void QchScreenShot::setSmooth(bool s) {
    if (s != smooth()) {
        Q_D(QchScreenShot);
        d->smooth = s;
        emit smoothChanged();
    }
}
예제 #2
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void SvgItem::setSmooth(const bool smooth)
{
    if (smooth == m_smooth) {
        return;
    }
    m_smooth = smooth;
    emit smoothChanged();
}
예제 #3
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void saveAbleImage::setSmooth(bool smooth)
{
    if(smooth_ != smooth){
        smooth_ = smooth;

        emit smoothChanged();
    }
}
예제 #4
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void QIconItem::setSmooth(const bool smooth)
{
    if (smooth == m_smooth) {
        return;
    }
    m_smooth = smooth;
    m_changed = true;
    update();
    emit smoothChanged();
}
예제 #5
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void ImageBase::setSmooth(bool smooth) {
    if (smooth != this->smooth()) {
        Q_D(ImageBase);
        d->smooth = smooth;
        emit smoothChanged();

        if (d->complete) {
            this->update();
        }
    }
}
void TelegramImageElement::setSmooth(bool smooth)
{
    SET_PROPERTY(smooth, qreal);
    Q_EMIT smoothChanged();
}