int main() { int unidad = 0,modo; char p[8] = { 0xAB,0xAA,0xAC,0xAA,0x12,0x34,0x45,0x56 }; initgraph (&unidad,&modo,"c:\\bc\\bgi"); if (graphresult() != 0) { cout << "Error al tratar de pasar al modo grafico\n"; getch(); return 1; } setpalette (3,RED); setcolor(3); rectangle (100,100,getmaxx(),getmaxy() ); getch(); setpalette (4,GREEN); setcolor(4); rectangle (50,50,200,300); getch(); setpalette (15,BLUE); setfillpattern (p,15); floodfill (101,101,4); getch(); closegraph(); return 0; }
void initg() { int gdriver = DETECT, gmode, errorcode; initgraph(&gdriver, &gmode, ""); settextstyle(2,0,4); setcolor(3); setpalette(3,43);//text setpalette(13,198);//cursor setpalette(4,294);//error }
int main() { int unidad = 0,modo,n; void *getmemoria(int),*p; initgraph (&unidad,&modo,"c:\\bc\\bgi"); if (graphresult() != 0) { cout << "Error al tratar de pasar al modo grafico\n"; getch(); return 1; } n = imagesize (0,0,8,8); if (n == 0) { outtextxy (0,10,"n es cero"); return 1; } if (graphresult() == -11) { outtextxy (0,20,"Error en imagesize() "); return 2; } outtextxy(0,0,"C"); p = getmemoria (n); getimage (0,0,8,8,p); getch(); setpalette (3,RED); setcolor (3); outtextxy(10,10,"C"); getch(); putimage (0,250,p,COPY_PUT); getch(); closegraph(); return 0; }
SEXP do_palette(SEXP call, SEXP op, SEXP args, SEXP rho) { SEXP val, ans; unsigned int color[COLOR_TABLE_SIZE]; int i, n; checkArity(op,args); /* Record the current palette */ PROTECT(ans = allocVector(STRSXP, R_ColorTableSize)); for (i = 0; i < R_ColorTableSize; i++) SET_STRING_ELT(ans, i, mkChar(col2name(R_ColorTable[i]))); val = CAR(args); if (!isString(val)) errorcall(call, _("invalid argument type")); if ((n=length(val)) == 1) { if (StrMatch("default", CHAR(STRING_ELT(val, 0)))) setpalette(DefaultPalette); else errorcall(call, _("unknown palette (need >= 2 colors)")); } else if (n > 1) { if (n > COLOR_TABLE_SIZE) errorcall(call, _("maximum number of colors exceeded")); for (i = 0; i < n; i++) color[i] = char2col(CHAR(STRING_ELT(val, i))); for (i = 0; i < n; i++) R_ColorTable[i] = color[i]; R_ColorTableSize = n; } UNPROTECT(1); return ans; }
/* * On some video cards (e.g. Mach64), the palette is used as the * DAC registers for >8-bit modes. We don't want to set them when the user * is trying to set a colormap and the card is in one of these modes. */ int setcolor(uint32_t p, uint32_t r, uint32_t g, uint32_t b) { VGAscr *scr; int x; scr = &vgascreen[0]; if(scr->gscreen == nil) return 0; switch(scr->gscreen->depth){ case 1: case 2: case 4: x = 0x0F; break; case 8: x = 0xFF; break; default: return 0; } p &= x; return setpalette(p, r, g, b); }
int main() { int x,y,i,j,n,unidad,modo; char sx[10],sy[10],sn[10]; initgraph (&unidad,&modo,"c:\\bc\\bgi"); if (graphresult() != 0) { cout << "Error al tratar de pasar al modo grafico\n"; getch(); return 1; } setpalette (3,YELLOW); setcolor (3); settextstyle (GOTHIC_FONT,HORIZ_DIR,3); i = textheight ("E"); j = textwidth ("ESTRUCTURAS DE DATOS EN PASCAL"); itoa(i,sx,10); itoa(j,sy,10); settextstyle (DEFAULT_FONT,HORIZ_DIR,1); char *p; int k = strlen (sx) + strlen (sy) + 2; p = new char [k]; strcpy (p,sx); strcat (p," "); strcat (p,sy); outtext (p); delete p; getch(); closegraph(); return 0; }
int main() { int unidad = 0,modo,i; char s[10]; initgraph (&unidad,&modo,"c:\\bc\\bgi"); if (graphresult() != 0) { cout << "Error al tratar de pasar al modo grafico\n"; getch(); return 1; } outtext ("UNIVERSIDAD"); getch(); setpalette (15,YELLOW); // Cambia de color a UNIVERSIDAD getch(); i = getmaxcolor(); // Almacena en i 15 itoa (i,s,10); outtextxy (0,10,s); // Escribe 15 getch(); i = i - 4; setcolor (--i); // Cambia el calor a LIGHTGREEN (10) // Pero no cambia nada sobre el video outtextxy (0,20,"UNIVERSIDAD"); // Escribe UNIVERSIDAD en LIGHTGREEN getch(); return 0; }
void setallpalette(struct palettetype *palette) { // GG int i; for (i = 0; i < palette->size; i++) setpalette (i, palette->colors[i]); }
void SetTGAPalette(TGAHeader th){ int c; int i; unsigned char r, g, b; for(c = 1; c < 256; c++){ i = c * 3; r = (TGAHdrData[th.PaletteStart + 2 + i]) >> 2; g = (TGAHdrData[th.PaletteStart + 1 + i]) >> 2; b = (TGAHdrData[th.PaletteStart + 0 + i]) >> 2; setpalette(c, r, g, b); } }
void I_FinishUpdate(void) { if (skipframe()) return; if (SDL_MUSTLOCK(surface)) { int h; byte *src; byte *dest; if (SDL_LockSurface(surface) < 0) { I_Error("I_FinishUpdate: %s", SDL_GetError()); return; } dest = surface->pixels; src = screens[0].data; h = surface->h; for (; h > 0; h--) { memcpy(dest, src, SCREENWIDTH); dest += surface->pitch; src += screens[0].byte_pitch; } SDL_UnlockSurface(surface); } if (newpal != NO_PALETTE_CHANGE) { setpalette(newpal); newpal = NO_PALETTE_CHANGE; } SDL_Flip(surface); }
void fade(char *fname){ int c; TGAHeader th; for(c = 0; c < 64; c++){ redbase = c; bluebase = c; greenbase = c; GetTGAHeader(fname, &th); setpalette(0, c, c, c); SetTGAPalette(th); delay(10); } delay(25); }
static void setallpalette(void) { int i; int palette_colors[16]={0,1,2,3,4,5,036,7,070,071,072,073,074,075,076,077}; if(!bgi_maxcolor) { for(i=0;i<8;i++) bgi_colors[i]=BlackPixel(display,screen); for(i=8;i<16;i++) bgi_colors[i]=WhitePixel(display,screen); } else { for(i=1;i<=bgi_maxcolor;i++)setpalette(i,palette_colors[i]); for(i=bgi_maxcolor+1;i<15;i++) palette_colors[i]=palette_colors[i-bgi_maxcolor]; bgi_colors[0]=BlackPixel(display,screen); bgi_colors[15]=WhitePixel(display,screen); } }
static int initscreen(void) { int r=0; union REGS Regs; Regs.x.ax=0x1a00; int86(0x10,&Regs,&Regs); if (Regs.h.al==0x1a) { _AH=0; _AL=0x13; geninterrupt(0x10); outportb(0x3ce,GRAPHICS_MODE); outportb(0x3cf,inportb(0x3cf)&0xef); outportb(0x3ce,MISCELL_MODE); outportb(0x3cf,inportb(0x3cf)&0xfd); outportb(0x3c4,MEM_MODE); outportb(0x3c5,(inportb(0x3c5)&0xf7)|4); memset((void *)0xa0000000L,0,0xffff); #ifdef DOUBLELIGNES outportb(0x3d4,MAX_SCAN); outportb(0x3d5,inportb(0x3d5)&0x70); #endif outportb(0x3d4,UNDERLINE); outportb(0x3d5,inportb(0x3d5)&0xbf); outportb(0x3d4,MODE_CTRL); outportb(0x3d5,inportb(0x3d5)|0x40); settravail(1-vp); setvisual(vp); setpalette(egapal); r=1; } return r; }
int main() { int unidad = 0,modo; initgraph (&unidad,&modo,"c:\\bc\\bgi"); if (graphresult() != 0) { cout << "Error al tratar de pasar al modo grafico\n"; getch(); return 1; } setpalette (8,RED); setcolor(8); setlinestyle(CENTER_LINE,0,0);; linerel (100,100); getch(); closegraph(); return 0; }
int initsystem(void) { #ifdef NOSYSCURSOR int i,j; #endif setpalette(oldpal); #ifdef NOSYSCURSOR SetCursor(invisible_cursor); #else SetCursor(visible_cursor); #endif #ifdef NOSYSCURSOR pbox(0,0,16,16,FOND); pbox(16,0,16,16,FOND); for(i=0;i<16;i++) for(j=0;j<16;j++) switch(defaultmouse[i*16+j]) { case 0x0001: plot(j,i,0); plot(j+16,i,MASK); break; case 0xffff: plot(j,i,SYSTEM_CURSOR_COLOR); plot(j+16,i,MASK); break; } initbloc(&cursorbob); getbloc(&cursorbob,0,0,16,16); getmask(&cursorbob,16,0); initbloc(&cursorbak); getbloc(&cursorbak,0,0,16,16); cls(); #endif setcolor(15); return 1; }
void main() { int gd=DETECT,gm,i,j,x,y,color,startcolor,height,width; struct palettetype palette; struct viewporttype vp; initgraph(&gd,&gm,"d:\\tc\\bgi"); getpalette(&palette); rectangle(0,20,639,479); outtextxy(200,10,"Palette demonstration"); getviewsettings(&vp); width=(vp.right-vp.left)/16; height=(vp.bottom-vp.top-20)/16; x=0; y=20; startcolor=0; for(j=0;j<=15;j++) { color=startcolor; for(i=0;i<=15;i++) { setfillstyle(SOLID_FILL,color++); bar(x,y,x+width,y+height); x=x+width+1; } startcolor++; x=0; y+=height+1; } getch(); while(!kbhit()) setpalette(random(16),random(65)); setallpalette(&palette); getch(); closegraph(); restorecrtmode(); }
void main(){char c; startgraph(); setpalette(); for(int j=0;j!=256;j++) directpixel(j,50,j); //display(); getch(); while(c!='q') { //cleargfx(0); for(int n=199;n>=50;n--) { if(kbhit())break; pixel(n,n,255); //directpixel(n,n,255); burn(); display(); } c=getch(); } endgraph(); }
int initsystem(void) /* retourne 1 si initialisation reussie */ { int i; int windowW; int windowH; XSetWindowAttributes xswa; XGCValues xgcv; XSizeHints xsh; windowW=WIDTH*RATIO; windowH=HEIGHT*RATIO; display=XOpenDisplay(0); if (!display) return(0); else { mousek=0; XAutoRepeatOff(display); timestart=last=systime(); screen=XDefaultScreenOfDisplay(display); rdepth=sdepth=XDefaultDepthOfScreen(screen); if (emulmono) sdepth=1; XSynchronize(display,0); black=XBlackPixelOfScreen(screen); white=XWhitePixelOfScreen(screen); colormap=XDefaultColormapOfScreen(screen); visual=XDefaultVisualOfScreen(screen); xswa.event_mask=VisibilityChangeMask; xswa.background_pixel=black; xswa.border_pixel=white; xswa.override_redirect=0; xswa.backing_store=Always; xswa.bit_gravity=StaticGravity; xswa.win_gravity=CenterGravity; window=XCreateWindow(display,XRootWindowOfScreen(screen), randval(50),randval(100),windowW,windowH,0, XDefaultDepthOfScreen(screen),InputOutput, XDefaultVisualOfScreen(screen), CWWinGravity|CWBitGravity|CWBackingStore|CWEventMask| CWBackPixel|CWOverrideRedirect|CWBorderPixel,&xswa); if (sdepth!=1) xcolormap=XCreateColormap(display,window, visual,AllocAll); xgcv.foreground = white; xgcv.background = black; gc=XCreateGC(display,window,GCForeground | GCBackground,&xgcv); XSetGraphicsExposures(display,gc,False); /* CAPITAL!!! : evite d'accumuler sans cesse des expose events */ xsh.x=0; xsh.y=0; xsh.width=windowW; xsh.height=windowH; xsh.min_width=windowW; xsh.max_width=windowW; xsh.min_height=windowH; xsh.max_height=windowH; xsh.flags=PPosition|PSize|PMinSize|PMaxSize; XSetNormalHints(display, window, &xsh); XStoreName(display,window,""); XMapWindow(display, window); XSelectInput(display,window,PointerMotionMask|ButtonPressMask| ButtonReleaseMask|KeyPressMask|KeyReleaseMask); XFlush(display); XSync(display,0); for (i=0; i<(NBCOLORS+2); i++) { if (i&1) pixels[i]=white; else pixels[i]=black; if (i==NBCOLORS) pixels[i]=0; if (i==(NBCOLORS+1)) pixels[i]=(1<<rdepth)-1; xgcv.foreground=pixels[i]; xgcv.background=black; gctab[i]=XCreateGC(display,window, GCForeground|GCBackground,&xgcv); XSetFunction(display,gctab[i],GXcopy); XSetFillStyle(display,gctab[i],FillSolid); } ecran[0]=XCreatePixmap(display,window,windowW,windowH,rdepth); ecran[1]=XCreatePixmap(display,window,windowW,windowH,rdepth); for(i=0; i<9; i++) graypixmap[i]=XCreatePixmapFromBitmapData(display,window, &graypat[i][0],8,8,white,black,rdepth); setpalette(egapal); cls(); swap(); cls(); empty(); waitdelay(500); return(1); } }
main(int argc,char *argv[]) { int timer=30000; int dropper,repeat; int frame=0; int rota=-1*64; int fb=0; int rot=0,rots=0; int a,b,c,d,i,j,mode; int grav,gravd; int f=0; dis_partstart(); dotnum=512; for(a=0;a<dotnum;a++) dottaul[a]=a; for(a=0;a<500;a++) { b=rand()%dotnum; c=rand()%dotnum; d=dottaul[b]; dottaul[b]=dottaul[c]; dottaul[c]=d; } { dropper=22000; for(a=0;a<dotnum;a++) { dot[a].x=0; dot[a].y=2560-dropper; dot[a].z=0; dot[a].yadd=0; } mode=7; grav=3; gravd=13; gravitybottom=8105; i=-1; } for(a=0;a<500;a++) { // scramble b=rand()%dotnum; c=rand()%dotnum; d=dot[b].x; dot[b].x=dot[c].x; dot[c].x=d; d=dot[b].y; dot[b].y=dot[c].y; dot[c].y=d; d=dot[b].z; dot[b].z=dot[c].z; dot[c].z=d; } for(a=0;a<200;a++) rows[a]=a*320; _asm mov ax,13h _asm int 10h outp(0x3c8,0); for(a=0;a<16;a++) for(b=0;b<4;b++) { c=100+a*9; outp(0x3c9,cols[b*3+0]); outp(0x3c9,cols[b*3+1]*c/256); outp(0x3c9,cols[b*3+2]*c/256); } outp(0x3c8,255); outp(0x3c9,31); outp(0x3c9,0); outp(0x3c9,15); outp(0x3c8,64); for(a=0;a<100;a++) { c=64-256/(a+4); c=c*c/64; outp(0x3c9,c/4); outp(0x3c9,c/4); outp(0x3c9,c/4); } outp(0x3c7,0); for(a=0;a<768;a++) pal[a]=inp(0x3c9); outp(0x3c8,0); for(a=0;a<768;a++) outp(0x3c9,0); for(a=0;a<100;a++) { memset(vram+(100+a)*320,a+64,320); } for(a=0;a<128;a++) { c=a-(43+20)/2; c=c*3/4; c+=8; if(c<0) c=0; else if(c>15) c=15; c=15-c; depthtable1[a]=0x202+0x04040404*c; depthtable2[a]=0x02030302+0x04040404*c; depthtable3[a]=0x202+0x04040404*c; //depthtable4[a]=0x02020302+0x04040404*c; } bgpic=halloc(64000L,1L); memcpy(bgpic,vram,64000); a=0; for(b=64;b>=0;b--) { for(c=0;c<768;c++) { a=pal[c]-b; if(a<0) a=0; pal2[c]=a; } dis_waitb(); dis_waitb(); outp(0x3c8,0); for(c=0;c<768;c++) outp(0x3c9,pal2[c]); } while(!dis_exit() && frame<2450) { //setborder(0); repeat=dis_waitb(); if(frame>2300) setpalette(pal2); //setborder(1); if(dis_indemo()) { a=dis_musplus(); if(a>-4 && a<0) break; } while(repeat--) { frame++; if(frame==500) f=0; i=dottaul[j]; j++; j%=dotnum; if(frame<500) { dot[i].x=isin(f*11)*40; dot[i].y=icos(f*13)*10-dropper; dot[i].z=isin(f*17)*40; dot[i].yadd=0; } else if(frame<900) { dot[i].x=icos(f*15)*55; dot[i].y=dropper; dot[i].z=isin(f*15)*55; dot[i].yadd=-260; } else if(frame<1700) { a=sin1024[frame&1023]/8; dot[i].x=icos(f*66)*a; dot[i].y=8000; dot[i].z=isin(f*66)*a; dot[i].yadd=-300; } else if(frame<2360) { /* a=rand()/128+32; dot[i].y=8000-a*80; b=rand()&1023; a+=rand()&31; dot[i].x=sin1024[b]*a/3+(a-50)*7; dot[i].z=sin1024[(b+256)&1023]*a/3+(a-40)*7; dot[i].yadd=300; if(frame>1640 && !(frame&31) && grav>-2) grav--; */ dot[i].x=rand()-16384; dot[i].y=8000-rand()/2; dot[i].z=rand()-16384; dot[i].yadd=0; if(frame>1900 && !(frame&31) && grav>0) grav--; } else if(frame<2400) { a=frame-2360; for(b=0;b<768;b+=3) { c=pal[b+0]+a*3; if(c>63) c=63; pal2[b+0]=c; c=pal[b+1]+a*3; if(c>63) c=63; pal2[b+1]=c; c=pal[b+2]+a*4; if(c>63) c=63; pal2[b+2]=c; } } else if(frame<2440) { a=frame-2400; for(b=0;b<768;b+=3) { c=63-a*2; if(c<0) c=0; pal2[b+0]=c; pal2[b+1]=c; pal2[b+2]=c; } } if(dropper>4000) dropper-=100; rotcos=icos(rot)*64; rotsin=isin(rot)*64; rots+=2; if(frame>1900) { rot+=rota/64; rota--; } else rot=isin(rots); f++; gravity=grav; gravityd=gravd; } drawdots(); } if(!dis_indemo()) { _asm mov ax,3h _asm int 10h }
int main(void){ /* DECLARATION */ #ifdef STEPDB_ON vblStepByStep vblSbS; #endif logoZoomEffect logoZoomEffect; snowField snowFieldBig, snowFieldMedium, snowFieldLittle; WORD sinText = 0; WORD sinLogo = 0; WORD backdropColorIndex = 0; #ifdef TEXT_ON texter text; #endif #ifdef TRIANGLES_ON TRIANGLE01U_INIT TRIANGLE02U_INIT TRIANGLE03U_INIT TRIANGLE01D_INIT TRIANGLE02D_INIT TRIANGLE03D_INIT #endif /* INIT */ playcdda(); setpalette(0, 60, (const PPALETTE)&palettes); backdropColorNext(&backdropColorIndex); #ifdef STEPDB_ON vblSbS = vblStepByStepMake(); #endif logoZoomEffect = logoZoomEffectMake(0,75,2); set_current_sprite(3); /* INIT SPRITE & STRUCT SPRITE */ /* SNOW */ #ifdef SNOW snowFieldBig = snowFieldMake(1); #endif #ifdef LOGO logoZoomEffect.spriteId = get_current_sprite(); logoZoomEffectUpdate(&logoZoomEffect, sinLogo); #endif #ifdef SNOW snowFieldLittle = snowFieldMake(3); snowFieldMedium = snowFieldMake(2); #endif #ifdef TRIANGLES_ON triangle03U_id = write_sprite_data(0, 0, 15, 255, tileSizeClipping(48), tileSizeNB(512), (const PTILEMAP)&triangle03up); triangle02U_id = write_sprite_data(0, 0, 15, 255, tileSizeClipping(32), tileSizeNB(512), (const PTILEMAP)&triangle02up); triangle01U_id = write_sprite_data(0, 0, 15, 255, tileSizeClipping(16), tileSizeNB(512), (const PTILEMAP)&triangle01up); triangle03D_id = write_sprite_data(0, (FIXED)triangle03D_y, 15, 255, tileSizeClipping(48), tileSizeNB(512), (const PTILEMAP)&triangle03down); triangle02D_id = write_sprite_data(0, (FIXED)triangle02D_y, 15, 255, tileSizeClipping(32), tileSizeNB(512), (const PTILEMAP)&triangle02down); triangle01D_id = write_sprite_data(0, (FIXED)triangle01D_y, 15, 255, tileSizeClipping(16), tileSizeNB(512), (const PTILEMAP)&triangle01down); #endif #ifdef TEXT_ON #define TEXT00 "*** THE BOYS FROM RSE BACK ONCE AGAIN *** THIS TIME ON THE MIGHTY NEO GEO CD! ENJOY THIS LITTLE ONE SCRENER, NOW GO MAKE ONE YOURSELF FOR THIS BEAUTIFUL PLATFORM *** * TEXT * 4PLAY * GRAPHICS AND DESIGN * GRASS * CODE AND MUSIC * NAINAIN GRASS SEND A PERSONNAL GREETING TO NEO-GEO.HU * THE HUNGARIAN NEO-GEO COMMUNITY. " text = texter8Make(TEXT00, vec2intMake(328,100)); #endif while(1){ wait_vbl(); #ifdef TRIANGLES_ON triangle01Dmove(triangle01D_id, &triangle01D_x, &triangle01D_y, &triangle01D_yz, &triangle01D_zoomPol); triangle02Dmove(triangle02D_id, &triangle02D_x, &triangle02D_y, &triangle02D_yz, &triangle02D_zoomPol); triangle03Dmove(triangle03D_id, &triangle03D_x, &triangle03D_y, &triangle03D_yz, &triangle03D_zoomPol); triangle01Umove(triangle01U_id, &triangle01U_x, &triangle01U_yz, &triangle01U_zoomPol); triangle02Umove(triangle02U_id, &triangle02U_x, &triangle02U_yz, &triangle02U_zoomPol); triangle03Umove(triangle03U_id, &triangle03U_x, &triangle03U_yz, &triangle03U_zoomPol); #endif //texter sin #ifdef TEXT_ON if (_vbl_count % 2 == 0){ sinText++; } #endif #ifdef SNOW if(_vbl_count > 80){ snowFieldUpdate(&snowFieldBig); snowFieldUpdate(&snowFieldMedium); snowFieldUpdate(&snowFieldLittle); } #endif #ifdef LOGO logoZoomEffectUpdate(&logoZoomEffect, sinLogo); #endif //BACKDROP COLOR if (backdropColorIndex <= 15 && _vbl_count % 20 == 0){ backdropColorNext(&backdropColorIndex); } #ifdef TEXT_ON if (_vbl_count > 200) { texter8SinScrollEffect(&text, sinText); #ifdef TEXTERDB_ON texter8SinScrollEffectDebug(text); #endif } if(_vbl_count % 4200 == 0) { // TEXT RESTART text.headPlaySpr = 0; text.headPlayStr = 0; text.isComplete = 0; } #endif #ifdef LOGO sinLogo++; #endif #ifdef STEPDB_ON vblStepByStepUpdate(&vblSbS); #endif } }
void getinputs() { FILE *in; int count,loop1,loop2,loop3; char *temp,ch; char far *tempbm; if ((in=fopen("level001.dat","r"))==NULL) { exitgame(); printf("level001.dat could not be found!\n"); exit(1); } fseek(in,0,SEEK_SET); for (loop1=0;loop1<12;loop1++) { for (loop2=0;loop2<=data.maxlength;loop2++) { ch=getc(in); if(ch<='0') data.world[loop1][loop2]=0; if (ch>='a' && ch<='z') data.world[loop1][loop2]=ch-70; if (ch>='A' && ch<='Z') data.world[loop1][loop2]=ch-64; if (loop1==0) data.world[loop1][loop2]=0; } } fclose(in); if ((in=fopen("BLOCK001.PCX","rb"))==NULL) { exitgame(); printf("block001.pcx could not be found!\n"); exit(1); } temp=getpcx(in,temp,6000); tempbm=(char far *)farmalloc(258); for (loop1=0;loop1<26;loop1++) { count=2; for (loop2=0;loop2<16;loop2++) { for (loop3=0;loop3<16;loop3++) tempbm[count++]=temp[loop1*17+(loop2+1)*320+loop3+1]; } bm_to_pbm(tempbm,data.block[loop1+26]); } free(temp); fseek(in,-768,SEEK_END); for (loop1=0;loop1<256;loop1++) { data.palette[loop1].red=(getc(in)>>2); data.palette[loop1].green=(getc(in)>>2); data.palette[loop1].blue=(getc(in)>>2); } fclose(in); if ((in=fopen("BGRND001.PCX","rb"))==NULL) { exitgame(); printf("bgrnd0001.pcx could not be found!\n"); exit(1); } temp=getpcx(in,temp,6000); for (loop1=0;loop1<26;loop1++) { count=2; for (loop2=0;loop2<16;loop2++) { for (loop3=0;loop3<16;loop3++) tempbm[count++]=temp[loop1*17+(loop2+1)*320+loop3+1]; } bm_to_pbm(tempbm,data.block[loop1]); } free(temp); fclose(in); if ((in=fopen("COIN.PCX","rb"))==NULL) { exitgame(); printf("coin.pcx could not be found!\n"); exit(1); } temp=getpcx(in,temp,6000); for (loop1=0;loop1<3;loop1++) { count=2; for (loop2=0;loop2<16;loop2++) { for (loop3=0;loop3<16;loop3++) tempbm[count++]=temp[loop1*17+(loop2+1)*320+loop3]; } bm_to_pbm(tempbm,data.coin[loop1]); } free(temp); fclose(in); farfree(tempbm); for (loop1=0;loop1<256;loop1++) setpalette(loop1,data.palette[loop1]); }
void InitPalette() { /*Blue Colors*/ setpalette(BLUE,1); //Normal setpalette(BLUEDR,8); //Dark setpalette(BLUEBR,9); //Bright /*Red Colors*/ setpalette(RED,4); //Normal setpalette(REDDR,32); //Dark setpalette(REDBR,36); //Bright /*Green Colors*/ setpalette(GREEN,2); //Normal setpalette(GREENDR,16); //Dark setpalette(GREENBR,18); //Bright /*Purple Colors*/ setpalette(PURPLE,13); //Normal setpalette(PURPLEDR,33); //Dark setpalette(PURPLEBR,61); //Bright /*Yellow Colors*/ setpalette(YELLOW,6); //Normal setpalette(YELLOWDR,48); //Dark setpalette(YELLOWBR,62); //Bright }