예제 #1
0
파일: foo.c 프로젝트: nhaskins/eotl
void extra_create()
{
    set_name("ivy");
    add_alias("ivy");
    set_short("The Archive");


    set_long("some generic long");


    set_race("human");
    set_alignment("good");
    set_stat("str",15);
    set_stat("dex",15);
    set_stat("con",45+random(15));

    set_stat("int",275);
    set_stat("chr",15);
    set_stat("wil",15);
    set_skill("dodge", 15);
    set_percent_bonus_exp(10);
    set_max_damage(8);
    set_natural_ac(2);
    set_chat_chance(30);
    set_chat_rate(1);
    add_phrase("The ice around The Archive sweats.\n");
}
예제 #2
0
파일: pumpkin.c 프로젝트: smokeless/eotl
void extra_create()
{
    set_name( "The Great Pumpkin" );
    
    add_alias( "pumpkin" );
    add_alias( "great" );
    add_alias( "great pumpkin" );
    add_alias( "the great pumpkin" );
    add_alias( "great pumpkin" );
    
    set_short( "The Great Pumpkin" ); 
    set_ansi_short( YEL "The Great Pumpkin" );
    
    set_long( "Great might be an understatement. This "
      "pumpkin is gargantuan. Its face is comprised of "
      "two oddly spaced eyes and a row of very sharp teeth. "
      "Its legs are a mass of green tendrils. Amongst the tendrils "
      "you can make out a mess of wires. Someone has rebuilt this "
      "creature. They had the technology. They had the capability "
      "to build the world's first bionic pumpkin. Better than it "
      "was before. Better, stronger, faster." );  
    
    set_gender( "unknown" );
    set_race( RACE );
    
    set_alignment( NEUTRAL_AL );
    
    set_percent_bonus_exp( -50 ); //12mil xp was pretty excessive.
    
    set_stat( "str", 5000 );
    set_stat( "con", 5000 );
    
    set_proficiency( "hands", 150 );
    set_skill( "dodge", 200 );
    
    set( NoStealP, 1 );
    set( NoStunP, 1 );
    
    set_natural_ac( 10 );
    
    set_heal_rate( 30 );
    set_heal_amount( 1000 );
    
    set_move_rate( 60 );
    set_move_chance( 50 );
    set_wander_dir( ({ "/zone/null/eternal/", 
      "/zone/guild/" }) );
예제 #3
0
파일: paula.c 프로젝트: smokeless/eotl
void extra_create()
{
   object ob;

   set_name(  "Paula Spleen" );
   add_alias( "paula" );
   add_alias( "spleen" );
   add_alias( "paula spleen" );
   add_alias( "Paula Spleen" );
   set_short( "Paula Spleen" );
   set_long(
     "This here be Paula.  She is famous round these parts fer "
     "being the best durn cook this side-a the mississipper.  "
     "She sure must love herself some butter, cuz she's five "
     "hunred pounds if shesa ounce yessireeee yeeehawwww."
   );

   set_race( "pig" );
   set_gender( "female" );
   set_alignment( 250 );

   set_stat( "str",  500 );
   set_stat( "int",    1 );
   set_stat( "wil",  800 );
   set_stat( "con",  500 );
   set_stat( "dex",  300 );
   set_stat( "chr", 1500 );

   set_max_fatigue( 25000 );
   set_natural_ac ( 10 );
   set_proficiency( "pig-fu", 6 );
   set_skill( "dodge", 100 );
   set_percent_bonus_exp( -15 );

   add_special_attack( "chuck_butter", THISO, 10 );

   ob = clone_object( ZOBJ "wig" );
     move_object( ob, THISO );
   ob = clone_object( ZOBJ "muumuu" );
     move_object( ob, THISO );
    ob = clone_object( ZOBJ "diabetes" );
      if( !ob ) ob = clone_object( ZOBJ "butter" );
      move_object( ob, THISO );

   call_out( "gear_up", 2 );
}
예제 #4
0
파일: chester.c 프로젝트: smokeless/eotl
void extra_create()
{
    object ob;

    set_name(  "Chester" );
    add_alias( "chester" );
    add_alias( "uncle chester" );
    add_alias( "uncle" );
    add_alias( "master of arms" );
    add_alias( "hill wizard master of arms" );
    set_short( "Uncle Chester, Hill Wizard Master of Arms" );
    set_long(
        "Remember that jovial old man who helps teach young boys "
        "how to properly use and care for their weapons on every "
        "TV show ever?  Well, that's Uncle Chester.  He's a kind "
        "middle aged man with time to spare.  He also happens to "
        "know a whole lot about weaponry!  And by that, I mean "
        "even moreso than your average hillbilly."
    );

    set_race( "human" );
    set_gender( "male" );
    set_alignment( 500 );

    set_stat( "str",  800 );
    set_stat( "int",  250 );
    set_stat( "wil", 1000 );
    set_stat( "con", 1000 );
    set_stat( "dex",  400 );
    set_stat( "chr",  250 );
    set_skill( "dodge", 100 );
    set_proficiency( "hands", 50 );

    set_max_fatigue( 25000 );
    set_natural_ac ( 10 );
    set_percent_bonus_exp( -25 );

    ob = clone_object( "/zone/present/hillbilly/obj/armor/overalls.c" );
    move_object( ob, THISO );

    call_out( "gear_up", 1 );
}