static void sp_feTile_build_renderer(SPFilterPrimitive *primitive, Inkscape::Filters::Filter *filter) { g_assert(primitive != NULL); g_assert(filter != NULL); SPFeTile *sp_tile = SP_FETILE(primitive); (void)sp_tile; int primitive_n = filter->add_primitive(Inkscape::Filters::NR_FILTER_TILE); Inkscape::Filters::FilterPrimitive *nr_primitive = filter->get_primitive(primitive_n); Inkscape::Filters::FilterTile *nr_tile = dynamic_cast<Inkscape::Filters::FilterTile*>(nr_primitive); g_assert(nr_tile != NULL); sp_filter_primitive_renderer_common(primitive, nr_primitive); }
void SPFeOffset::build_renderer(Inkscape::Filters::Filter* filter) { g_assert(this != NULL); g_assert(filter != NULL); int primitive_n = filter->add_primitive(Inkscape::Filters::NR_FILTER_OFFSET); Inkscape::Filters::FilterPrimitive *nr_primitive = filter->get_primitive(primitive_n); Inkscape::Filters::FilterOffset *nr_offset = dynamic_cast<Inkscape::Filters::FilterOffset*>(nr_primitive); g_assert(nr_offset != NULL); sp_filter_primitive_renderer_common(this, nr_primitive); nr_offset->set_dx(this->dx); nr_offset->set_dy(this->dy); }
void SPFeBlend::build_renderer(Inkscape::Filters::Filter* filter) { g_assert(this != NULL); g_assert(filter != NULL); int primitive_n = filter->add_primitive(Inkscape::Filters::NR_FILTER_BLEND); Inkscape::Filters::FilterPrimitive *nr_primitive = filter->get_primitive(primitive_n); Inkscape::Filters::FilterBlend *nr_blend = dynamic_cast<Inkscape::Filters::FilterBlend*>(nr_primitive); g_assert(nr_blend != NULL); sp_filter_primitive_renderer_common(this, nr_primitive); nr_blend->set_mode(this->blend_mode); nr_blend->set_input(1, this->in2); }
void SPFeMorphology::build_renderer(Inkscape::Filters::Filter* filter) { g_assert(this != NULL); g_assert(filter != NULL); int primitive_n = filter->add_primitive(Inkscape::Filters::NR_FILTER_MORPHOLOGY); Inkscape::Filters::FilterPrimitive *nr_primitive = filter->get_primitive(primitive_n); Inkscape::Filters::FilterMorphology *nr_morphology = dynamic_cast<Inkscape::Filters::FilterMorphology*>(nr_primitive); g_assert(nr_morphology != NULL); sp_filter_primitive_renderer_common(this, nr_primitive); nr_morphology->set_operator(this->Operator); nr_morphology->set_xradius( this->radius.getNumber() ); nr_morphology->set_yradius( this->radius.getOptNumber() ); }
void SPFeComponentTransfer::build_renderer(Inkscape::Filters::Filter* filter) { g_assert(this != NULL); g_assert(filter != NULL); int primitive_n = filter->add_primitive(Inkscape::Filters::NR_FILTER_COMPONENTTRANSFER); Inkscape::Filters::FilterPrimitive *nr_primitive = filter->get_primitive(primitive_n); Inkscape::Filters::FilterComponentTransfer *nr_componenttransfer = dynamic_cast<Inkscape::Filters::FilterComponentTransfer*>(nr_primitive); g_assert(nr_componenttransfer != NULL); this->renderer = nr_componenttransfer; sp_filter_primitive_renderer_common(this, nr_primitive); sp_feComponentTransfer_children_modified(this); //do we need it?! }
void SPFeFlood::build_renderer(Inkscape::Filters::Filter* filter) { g_assert(this != NULL); g_assert(filter != NULL); int primitive_n = filter->add_primitive(Inkscape::Filters::NR_FILTER_FLOOD); Inkscape::Filters::FilterPrimitive *nr_primitive = filter->get_primitive(primitive_n); Inkscape::Filters::FilterFlood *nr_flood = dynamic_cast<Inkscape::Filters::FilterFlood*>(nr_primitive); g_assert(nr_flood != NULL); sp_filter_primitive_renderer_common(this, nr_primitive); nr_flood->set_opacity(this->opacity); nr_flood->set_color(this->color); nr_flood->set_icc(this->icc); }
void SPFeDisplacementMap::build_renderer(Inkscape::Filters::Filter* filter) { g_assert(this != NULL); g_assert(filter != NULL); int primitive_n = filter->add_primitive(Inkscape::Filters::NR_FILTER_DISPLACEMENTMAP); Inkscape::Filters::FilterPrimitive *nr_primitive = filter->get_primitive(primitive_n); Inkscape::Filters::FilterDisplacementMap *nr_displacement_map = dynamic_cast<Inkscape::Filters::FilterDisplacementMap*>(nr_primitive); g_assert(nr_displacement_map != NULL); sp_filter_primitive_renderer_common(this, nr_primitive); nr_displacement_map->set_input(1, this->in2); nr_displacement_map->set_scale(this->scale); nr_displacement_map->set_channel_selector(0, this->xChannelSelector); nr_displacement_map->set_channel_selector(1, this->yChannelSelector); }
static void sp_feBlend_build_renderer(SPFilterPrimitive *primitive, Inkscape::Filters::Filter *filter) { g_assert(primitive != NULL); g_assert(filter != NULL); SPFeBlend *sp_blend = SP_FEBLEND(primitive); int primitive_n = filter->add_primitive(Inkscape::Filters::NR_FILTER_BLEND); Inkscape::Filters::FilterPrimitive *nr_primitive = filter->get_primitive(primitive_n); Inkscape::Filters::FilterBlend *nr_blend = dynamic_cast<Inkscape::Filters::FilterBlend*>(nr_primitive); g_assert(nr_blend != NULL); sp_filter_primitive_renderer_common(primitive, nr_primitive); nr_blend->set_mode(sp_blend->blend_mode); nr_blend->set_input(1, sp_blend->in2); }
static void sp_feComponentTransfer_build_renderer(SPFilterPrimitive *primitive, Inkscape::Filters::Filter *filter) { g_assert(primitive != NULL); g_assert(filter != NULL); SPFeComponentTransfer *sp_componenttransfer = SP_FECOMPONENTTRANSFER(primitive); int primitive_n = filter->add_primitive(Inkscape::Filters::NR_FILTER_COMPONENTTRANSFER); Inkscape::Filters::FilterPrimitive *nr_primitive = filter->get_primitive(primitive_n); Inkscape::Filters::FilterComponentTransfer *nr_componenttransfer = dynamic_cast<Inkscape::Filters::FilterComponentTransfer*>(nr_primitive); g_assert(nr_componenttransfer != NULL); sp_componenttransfer->renderer = nr_componenttransfer; sp_filter_primitive_renderer_common(primitive, nr_primitive); sp_feComponentTransfer_children_modified(sp_componenttransfer); //do we need it?! }
void SPFeImage::build_renderer(Inkscape::Filters::Filter* filter) { g_assert(this != NULL); g_assert(filter != NULL); int primitive_n = filter->add_primitive(Inkscape::Filters::NR_FILTER_IMAGE); Inkscape::Filters::FilterPrimitive *nr_primitive = filter->get_primitive(primitive_n); Inkscape::Filters::FilterImage *nr_image = dynamic_cast<Inkscape::Filters::FilterImage*>(nr_primitive); g_assert(nr_image != NULL); sp_filter_primitive_renderer_common(this, nr_primitive); nr_image->from_element = this->from_element; nr_image->SVGElem = this->SVGElem; nr_image->set_align( this->aspect_align ); nr_image->set_clip( this->aspect_clip ); nr_image->set_href(this->href); nr_image->set_document(this->document); }
static void sp_feImage_build_renderer(SPFilterPrimitive *primitive, Inkscape::Filters::Filter *filter) { g_assert(primitive != NULL); g_assert(filter != NULL); SPFeImage *sp_image = SP_FEIMAGE(primitive); int primitive_n = filter->add_primitive(Inkscape::Filters::NR_FILTER_IMAGE); Inkscape::Filters::FilterPrimitive *nr_primitive = filter->get_primitive(primitive_n); Inkscape::Filters::FilterImage *nr_image = dynamic_cast<Inkscape::Filters::FilterImage*>(nr_primitive); g_assert(nr_image != NULL); sp_filter_primitive_renderer_common(primitive, nr_primitive); nr_image->from_element = sp_image->from_element; nr_image->SVGElem = sp_image->SVGElem; nr_image->set_region(sp_image->x, sp_image->y, sp_image->width, sp_image->height); nr_image->set_href(sp_image->href); nr_image->set_document(sp_image->document); }
static void sp_feComposite_build_renderer(SPFilterPrimitive *primitive, Inkscape::Filters::Filter *filter) { g_assert(primitive != NULL); g_assert(filter != NULL); SPFeComposite *sp_composite = SP_FECOMPOSITE(primitive); int primitive_n = filter->add_primitive(Inkscape::Filters::NR_FILTER_COMPOSITE); Inkscape::Filters::FilterPrimitive *nr_primitive = filter->get_primitive(primitive_n); Inkscape::Filters::FilterComposite *nr_composite = dynamic_cast<Inkscape::Filters::FilterComposite*>(nr_primitive); g_assert(nr_composite != NULL); sp_filter_primitive_renderer_common(primitive, nr_primitive); nr_composite->set_operator(sp_composite->composite_operator); nr_composite->set_input(1, sp_composite->in2); if (sp_composite->composite_operator == COMPOSITE_ARITHMETIC) { nr_composite->set_arithmetic(sp_composite->k1, sp_composite->k2, sp_composite->k3, sp_composite->k4); } }
void SPFeConvolveMatrix::build_renderer(Inkscape::Filters::Filter* filter) { g_assert(this != NULL); g_assert(filter != NULL); int primitive_n = filter->add_primitive(Inkscape::Filters::NR_FILTER_CONVOLVEMATRIX); Inkscape::Filters::FilterPrimitive *nr_primitive = filter->get_primitive(primitive_n); Inkscape::Filters::FilterConvolveMatrix *nr_convolve = dynamic_cast<Inkscape::Filters::FilterConvolveMatrix*>(nr_primitive); g_assert(nr_convolve != NULL); sp_filter_primitive_renderer_common(this, nr_primitive); nr_convolve->set_targetX(this->targetX); nr_convolve->set_targetY(this->targetY); nr_convolve->set_orderX( (int)this->order.getNumber() ); nr_convolve->set_orderY( (int)this->order.getOptNumber() ); nr_convolve->set_kernelMatrix(this->kernelMatrix); nr_convolve->set_divisor(this->divisor); nr_convolve->set_bias(this->bias); nr_convolve->set_preserveAlpha(this->preserveAlpha); }
static void sp_feTurbulence_build_renderer(SPFilterPrimitive *primitive, Inkscape::Filters::Filter *filter) { g_assert(primitive != NULL); g_assert(filter != NULL); SPFeTurbulence *sp_turbulence = SP_FETURBULENCE(primitive); int primitive_n = filter->add_primitive(Inkscape::Filters::NR_FILTER_TURBULENCE); Inkscape::Filters::FilterPrimitive *nr_primitive = filter->get_primitive(primitive_n); Inkscape::Filters::FilterTurbulence *nr_turbulence = dynamic_cast<Inkscape::Filters::FilterTurbulence*>(nr_primitive); g_assert(nr_turbulence != NULL); sp_filter_primitive_renderer_common(primitive, nr_primitive); nr_turbulence->set_baseFrequency(0, sp_turbulence->baseFrequency.getNumber()); nr_turbulence->set_baseFrequency(1, sp_turbulence->baseFrequency.getOptNumber()); nr_turbulence->set_numOctaves(sp_turbulence->numOctaves); nr_turbulence->set_seed(sp_turbulence->seed); nr_turbulence->set_stitchTiles(sp_turbulence->stitchTiles); nr_turbulence->set_type(sp_turbulence->type); nr_turbulence->set_updated(sp_turbulence->updated); }