int reconstruction(char *pathToSino, char *pathToOutput) { int ret = 0; logIt(DEBUG, "reconstruction(char *pathToSino, char *pathToOutput) started."); outputPath = pathToOutput; sinoPath = pathToSino; LARGE_INTEGER frequency; LARGE_INTEGER t1, t2; double elapsedTime; QueryPerformanceFrequency(&frequency); QueryPerformanceCounter(&t1); logIt(DEBUG, "Debug: outputpath: %s", outputPath); logIt(INFO, "Starting Reconstruction for %d projections.", cfg.numberOfProjectionAngles); ret = startReconstruction(); QueryPerformanceCounter(&t2); elapsedTime = (double)(t2.QuadPart - t1.QuadPart) / frequency.QuadPart; logIt(INFO, "Reconstruction finished. Runtime: %f seconds.", elapsedTime); logIt(DEBUG, "reconstruction(char *pathToSino, char *pathToOutput) finished."); return ret; }
//===================================================PointCloudProgressDlg==============================================// PointCloudGenProgressDlg::PointCloudGenProgressDlg(QWidget* parent) { setupUi(this); progressBar->setValue(0); labelIconStart->setEnabled(false); labelIconSFM->setEnabled(false); labelIconPmvs->setEnabled(false); labelIconCompleted->setEnabled(false); labelIconTextureGeneration->setEnabled(false); m_time = new QTimer(); m_TextureGenerator = new TextureGenrator(); m_TextureGenerator->setParentPtr(this); connect(pushButtonFileDir, SIGNAL(clicked()), this, SLOT(doActionGetFileDir())); connect(pushButtonPause, SIGNAL(clicked()), this, SLOT(doActionPause())); connect(pushButtonStop, SIGNAL(clicked()), this, SLOT(doActionStop())); //connect(m_TextureGenerator, SIGNAL(outPutText(QString)), this, SLOT(outputText(QString))); //connect(m_TextureGenerator, SIGNAL(processBarStepOn()), this, SLOT(stepOne())); //connect(m_TextureGenerator, SIGNAL(updateAll()), this, SLOT(updateAll())); connect(pushButtonStartReconstruction, SIGNAL(clicked()), m_TextureGenerator, SLOT(startReconstruction()), Qt::QueuedConnection); m_TextureGenerator->moveToThread(&m_thread); m_thread.start(); update(); }