void AGOSEngine_Feeble::oracleTextDown() { Subroutine *sub; int i = 0; changeWindow(3); _noOracleScroll = 0; if (_textWindow->scrollY > _oracleMaxScrollY) // For scroll up _oracleMaxScrollY = _textWindow->scrollY; while (1) { if (_textWindow->scrollY == 0) break; for (i = 0; i < 5; i++) { _newLines = 0; _textWindow->textColumn = 0; _textWindow->textRow = (i + 1) * 3; if (i == 4) { _textWindow->scrollY -= 1; _textWindow->textRow = 0; linksDown(); } scrollOracleDown(); setBitFlag(93, true); sub = getSubroutineByID(_variableArray[104]); if (sub) startSubroutineEx(sub); setBitFlag(93, false); } if (_currentBoxNum != 600 || !getBitFlag(89)) break; delay(100); } }
bool SimonEngine::printTextOf(uint a, uint x, uint y) { const byte *stringPtr; uint16 pixels, w; if (getGameType() == GType_SIMON2) { if (getBitFlag(79)) { Subroutine *sub; _variableArray[84] = a; sub = getSubroutineByID(5003); if (sub != NULL) startSubroutineEx(sub); return true; } } if (a >= _numTextBoxes) return false; stringPtr = getStringPtrByID(_stringIdArray2[a]); if (getGameType() == GType_FF) { getPixelLength((const char *)stringPtr, 400, pixels); w = pixels + 1; x -= w / 2; printScreenText(6, 0, (const char *)stringPtr, x, y, w); } else { showActionString(stringPtr); } return true; }
void AGOSEngine::invokeTimeEvent(TimeEvent *te) { Subroutine *sub; _scriptVerb = 0; if (_runScriptReturn1) return; sub = getSubroutineByID(te->subroutine_id); if (sub != NULL) startSubroutineEx(sub); _runScriptReturn1 = false; }