_skill("combat/unarmed",1300); set_actions(30, ( { "dervish", "purr" } ) );
void setup() { set_name("rat"); /* set_gender(0); */ /* Leave out the gender specification, get a random one. */ add_adj( "filthy" ); set_in_room_desc("A small filthy rat."); set_long("The rat smells awful."); set_race( "rodent" ); set_max_hp( 7 ); set_hit_skill("combat/unarmed"); set_skill( "combat/unarmed", 50 ); set_skill( "combat/defense", 100 ); }
void create() { ::create(); set_name("anarchin"); set_short("Anarchin the anarchist"); set_long("Anarchin is one of the leaders of the anarchist cult near the " "Tirunian border. Anarchin is the true anarchist at heart, and she " "despises anything to do with the law."); set_race("ogre"); set_body_type("human"); set_alignment(-900); set_gender("female"); set_level(11); set_max_hp(300); set_hp(300); set_id(({ "anarchin", "anarchist", "anarchin the anarchist" }));
void extra_create() { set_name("glitch"); set_race("/usr/muffins/proj/toy/wiztoy"); add_alias("orb"); set_short("Glitch the wiztoy"); set_long("This is a small glowing orb, about the size of a baseball. It"+ " seems to be made of solid ruby, and is perfetly smooth. It pulsates with a"+ " red light and you get the feeling like it might be alive. You decide it may"+ " be best to leave it alone.\n"); set_natural_ac(50); set_type("psionic"); set_alignment(-2000); set_gender("other"); set_offensive_level(800); set_defensive_level(800); set_toughness(500); set_max_hp(5000); set_max_fatigue(5000); set_max_mana(5000); set_damage_bonus(3); }