예제 #1
0
void Project::setMissingAudioPluginDefaultValues()
{
    const String sanitisedProjectName (CodeHelpers::makeValidIdentifier (getTitle(), false, true, false));

    setValueIfVoid (shouldBuildVST(),                   true);
    setValueIfVoid (shouldBuildVST3(),                  false);
    setValueIfVoid (shouldBuildAU(),                    true);
    setValueIfVoid (shouldBuildAUv3(),                  false);
    setValueIfVoid (shouldBuildRTAS(),                  false);
    setValueIfVoid (shouldBuildAAX(),                   false);
    setValueIfVoid (shouldBuildStandalone(),            false);

    setValueIfVoid (getPluginName(),                    getTitle());
    setValueIfVoid (getPluginDesc(),                    getTitle());
    setValueIfVoid (getPluginManufacturer(),            "yourcompany");
    setValueIfVoid (getPluginManufacturerCode(),        "Manu");
    setValueIfVoid (getPluginCode(),                    makeValid4CC (getProjectUID() + getProjectUID()));
    setValueIfVoid (getPluginChannelConfigs(),          String());
    setValueIfVoid (getPluginIsSynth(),                 false);
    setValueIfVoid (getPluginWantsMidiInput(),          false);
    setValueIfVoid (getPluginProducesMidiOut(),         false);
    setValueIfVoid (getPluginIsMidiEffectPlugin(),      false);
    setValueIfVoid (getPluginEditorNeedsKeyFocus(),     false);
    setValueIfVoid (getPluginAUExportPrefix(),          sanitisedProjectName + "AU");
    setValueIfVoid (getPluginRTASCategory(),            String());
    setValueIfVoid (getBundleIdentifier(),              getDefaultBundleIdentifier());
    setValueIfVoid (getAAXIdentifier(),                 getDefaultAAXIdentifier());
    setValueIfVoid (getPluginAAXCategory(),             "AAX_ePlugInCategory_Dynamics");
}
예제 #2
0
    void setMissingProjectProperties (Project& project) const
    {
        const String sanitisedProjectName (CodeHelpers::makeValidIdentifier (project.getTitle(), false, true, false));

        setValueIfVoid (shouldBuildVST (project), true);
        setValueIfVoid (shouldBuildVST3 (project), false);
        setValueIfVoid (shouldBuildAU (project),  true);
        setValueIfVoid (shouldBuildRTAS (project), false);
        setValueIfVoid (shouldBuildAAX (project), false);

        setValueIfVoid (getPluginName (project),                   project.getTitle());
        setValueIfVoid (getPluginDesc (project),                   project.getTitle());
        setValueIfVoid (getPluginManufacturer (project),           "yourcompany");
        setValueIfVoid (getPluginManufacturerCode (project),       "Manu");
        setValueIfVoid (getPluginCode (project),                   makeValid4CC (project.getProjectUID() + project.getProjectUID()));
        setValueIfVoid (getPluginChannelConfigs (project),         "");
        setValueIfVoid (getPluginIsSynth (project),                false);
        setValueIfVoid (getPluginWantsMidiInput (project),         false);
        setValueIfVoid (getPluginProducesMidiOut (project),        false);
        setValueIfVoid (getPluginIsMidiEffectPlugin (project),     false);
        setValueIfVoid (getPluginEditorNeedsKeyFocus (project),    false);
        setValueIfVoid (getPluginAUExportPrefix (project),         sanitisedProjectName + "AU");
        setValueIfVoid (getPluginRTASCategory (project),           String::empty);
        setValueIfVoid (project.getBundleIdentifier(),             project.getDefaultBundleIdentifier());
        setValueIfVoid (project.getAAXIdentifier(),                project.getDefaultAAXIdentifier());
        setValueIfVoid (getPluginAAXCategory (project),            "AAX_ePlugInCategory_Dynamics");
    }
예제 #3
0
void LibraryModule::createPropertyEditors (ProjectExporter& exporter, PropertyListBuilder& props) const
{
    if (isVSTPluginHost (exporter.getProject())
         && ! (moduleInfo.isPluginClient() && shouldBuildVST  (exporter.getProject()).getValue()))
        VSTHelpers::createVSTPathEditor (exporter, props, false);

    if (isVST3PluginHost (exporter.getProject())
         && ! (moduleInfo.isPluginClient() && shouldBuildVST3  (exporter.getProject()).getValue()))
        VSTHelpers::createVSTPathEditor (exporter, props, true);

    if (moduleInfo.isPluginClient())
    {
        if (shouldBuildVST  (exporter.getProject()).getValue())  VSTHelpers::createPropertyEditors (exporter, props, false);
        if (shouldBuildVST3 (exporter.getProject()).getValue())  VSTHelpers::createPropertyEditors (exporter, props, true);
        if (shouldBuildRTAS (exporter.getProject()).getValue())  RTASHelpers::createPropertyEditors (exporter, props);
        if (shouldBuildAAX  (exporter.getProject()).getValue())  AAXHelpers::createPropertyEditors (exporter, props);
    }
}
예제 #4
0
void LibraryModule::prepareExporter (ProjectExporter& exporter, ProjectSaver& projectSaver) const
{
    Project& project = exporter.getProject();

    exporter.addToExtraSearchPaths (exporter.getModuleFolderRelativeToProject (getID()).getParentDirectory());

    const String extraDefs (moduleInfo.getPreprocessorDefs().trim());

    if (extraDefs.isNotEmpty())
        exporter.getExporterPreprocessorDefs() = exporter.getExporterPreprocessorDefsString() + "\n" + extraDefs;

    {
        Array<File> compiled;

        const File localModuleFolder = project.getModules().shouldCopyModuleFilesLocally (getID()).getValue()
                                          ? project.getLocalModuleFolder (getID())
                                          : moduleInfo.getFolder();

        findAndAddCompiledUnits (exporter, &projectSaver, localModuleFolder, compiled);

        if (project.getModules().shouldShowAllModuleFilesInProject (getID()).getValue())
            addBrowseableCode (exporter, compiled, localModuleFolder);
    }

    if (isVSTPluginHost (project))  VSTHelpers::addVSTFolderToPath (exporter, false);
    if (isVST3PluginHost (project)) VSTHelpers::addVSTFolderToPath (exporter, true);

    if (exporter.isXcode())
    {
        if (isAUPluginHost (project))
            exporter.xcodeFrameworks.addTokens ("AudioUnit CoreAudioKit", false);

        const String frameworks (moduleInfo.moduleInfo [exporter.isOSX() ? "OSXFrameworks" : "iOSFrameworks"].toString());
        exporter.xcodeFrameworks.addTokens (frameworks, ", ", StringRef());

        parseAndAddLibs (exporter.xcodeLibs, moduleInfo.moduleInfo [exporter.isOSX() ? "OSXLibs" : "iOSLibs"].toString());
    }
    else if (exporter.isLinux())
    {
        parseAndAddLibs (exporter.linuxLibs, moduleInfo.moduleInfo ["LinuxLibs"].toString());
    }
    else if (exporter.isCodeBlocksWindows())
    {
        parseAndAddLibs (exporter.mingwLibs, moduleInfo.moduleInfo ["mingwLibs"].toString());
    }

    if (moduleInfo.isPluginClient())
    {
        if (shouldBuildVST  (project).getValue())  VSTHelpers::prepareExporter (exporter, projectSaver, false);
        if (shouldBuildVST3 (project).getValue())  VSTHelpers::prepareExporter (exporter, projectSaver, true);
        if (shouldBuildAU   (project).getValue())  AUHelpers::prepareExporter (exporter, projectSaver);
        if (shouldBuildAAX  (project).getValue())  AAXHelpers::prepareExporter (exporter, projectSaver);
        if (shouldBuildRTAS (project).getValue())  RTASHelpers::prepareExporter (exporter, projectSaver);
    }
}
예제 #5
0
void Project::createAudioPluginPropertyEditors (PropertyListBuilder& props)
{
    props.add (new BooleanPropertyComponent (shouldBuildVST(), "Build VST", "Enabled"),
               "Whether the project should produce a VST plugin.");
    props.add (new BooleanPropertyComponent (shouldBuildVST3(), "Build VST3", "Enabled"),
               "Whether the project should produce a VST3 plugin.");
    props.add (new BooleanPropertyComponent (shouldBuildAU(), "Build AudioUnit", "Enabled"),
               "Whether the project should produce an AudioUnit plugin.");
    props.add (new BooleanPropertyComponent (shouldBuildAUv3(), "Build AudioUnit v3", "Enabled"),
               "Whether the project should produce an AudioUnit version 3 plugin.");
    props.add (new BooleanPropertyComponent (shouldBuildRTAS(), "Build RTAS", "Enabled"),
               "Whether the project should produce an RTAS plugin.");
    props.add (new BooleanPropertyComponent (shouldBuildAAX(), "Build AAX", "Enabled"),
               "Whether the project should produce an AAX plugin.");

    /* TODO: this property editor is temporarily disabled because right now we build standalone if and only if
       we also build AUv3. However as soon as targets are supported on non-Xcode exporters as well, we should
       re-enable this option and allow to build the standalone plug-in independently from AUv3.
    */
    // props.add (new BooleanPropertyComponent (shouldBuildStandalone(), "Build Standalone", "Enabled"),
    //            "Whether the project should produce a standalone version of the plugin. Required for AUv3.");

    props.add (new TextPropertyComponent (getPluginName(), "Plugin Name", 128, false),
               "The name of your plugin (keep it short!)");
    props.add (new TextPropertyComponent (getPluginDesc(), "Plugin Description", 256, false),
               "A short description of your plugin.");

    props.add (new TextPropertyComponent (getPluginManufacturer(), "Plugin Manufacturer", 256, false),
               "The name of your company (cannot be blank).");
    props.add (new TextPropertyComponent (getPluginManufacturerCode(), "Plugin Manufacturer Code", 4, false),
               "A four-character unique ID for your company. Note that for AU compatibility, this must contain at least one upper-case letter!");
    props.add (new TextPropertyComponent (getPluginCode(), "Plugin Code", 4, false),
               "A four-character unique ID for your plugin. Note that for AU compatibility, this must contain at least one upper-case letter!");

    props.add (new TextPropertyComponent (getPluginChannelConfigs(), "Plugin Channel Configurations", 1024, false),
               "This list is a comma-separated set list in the form {numIns, numOuts} and each pair indicates a valid plug-in "
               "configuration. For example {1, 1}, {2, 2} means that the plugin can be used either with 1 input and 1 output, "
               "or with 2 inputs and 2 outputs. If your plug-in requires side-chains, aux output buses etc., then you must leave "
               "this field empty and override the setPreferredBusArrangement method in your AudioProcessor.");

    props.add (new BooleanPropertyComponent (getPluginIsSynth(), "Plugin is a Synth", "Is a Synth"),
               "Enable this if you want your plugin to be treated as a synth or generator. It doesn't make much difference to the plugin itself, but some hosts treat synths differently to other plugins.");

    props.add (new BooleanPropertyComponent (getPluginWantsMidiInput(), "Plugin Midi Input", "Plugin wants midi input"),
               "Enable this if you want your plugin to accept midi messages.");

    props.add (new BooleanPropertyComponent (getPluginProducesMidiOut(), "Plugin Midi Output", "Plugin produces midi output"),
               "Enable this if your plugin is going to produce midi messages.");

    props.add (new BooleanPropertyComponent (getPluginIsMidiEffectPlugin(), "Midi Effect Plugin", "Plugin is a midi effect plugin"),
               "Enable this if your plugin only processes midi and no audio.");

    props.add (new BooleanPropertyComponent (getPluginEditorNeedsKeyFocus(), "Key Focus", "Plugin editor requires keyboard focus"),
               "Enable this if your plugin needs keyboard input - some hosts can be a bit funny about keyboard focus..");

    props.add (new TextPropertyComponent (getPluginAUExportPrefix(), "Plugin AU Export Prefix", 64, false),
               "A prefix for the names of exported entry-point functions that the component exposes - typically this will be a version of your plugin's name that can be used as part of a C++ token.");

    props.add (new TextPropertyComponent (getPluginAUMainType(), "Plugin AU Main Type", 128, false),
               "In an AU, this is the value that is set as JucePlugin_AUMainType. Leave it blank unless you want to use a custom value.");

    props.add (new TextPropertyComponent (getPluginVSTCategory(), "VST Category", 64, false),
               "In a VST, this is the value that is set as JucePlugin_VSTCategory. Leave it blank unless you want to use a custom value.");

    props.add (new TextPropertyComponent (getPluginRTASCategory(), "Plugin RTAS Category", 64, false),
               "(Leave this blank if your plugin is a synth). This is one of the RTAS categories from FicPluginEnums.h, such as: ePlugInCategory_None, ePlugInCategory_EQ, ePlugInCategory_Dynamics, "
               "ePlugInCategory_PitchShift, ePlugInCategory_Reverb, ePlugInCategory_Delay, "
               "ePlugInCategory_Modulation, ePlugInCategory_Harmonic, ePlugInCategory_NoiseReduction, "
               "ePlugInCategory_Dither, ePlugInCategory_SoundField");

    props.add (new TextPropertyComponent (getPluginAAXCategory(), "Plugin AAX Category", 64, false),
               "This is one of the categories from the AAX_EPlugInCategory enum");

    props.add (new TextPropertyComponent (getAAXIdentifier(), "Plugin AAX Identifier", 256, false),
               "The value to use for the JucePlugin_AAXIdentifier setting");
}
    void createPropertyEditors (Project& project, PropertyListBuilder& props) const
    {
        props.add (new BooleanPropertyComponent (shouldBuildVST (project), "Build VST", "Enabled"),
                   "Whether the project should produce a VST plugin.");
        props.add (new BooleanPropertyComponent (shouldBuildVST3 (project), "Build VST3", "Enabled"),
                   "Whether the project should produce a VST3 plugin.");
        props.add (new BooleanPropertyComponent (shouldBuildAU (project), "Build AudioUnit", "Enabled"),
                   "Whether the project should produce an AudioUnit plugin.");
        props.add (new BooleanPropertyComponent (shouldBuildRTAS (project), "Build RTAS", "Enabled"),
                   "Whether the project should produce an RTAS plugin.");
        props.add (new BooleanPropertyComponent (shouldBuildAAX (project), "Build AAX", "Enabled"),
                   "Whether the project should produce an AAX plugin.");

        props.add (new TextPropertyComponent (getPluginName (project), "Plugin Name", 128, false),
                   "The name of your plugin (keep it short!)");
        props.add (new TextPropertyComponent (getPluginDesc (project), "Plugin Description", 256, false),
                   "A short description of your plugin.");

        props.add (new TextPropertyComponent (getPluginManufacturer (project), "Plugin Manufacturer", 256, false),
                   "The name of your company (cannot be blank).");
        props.add (new TextPropertyComponent (getPluginManufacturerCode (project), "Plugin Manufacturer Code", 4, false),
                   "A four-character unique ID for your company. Note that for AU compatibility, this must contain at least one upper-case letter!");
        props.add (new TextPropertyComponent (getPluginCode (project), "Plugin Code", 4, false),
                   "A four-character unique ID for your plugin. Note that for AU compatibility, this must contain at least one upper-case letter!");

        props.add (new TextPropertyComponent (getPluginChannelConfigs (project), "Plugin Channel Configurations", 256, false),
                   "This is the set of input/output channel configurations that your plugin can handle.  The list is a comma-separated set of pairs of values in the form { numInputs, numOutputs }, and each "
                   "pair indicates a valid configuration that the plugin can handle. So for example, {1, 1}, {2, 2} means that the plugin can be used in just two configurations: either with 1 input "
                   "and 1 output, or with 2 inputs and 2 outputs.");

        props.add (new BooleanPropertyComponent (getPluginIsSynth (project), "Plugin is a Synth", "Is a Synth"),
                   "Enable this if you want your plugin to be treated as a synth or generator. It doesn't make much difference to the plugin itself, but some hosts treat synths differently to other plugins.");

        props.add (new BooleanPropertyComponent (getPluginWantsMidiInput (project), "Plugin Midi Input", "Plugin wants midi input"),
                   "Enable this if you want your plugin to accept midi messages.");

        props.add (new BooleanPropertyComponent (getPluginProducesMidiOut (project), "Plugin Midi Output", "Plugin produces midi output"),
                   "Enable this if your plugin is going to produce midi messages.");

        props.add (new BooleanPropertyComponent (getPluginSilenceInProducesSilenceOut (project), "Silence", "Silence in produces silence out"),
                   "Enable this if your plugin has no tail - i.e. if passing a silent buffer to it will always result in a silent buffer being produced.");

        props.add (new BooleanPropertyComponent (getPluginEditorNeedsKeyFocus (project), "Key Focus", "Plugin editor requires keyboard focus"),
                   "Enable this if your plugin needs keyboard input - some hosts can be a bit funny about keyboard focus..");

        props.add (new TextPropertyComponent (getPluginAUExportPrefix (project), "Plugin AU Export Prefix", 64, false),
                   "A prefix for the names of exported entry-point functions that the component exposes - typically this will be a version of your plugin's name that can be used as part of a C++ token.");

        props.add (new TextPropertyComponent (getPluginAUMainType (project), "Plugin AU Main Type", 128, false),
                   "In an AU, this is the value that is set as JucePlugin_AUMainType. Leave it blank unless you want to use a custom value.");

        props.add (new TextPropertyComponent (getPluginVSTCategory (project), "VST Category", 64, false),
                   "In a VST, this is the value that is set as JucePlugin_VSTCategory. Leave it blank unless you want to use a custom value.");

        props.add (new TextPropertyComponent (getPluginRTASCategory (project), "Plugin RTAS Category", 64, false),
                   "(Leave this blank if your plugin is a synth). This is one of the RTAS categories from FicPluginEnums.h, such as: ePlugInCategory_None, ePlugInCategory_EQ, ePlugInCategory_Dynamics, "
                   "ePlugInCategory_PitchShift, ePlugInCategory_Reverb, ePlugInCategory_Delay, "
                   "ePlugInCategory_Modulation, ePlugInCategory_Harmonic, ePlugInCategory_NoiseReduction, "
                   "ePlugInCategory_Dither, ePlugInCategory_SoundField");

        props.add (new TextPropertyComponent (getPluginAAXCategory (project), "Plugin AAX Category", 64, false),
                   "This is one of the categories from the AAX_EPlugInCategory enum");

        props.add (new TextPropertyComponent (project.getAAXIdentifier(), "Plugin AAX Identifier", 256, false),
                   "The value to use for the JucePlugin_AAXIdentifier setting");
    }