/* This function is only available internally, it is not part of the ** external API. It works in a similar way to sqlite3_value_text(), ** except the data returned is in the encoding specified by the second ** parameter, which must be one of SQLITE_UTF16BE, SQLITE_UTF16LE or ** SQLITE_UTF8. ** ** (2006-02-16:) The enc value can be or-ed with SQLITE_UTF16_ALIGNED. ** If that is the case, then the result must be aligned on an even byte ** boundary. */ const void *sqlite3ValueText(sqlite3_value* pVal, u8 enc){ if( !pVal ) return 0; assert( pVal->db==0 || sqlite3_mutex_held(pVal->db->mutex) ); assert( (enc&3)==(enc&~SQLITE_UTF16_ALIGNED) ); if( pVal->flags&MEM_Null ){ return 0; } assert( (MEM_Blob>>3) == MEM_Str ); pVal->flags |= (pVal->flags & MEM_Blob)>>3; expandBlob(pVal); if( pVal->flags&MEM_Str ){ sqlite3VdbeChangeEncoding(pVal, enc & ~SQLITE_UTF16_ALIGNED); if( (enc & SQLITE_UTF16_ALIGNED)!=0 && 1==(1&SQLITE_PTR_TO_INT(pVal->z)) ){ assert( (pVal->flags & (MEM_Ephem|MEM_Static))!=0 ); if( sqlite3VdbeMemMakeWriteable(pVal)!=SQLITE_OK ){ return 0; } } sqlite3VdbeMemNulTerminate(pVal); }else{ assert( (pVal->flags&MEM_Blob)==0 ); sqlite3VdbeMemStringify(pVal, enc); assert( 0==(1&(int)pVal->z) ); } assert(pVal->enc==(enc & ~SQLITE_UTF16_ALIGNED) || pVal->db==0 || pVal->db->mallocFailed ); if( pVal->enc==(enc & ~SQLITE_UTF16_ALIGNED) ){ return pVal->z; }else{ return 0; } }
/* ** Return the best representation of pMem that we can get into a ** double. If pMem is already a double or an integer, return its ** value. If it is a string or blob, try to convert it to a double. ** If it is a NULL, return 0.0. */ double sqlite3VdbeRealValue(Mem *pMem) { if( pMem->flags & MEM_Real ) { return pMem->r; } else if( pMem->flags & MEM_Int ) { return (double)pMem->i; } else if( pMem->flags & (MEM_Str|MEM_Blob) ) { if( sqlite3VdbeChangeEncoding(pMem, SQLITE_UTF8) || sqlite3VdbeMemNulTerminate(pMem) ) { return SQLITE_NOMEM; } assert( pMem->z ); return sqlite3AtoF(pMem->z, 0); } else { return 0.0; } }
/* ** Return some kind of integer value which is the best we can do ** at representing the value that *pMem describes as an integer. ** If pMem is an integer, then the value is exact. If pMem is ** a floating-point then the value returned is the integer part. ** If pMem is a string or blob, then we make an attempt to convert ** it into a integer and return that. If pMem is NULL, return 0. ** ** If pMem is a string, its encoding might be changed. */ i64 sqlite3VdbeIntValue(Mem *pMem) { int flags = pMem->flags; if( flags & MEM_Int ) { return pMem->i; } else if( flags & MEM_Real ) { return (i64)pMem->r; } else if( flags & (MEM_Str|MEM_Blob) ) { i64 value; if( sqlite3VdbeChangeEncoding(pMem, SQLITE_UTF8) || sqlite3VdbeMemNulTerminate(pMem) ) { return SQLITE_NOMEM; } assert( pMem->z ); sqlite3atoi64(pMem->z, &value); return value; } else { return 0; } }
/* ** Return the best representation of pMem that we can get into a ** double. If pMem is already a double or an integer, return its ** value. If it is a string or blob, try to convert it to a double. ** If it is a NULL, return 0.0. */ double sqlite3VdbeRealValue(Mem *pMem){ assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) ); if( pMem->flags & MEM_Real ){ return pMem->r; }else if( pMem->flags & MEM_Int ){ return (double)pMem->u.i; }else if( pMem->flags & (MEM_Str|MEM_Blob) ){ double val = 0.0; pMem->flags |= MEM_Str; if( sqlite3VdbeChangeEncoding(pMem, SQLITE_UTF8) || sqlite3VdbeMemNulTerminate(pMem) ){ return 0.0; } assert( pMem->z ); sqlite3AtoF(pMem->z, &val); return val; }else{ return 0.0; } }
/* ** Return some kind of integer value which is the best we can do ** at representing the value that *pMem describes as an integer. ** If pMem is an integer, then the value is exact. If pMem is ** a floating-point then the value returned is the integer part. ** If pMem is a string or blob, then we make an attempt to convert ** it into a integer and return that. If pMem is NULL, return 0. ** ** If pMem is a string, its encoding might be changed. */ i64 sqlite3VdbeIntValue(Mem *pMem){ int flags; assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) ); flags = pMem->flags; if( flags & MEM_Int ){ return pMem->u.i; }else if( flags & MEM_Real ){ return doubleToInt64(pMem->r); }else if( flags & (MEM_Str|MEM_Blob) ){ i64 value; pMem->flags |= MEM_Str; if( sqlite3VdbeChangeEncoding(pMem, SQLITE_UTF8) || sqlite3VdbeMemNulTerminate(pMem) ){ return 0; } assert( pMem->z ); sqlite3Atoi64(pMem->z, &value); return value; }else{ return 0; } }
/* ** Return the best representation of pMem that we can get into a ** double. If pMem is already a double or an integer, return its ** value. If it is a string or blob, try to convert it to a double. ** If it is a NULL, return 0.0. */ double sqlite3VdbeRealValue(Mem *pMem){ assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) ); assert( EIGHT_BYTE_ALIGNMENT(pMem) ); if( pMem->flags & MEM_Real ){ return pMem->r; }else if( pMem->flags & MEM_Int ){ return (double)pMem->u.i; }else if( pMem->flags & (MEM_Str|MEM_Blob) ){ /* (double)0 In case of SQLITE_OMIT_FLOATING_POINT... */ double val = (double)0; pMem->flags |= MEM_Str; if( sqlite3VdbeChangeEncoding(pMem, SQLITE_UTF8) || sqlite3VdbeMemNulTerminate(pMem) ){ /* (double)0 In case of SQLITE_OMIT_FLOATING_POINT... */ return (double)0; } assert( pMem->z ); sqlite3AtoF(pMem->z, &val); return val; }else{ /* (double)0 In case of SQLITE_OMIT_FLOATING_POINT... */ return (double)0; } }