RTC::ReturnCode_t ControlEducatorVehicle::onDeactivated(RTC::UniqueId ec_id)
{
	stop_robot();

	

  return RTC::RTC_OK;
}
예제 #2
0
void estop(const std_msgs::Bool & input)
{
    if(!input.data) {
        stop_robot();
        ROS_WARN_THROTTLE(5.0, "Stopping Robot due to EStop pressed (via msg).");
    }

    lastDataTime = ros::Time::now();
}
예제 #3
0
void kobuki_core(const kobuki_msgs::SensorState & sensors)
{
    bool estop_pressed = (sensors.digital_input & kobuki_msgs::SensorState::DIGITAL_INPUT3)
        == kobuki_msgs::SensorState::DIGITAL_INPUT3;
    if(estop_pressed) {
        stop_robot();
        ROS_WARN_THROTTLE(5.0, "Stopping Robot due to EStop pressed.");
    }

    lastDataTime = ros::Time::now();
}
예제 #4
0
static void
generate_next_motion_command(void)
{
	carmen_ackerman_traj_point_t waypoint;
	int waypoint_index = 0;
	int waypoint_status = 0;

	if (!autonomous_status)
		return;

	waypoint = g_robot_position;
	if (current_state == BEHAVIOR_SELECTOR_FOLLOWING_LANE)
		waypoint_status = next_waypoint(&waypoint, &waypoint_index);

	if (current_state == BEHAVIOR_SELECTOR_PARKING)
		waypoint_status = next_waypoint_astar(&waypoint);

	if (waypoint_status > 0) /* Goal reached? */
	{
		//	clear_current_trajectory();
		stop_robot();
		return;
	}

	if (waypoint_status < 0) /* There is no path to the goal? */
	{
		//	clear_current_trajectory();
		stop_robot();
		return;
	}

	if (current_state == BEHAVIOR_SELECTOR_FOLLOWING_LANE)
		send_trajectory_to_robot(path.path + waypoint_index, path.path_size - waypoint_index);

	if (current_state == BEHAVIOR_SELECTOR_PARKING)
		publish_astar_path(path.path + waypoint_index, path.path_size - waypoint_index, g_robot_position);
	//teste_stop(0.1, 2.0);

}
/**
* @brief タッチセンサがオンを検出した時に回転して回避する運動
* @param dir 方向(右がtrue、左がfalse)
*/
void ControlEducatorVehicle::rotate_move(bool dir)
{
	m_target_velocity_out.data.vx = 0;
	m_target_velocity_out.data.vy = 0;
	if (dir)m_target_velocity_out.data.va = m_rotate_speed;
	else m_target_velocity_out.data.va = -m_rotate_speed;
	setTimestamp(m_target_velocity_out);
	m_target_velocity_outOut.write();
	
	double sec, usec;
	usec = modf(m_rotate_time, &sec);
	coil::TimeValue ts((int)sec, (int)(usec*1000000.0));
	coil::sleep(ts);

	stop_robot();
}
/**
* @brief タッチセンサがオンを検出した時に後退して離れる運動
*/
void ControlEducatorVehicle::back_move()
{
	m_target_velocity_out.data.vx = -m_back_speed;
	m_target_velocity_out.data.vy = 0;
	m_target_velocity_out.data.va = 0;
	setTimestamp(m_target_velocity_out);
	m_target_velocity_outOut.write();
	
	double sec, usec;
	usec = modf(m_back_time, &sec);
	
	coil::TimeValue ts((int)sec, (int)(usec*1000000.0));
	coil::sleep(ts);

	stop_robot();
}
예제 #7
0
int main (int argc, char **argv)
{
    ros::init(argc, argv, "estop_safety_controller");
    ros::NodeHandle nh;

    ros::NodeHandle nhPriv("~");

    bool auto_estop = true;
    nhPriv.param("auto_estop", auto_estop, auto_estop);
    bool use_kobuki_din3_estop = false;
    nhPriv.param("use_kobuki_din3_estop", use_kobuki_din3_estop, use_kobuki_din3_estop);

    ros::Subscriber sub = nh.subscribe ("estop", 1, estop);
    ros::Subscriber subKobuki;
    if(use_kobuki_din3_estop)
        subKobuki = nh.subscribe("mobile_base/sensors/core", 1, kobuki_core);
    pub = nh.advertise<geometry_msgs::Twist>("cmd_vel_mux/input/estop", 1);

    ROS_INFO("estop_safety_controller: auto_estop: %s use_kobuki_din3_estop: %s",
            auto_estop ? "enabled" : "disabled", use_kobuki_din3_estop ? "enabled" : "disabled");

    ros::Rate r(10);
    while (ros::ok()) {
        ros::Duration timeSinceLastData = ros::Time::now() - lastDataTime;
        if(timeSinceLastData > ros::Duration(1.0)) {
            if(auto_estop) {
                ROS_WARN_THROTTLE(1.0, "No EStop data available - Stopping robot!");
                stop_robot();
            } else {
                ROS_WARN_THROTTLE(5.0, "No EStop data available!");
            }
        }

        ros::spinOnce();
        r.sleep();
    }
}
예제 #8
0
void
motion_planning_obstacle_avoiding_handler()
{
	carmen_ackerman_motion_command_p next_motion_commands_vector;
	int next_motion_command_vector_index, motion_commands_trajectory_size;
	double time_budget;
	carmen_ackerman_traj_point_t current_robot_position;
	int hit_obstacle, i;
	int trajectory_lenght;
	double current_max_v;
	carmen_ackerman_traj_point_t *trajectory;
	int trajectory_length;
	carmen_ackerman_traj_point_t robot_position;
	static int already_planning = 0;

	if (current_algorithm == CARMEN_BEHAVIOR_SELECTOR_RRT || current_state == BEHAVIOR_SELECTOR_PARKING)
		return;

	if (already_planning)
		return;
	already_planning = 1;

	if (g_current_trajectory == NULL)
	{
		already_planning = 0;
		return;
	}

	trajectory = g_current_trajectory;
	trajectory_length = g_current_trajectory_length;
	robot_position = g_robot_position;

	if (trajectory_length <= 0) // invalid trajectory // @@@ Alberto: isso acontece? Se acontence, por que acontece?
	{
		printf("trajectory_length <= 0 in motion_planning_obstacle_avoiding_handler()\n");
		already_planning = 0;
		return;
	}

	next_motion_command_vector_index = (current_motion_command_vetor_index + 1) % NUM_MOTION_COMMANDS_VECTORS;
	next_motion_commands_vector = motion_commands_vector[next_motion_command_vector_index];

	current_robot_position.x = robot_position.x;
	current_robot_position.y = robot_position.y;
	current_robot_position.theta = robot_position.theta;
	current_robot_position.v = robot_position.v;
	current_robot_position.phi = robot_position.phi;

	time_budget = 20.0; // @@@ tem que ver como melhor determinar este valor
	current_max_v = carmen_robot_ackerman_config.max_v;
	do
	{
		motion_commands_trajectory_size = motion_planner_compute_trajectory(next_motion_commands_vector, trajectory, trajectory_length, current_robot_position, 
				NUM_MOTION_COMMANDS_PER_VECTOR, time_budget, current_max_v);

		hit_obstacle = 0;
		trajectory_lenght = build_predicted_trajectory(next_motion_commands_vector, motion_commands_trajectory_size, current_robot_position);

		for (i = 0; i < trajectory_lenght; i++)
		{
			if (pose_hit_obstacle(to_carmen_point_t(&(trajectory_vector_of_points[i])), map_vector[current_map], &carmen_robot_ackerman_config))
			{
				current_max_v *= 0.7;
				hit_obstacle = 1;
				break;
			}
		}
	} while (hit_obstacle && fabs((current_max_v /*- (current_robot_position.v / 10.0)*/)) > 0.05); // @@@ Alberto: Isso nao trata velocidades negativas...

	if ((motion_commands_trajectory_size == 0) || (autonomous_status == 0) || (hit_obstacle == 1))
	{
		stop_robot();
		already_planning = 0;
		//		printf("hit = %d\n", count++);
		return;
	}

	nun_motion_commands[next_motion_command_vector_index] = motion_commands_trajectory_size;

	current_motion_command_vetor_index = next_motion_command_vector_index;

	carmen_obstacle_avoider_publish_base_ackerman_motion_command(motion_commands_vector[current_motion_command_vetor_index], nun_motion_commands[current_motion_command_vetor_index]);
	IPC_listen(50);
	publish_obstacle_avoider_path(motion_commands_vector[current_motion_command_vetor_index], nun_motion_commands[current_motion_command_vetor_index]);
	IPC_listen(50);
	publish_motion_planner_path(motion_commands_vector[current_motion_command_vetor_index], nun_motion_commands[current_motion_command_vetor_index]);
	IPC_listen(50);

	already_planning = 0;
}
예제 #9
0
//implemetation of functions
int start_finding(int start_x, int start_y)
{
	int inter = 0;
	int token = 0;
	int cur_x = start_x, cur_y = start_y;
	int dir = SOUTH;
	int ppath = -1;
	int npop = 0;	//how many points should be poped
	struct POINT *cur_p = NULL;
	struct POINT *tmp_p = NULL;
	int ret = 0;

	#ifdef DEBUG
	inter = Robot_GetIntersections();
	#else
	inter = get_intersection();
	#endif

	cur_p = mark_point(cur_x, cur_y, inter);
	dir = get_direction(cur_p);

	#ifdef DEBUG
	printf("start point: ");
	print_point(cur_p);
	printf("\n");
	#endif

	while(token < TOKEN_COUNT)
	{
		#ifdef DEBUG
		//inter = Robot_GetIntersections();
		//print_intersection(inter);
		#endif

		if(points[cur_x][cur_y].detected == 0)
			cur_p = mark_point(cur_x, cur_y, inter);
		else
			cur_p = &points[cur_x][cur_y];
		push(cur_p);
		//print_stack();

		if(dir = get_direction(cur_p))
		{
			//update current point
			switch(dir)
			{
				case EAST:
					cur_x += 1;
					break;
				case SOUTH:
					cur_y -= 1;
					break;
				case WEST:
					cur_x -= 1;
					break;
				case NORTH:
					cur_y += 1;
					break;
			}

			#ifdef DEBUG
			print_direction(cur_p, dir);
			ret = aud_move(cur_p, dir);
			#else
			//move one step
			display_clear(0);
			display_goto_xy(0, 0);
			display_int(cur_p->x, 2);
			display_goto_xy(3, 0);
			display_int(cur_p->y, 2);
			display_goto_xy(7, 0);
			display_int(cur_x, 2);
			display_goto_xy(10, 0);
			display_int(cur_y, 2);
			display_goto_xy(0, 1);
			display_int(g_dir, 3);
			display_goto_xy(5, 1);
			display_int(dir, 3);
			display_goto_xy(0, 2);
			display_int(cur_p->inter&0xF0, 3);
			display_update();

			ret = move(cur_x, cur_y);
			#endif

			#ifdef DEBUG
			inter = Robot_GetIntersections();
			#else
			inter = get_intersection();
			#endif

			cur_p = mark_point(cur_x, cur_y, inter);

			#ifdef DEBUG
			print_point(cur_p);
			#endif

			if(ret == ROBOT_SUCCESS)
			{
				#ifndef DEBUG
				#endif
			}
			else if(ret == ROBOT_TOKENFOUND)
			{
				tmp_p = &points[cur_x][cur_y];
				if(tmp_p->has_token == 0)
				{
					tmp_p->has_token = 1;
					token++;
					#ifdef DEBUG
					printf("[%d. token]\n", token);
					#endif
				}
				else
				{
					#ifdef DEBUG
					printf("[not a new token]\n");
					#endif
				}

				if(token == TOKEN_COUNT)
				{
					//all token were found, go back to start point
					#ifdef DEBUG
					printf("going back to start point......\n");
					#endif
					push(cur_p);
					ppath = find_shortest_path(cur_p->x, cur_p->y, START_X, START_Y);
					if(ppath)
					{
						//going back to last open point
						ppath--;

						while(ppath >= 0)
						{
							tmp_p = shortest_path[ppath];
							dir = calc_direction(cur_p->x, cur_p->y, tmp_p->x, tmp_p->y);
							#ifdef DEBUG
							print_point(tmp_p);
							printf("\n");
							ROBOT_MOVE(tmp_p->x, tmp_p->y);
							#else
							display_clear(0);
							display_goto_xy(0, 0);
							display_int(cur_p->x, 2);
							display_goto_xy(3, 0);
							display_int(cur_p->y, 2);
							display_goto_xy(7, 0);
							display_int(tmp_p->x, 2);
							display_goto_xy(10, 0);
							display_int(tmp_p->y, 2);
							display_goto_xy(0, 1);
							display_int(g_dir, 3);
							display_goto_xy(5, 1);
							display_int(dir, 3);
							display_goto_xy(0, 2);
							display_int(cur_p->inter&0xF0, 3);
							display_update();

							move(tmp_p->x, tmp_p->y);
							#endif
							cur_p = tmp_p;
							ppath--;
						}

						//delete the path in stack
						pop(npop + 1);
						cur_p = tmp_p;
						cur_x = cur_p->x;
						cur_y = cur_p->y;
					}
					#ifdef DEBUG
					printf("task finished!\n");
					#else
					beep();
					#endif

					break;
				}
			}
			else
			{
				#ifdef DEBUG
				printf("move failed!\n");
				#endif
			}
		}
		else
		{
			//there is no ways forward, go back to nearest open point
			tmp_p = get_last_open_point();
			npop = stack_pointer - get_stack_index(tmp_p->x, tmp_p->y);
			#ifdef DEBUG
			printf("going back to (%d, %d)\n", tmp_p->x, tmp_p->y);
			#endif

			if(tmp_p)
			{
				if((tmp_p->x == START_X) && (tmp_p->y == START_Y) && !IS_OPEN_POINT(points[tmp_p->x][tmp_p->y]))
				{
					#ifdef DEBUG
					return 0;
					#else
					stop_robot();
					beep();
					return 0;
					#endif
				}
				ppath = find_shortest_path(cur_p->x, cur_p->y, tmp_p->x, tmp_p->y);

				if(ppath)
				{
					//going back to last open point
					ppath--;

					while(ppath >= 0)
					{
						tmp_p = shortest_path[ppath];
						dir = calc_direction(cur_p->x, cur_p->y, tmp_p->x, tmp_p->y);
						#ifdef DEBUG
						ROBOT_MOVE(tmp_p->x, tmp_p->y);
						#else
						display_clear(0);
						display_goto_xy(0, 0);
						display_int(cur_p->x, 2);
						display_goto_xy(3, 0);
						display_int(cur_p->y, 2);
						display_goto_xy(7, 0);
						display_int(tmp_p->x, 2);
						display_goto_xy(10, 0);
						display_int(tmp_p->y, 2);
						display_goto_xy(0, 1);
						display_int(g_dir, 3);
						display_goto_xy(5, 1);
						display_int(dir, 3);
						display_goto_xy(0, 2);
						display_int(cur_p->inter&0xF0, 3);
						display_update();

						move(tmp_p->x, tmp_p->y);
						#endif
						cur_p = tmp_p;
						ppath--;
					}

					//delete the path in stack
					pop(npop + 1);
					cur_p = tmp_p;
					cur_x = cur_p->x;
					cur_y = cur_p->y;
				}
				else
				{
					//was already at every point and back to start point
					//task should be ended
					//that means, not enough token can be found
					#ifdef DEBUG
					printf("task ended without enough token were found.\n");
					#endif
					break;
				}
			}
		}
		#ifdef DEBUG
		printf("\n");
		#endif
	}

	return 0;
}
RTC::ReturnCode_t ControlEducatorVehicle::onExecute(RTC::UniqueId ec_id)
{
	if (m_target_velocity_inIn.isNew())
	{
		m_target_velocity_inIn.read();
		vx = m_target_velocity_in.data.vx;
		vy = m_target_velocity_in.data.vy;
		va = m_target_velocity_in.data.va;
	}
	if (m_touchIn.isNew())
	{
		while(m_touchIn.isNew())m_touchIn.read();
		if (m_touch.data.length() >= 2)
		{
			touch_r = m_touch.data[0];
			touch_l = m_touch.data[1];
			if (vx > 0)
			{
				if (m_touch.data[0])
				{
					stop_robot();
					back_move();
					rotate_move(true);

				}
				else if (m_touch.data[1])
				{
					stop_robot();
					back_move();
					rotate_move(false);

				}

			}
		}

	}
	if (m_ultrasonicIn.isNew())
	{
		while(m_ultrasonicIn.isNew())m_ultrasonicIn.read();
		if (m_ultrasonic.ranges.length() >= 1)
		{
			range = m_ultrasonic.ranges[0];
			if (vx > 0)
			{
				if (m_ultrasonic.ranges[0] > m_sensor_height)
				{
					stop_flag = true;
					
					stop_robot();
					m_angle.data = 0;
					setTimestamp(m_angle);
					m_angleOut.write();

					double a = 0;
					bool ret = search_ground(a);
					m_angle.data = 0;
					setTimestamp(m_angle);
					m_angleOut.write();
					

					
					
					if (ret)
					{
						turn_move(a);
					}
					coil::TimeValue ts(2, 0);
					coil::sleep(ts);
					
				}
				else
				{
					stop_flag = false;
				}
			}
		}
	}

	if(m_light_reflectIn.isNew())
	{
		while(m_light_reflectIn.isNew())m_light_reflectIn.read();
		
		if(m_light_reflect.data < 1)
		{
			stop_flag = true;
		}
		else
		{
			stop_flag = false;
		}

	}

	if (vx <= 0)
	{
		stop_flag = false;
	
	}
	if (stop_flag)
	{
		m_target_velocity_out.data.vx = 0;
		m_target_velocity_out.data.vy = 0;
		m_target_velocity_out.data.va = 0;
	}
	else
	{
		m_target_velocity_out.data.vx = vx;
		m_target_velocity_out.data.vy = vy;
		m_target_velocity_out.data.va = va;
	}
	
	
	setTimestamp(m_target_velocity_out);
	m_target_velocity_outOut.write();
	
  return RTC::RTC_OK;
}
/**
* @brief 指定した角度だけ回転させる
* @param a 角度
*/
void ControlEducatorVehicle::turn_move(double a)
{
	
	

	
	int max_count = 100;
	coil::TimeValue ts(0,10000);


	double spos = 0;
	for (int i = 0; i < max_count; i++)
	{
		if (m_current_poseIn.isNew())
		{
			m_current_poseIn.read();
			spos = m_current_pose.data.heading;
			break;
		}
		coil::sleep(ts);
		if (i == max_count - 1)return;
	}
	max_count = 1000;

	double data_new_count = 0;
	double max_data_new_count = 100;
	for (int i = 0; i < max_count; i++)
	{
		if (m_current_poseIn.isNew())
		{
			while(m_current_poseIn.isNew())m_current_poseIn.read();

			double pos = m_current_pose.data.heading - spos;
			double k = 1;
			m_target_velocity_out.data.vx = 0;
			m_target_velocity_out.data.vy = 0;
			/*if (a > 0)m_target_velocity_out.data.va = m_rotate_speed;
			else m_target_velocity_out.data.va = -m_rotate_speed;*/
			double diff = (a - pos);
			double vela = k * diff;
			if(vela > m_rotate_speed)vela = m_rotate_speed;
			if(vela < -m_rotate_speed)vela = -m_rotate_speed;
			m_target_velocity_out.data.va = vela;

			setTimestamp(m_target_velocity_out);
			m_target_velocity_outOut.write();
			
		
			
			
			
			if(sqrt(pow(diff,2)) < 0.03)
			{
				stop_robot();
				return;
			}
			/*if (a > 0)
			{
				if (pos > a)
				{
					
					stop_robot();
					return;
				}
			}
			else
			{
				if (pos < a)
				{
					
					stop_robot();
					return;
				}
			}*/
			data_new_count = 0;
		}
		else
		{
			data_new_count += 1;
			if(data_new_count > max_data_new_count)
			{
				stop_robot();
				return;
			}
			coil::sleep(ts);
		}


	}
	stop_robot();
	
}
예제 #12
0
//main
int main(int argc, char **argv)
{
    ros::init(argc, argv, "Control");
    ros::NodeHandle n;
 
    std::string nav_topic;

    
    bool stopped = true; 
    mode_ = standby;
    
    //reset kinect angle
    kinect_tilt_ang_ = 0;
    kinect_tilt_vel_ = 0;
    kinect_tilt_pre_ = 50;
    kinect_last_publish = ros::Time::now();
    
    joint_state_seq = 0;
    
    //initalize toggles 
    for (int i = 0; i < 30 ; i++)
    {
        wii_togg[i] = false;
    }
    
    wii_timeout = ros::Time::now();
    classic_timeout = ros::Time::now();
    
    
    //setup dynamic reconfigure gui
    dynamic_reconfigure::Server<mesh_bot_control::mesh_bot_control_ParamsConfig> srv;
    dynamic_reconfigure::Server<mesh_bot_control::mesh_bot_control_ParamsConfig>::CallbackType f;
    f = boost::bind(&setparamsCallback, _1, _2);
    srv.setCallback(f);
    

    
    //get topic name
    nav_topic = n.resolveName("nav_twist");

    //check to see if user has defined an image to subscribe to 
    if (nav_topic == "nav_twist") 
    {
        ROS_WARN("Control: navigation twist has not beeen remaped! Typical command-line usage:\n"
                 "\t$ ./Contestop_pubrol twist:=<twist topic> [transport]");
    }
    
    
    // create subscriptions
    nav_sub = n.subscribe( nav_topic ,100, navigation_callback);

    wiimote_sub = n.subscribe("wiimote/state" ,100,wiimote_callback);
    
    classic_sub = n.subscribe("wiimote/classic" ,100,classic_callback);
    
    
    //create publications
    wiimote_led_pub = n.advertise<wiimote::LEDControl>("wiimote/leds" ,100);
    
    wiimote_rum_pub = n.advertise<wiimote::RumbleControl>("wiimote/rumble" ,100);

    motor_pub = n.advertise<geometry_msgs::Twist>("con_vel" ,100);
    
    sound_pub = n.advertise<sound_play::SoundRequest>("robotsound" ,100);
    
    kinect_led_pub = n.advertise<std_msgs::UInt16>("/led_option" ,100);
    
    kinect_tilt_pub = n.advertise<std_msgs::Float64>("/tilt_angle" ,1);
    
    joint_state_pub = n.advertise<sensor_msgs::JointState>("/kinect_state" ,100);
    
    //set rate to 10 hz
    ros::Rate loop_rate(10);
    
    
    
    //run main loop
    while (ros::ok())
    {
        //check calbacks
        ros::spinOnce();
        
        
        if(robot_init)
        {
            ros::Duration(7).sleep();
            
            say("Hello World. My name is mesh bot. Please press the one and two buttons on the wiimote to connect");
            
            robot_init = false;
        }
        if(mode_==standby)
        {
            if(!stopped)
            {
                stop_robot();
                stopped = true;
            }
        }
        else if(mode_ == remote_wiimote)
        {
            motor_pub.publish(wii_twist);
            stopped = false;
            
            //set tilt velocity in deg/sec
            kinect_tilt_vel_ = -wii_twist.angular.y * (180/3.14);
            
            
            if(wii_timeout < ros::Time::now())
            {
                change_mode(standby);
            }
            
        }
        else if(mode_ == autonomous_mapping)
        {
            motor_pub.publish(nav_twist);
            stopped = false;
        }
        
        //publish the tilt message
        kinect_tilt();
        
        loop_rate.sleep();
    }
    
    return 0;
}
예제 #13
0
//calback for the wimote state
void wiimote_callback(const wiimote::State::ConstPtr& state)
{
    wii_timeout = ros::Time::now() + ros::Duration(TIMEOUT_TIME);

    //sets inital conection and resets if node restarted
    //when wiimote is killed and restarted it continuously
    // publishes its last message the checking of home handels this 
    if(wiimote_init && (!state->buttons[MSG_BTN_HOME] && wii_dis))
    {
        ROS_INFO("Control: Wiimote Conected");
        
        wiimote::RumbleControl rumble;
        //makes wiimote rumble 3 times
        rumble.rumble.switch_mode = rumble.rumble.REPEAT;
        rumble.rumble.num_cycles = 3;
        rumble.rumble.set_pulse_pattern_size(2); 
        rumble.rumble.pulse_pattern[0] = .25;
        rumble.rumble.pulse_pattern[1] = .5;
        
        ros::Duration(3).sleep();
        wiimote_rum_pub.publish(rumble);
        
        say("wiimote connected. Mesh Bot standing by");
        
        change_mode(standby);
        
        wii_dis = false;
        wiimote_init = false;
    }
    
    
    //plus an minus sounds plus and minus ar mixed up with 
    //a and b in the the apis map
    
    //plus
    if(check_togg(state->buttons[MSG_BTN_PLUS], MSG_BTN_PLUS))
    {
        say(params.plus_mesage);
    }
    
    //minus
    if(check_togg(state->buttons[MSG_BTN_MINUS], MSG_BTN_MINUS))
    {
        play(params.minus_sound);
    }
    
    //shut down code on 
    if(state->buttons[MSG_BTN_HOME] && !wii_dis)
    {
        //must be held for 3 seconds
        if(!wii_togg[MSG_BTN_HOME])
        {
            home_press_begin = ros::Time::now();

            wii_togg[MSG_BTN_HOME] = true;
        }
        
        
        if(wii_togg[MSG_BTN_HOME] && state->buttons[MSG_BTN_HOME] && (ros::Time::now() - home_press_begin) > ros::Duration(3))
        {
            stop_robot();
            system("rosnode kill wiimote");
            wii_togg[MSG_BTN_HOME] = false;
            wii_dis = true;
            wiimote_init = true;
            say("wiimote disconnected..  Please press the one and two buttons to reconnect");
            change_mode(standby);
            
        }
    }

    
    //behavior in standby
    if(mode_ == standby)
    {
        //1 button
        if(check_togg(state->buttons[MSG_BTN_1], MSG_BTN_1))
        {
            change_mode(remote_wiimote);
        }
        
        //two button
        if(check_togg(state->buttons[MSG_BTN_2], MSG_BTN_2))
        {
            change_mode(autonomous_mapping);
        }
        
    }
    
    //wiimote behavior in wiimote mode
    if(mode_ == remote_wiimote)
    {
    
        //initalize twist
        if(!classic_connected)
        {
            wii_twist.angular.x = 0;
            wii_twist.angular.y = 0;
            wii_twist.angular.z = 0;
            wii_twist.linear.x = 0;
            wii_twist.linear.y = 0;
            wii_twist.linear.z = 0;
        }
    
        //button 1 moves to standby
        if(check_togg(state->buttons[MSG_BTN_1], MSG_BTN_1))
        {
            change_mode(standby);
        }

        //button 2 moves to autonomous
        if(check_togg(state->buttons[MSG_BTN_2], MSG_BTN_2))
        {
            change_mode(autonomous_mapping);
        }
    
        //setup local variables
        bool nunchuk_conected = false;
        double turbo_linear = 1;
        double turbo_angular = 1;
    
        if( state->nunchuk_joystick_raw[0] != 0 ||
            state->nunchuk_joystick_raw[1] != 0 )
        {
            nunchuk_conected = true;
        }
        
        //nunchuck and wiimote
        if(nunchuk_conected)
        {
            //nunchuk boost handlers
            if(state->nunchuk_buttons[MSG_BTN_Z])
            {
                turbo_angular += params.turbo_angular;
                turbo_linear += params.turbo_linear;
            }

            
            //compute controlls
            if(fabs(state->nunchuk_joystick_zeroed[1]) >= 0.1)
            {
                wii_twist.linear.x  = state->nunchuk_joystick_zeroed[1] * params.base_linear_speed * turbo_linear;
            }
            else
            {
                wii_twist.linear.x = 0;
            }
            
            if(fabs(state->nunchuk_joystick_zeroed[0]) >= 0.1)
            {
                wii_twist.linear.y  = state->nunchuk_joystick_zeroed[0] * params.base_linear_speed * turbo_linear;
            }
            else
            {
                wii_twist.linear.y = 0;
            }
            
            
            //controll for the camera
            //down is positive in twist 
            //the zeroed one jumped to 1000 because the wimote library is broken
            if(state->nunchuk_buttons[MSG_BTN_C])
            {
                wii_twist.angular.z = -(state->nunchuk_acceleration_raw.x - 127)/50 * params.base_rot_speed * turbo_angular;
                wii_twist.angular.y = (state->nunchuk_acceleration_raw.y - 127)/50 * params.base_rot_speed * turbo_angular;
            }
            else if(state->buttons[MSG_BTN_B])
            {
                wii_twist.angular.z = -(state->linear_acceleration_zeroed.x)/10 * params.base_rot_speed * turbo_angular;
                wii_twist.angular.y = (state->linear_acceleration_zeroed.y)/10 * params.base_rot_speed * turbo_angular;
            }
            else
            {
                //buttons are named with the wiimote on the side
                if(state->buttons[MSG_BTN_LEFT])
                {
                    wii_twist.angular.y = -params.base_rot_speed * turbo_linear * params.d_pad_percent/100;
                }
                else if(state->buttons[MSG_BTN_RIGHT])
                {
                    wii_twist.angular.y = params.base_rot_speed * turbo_linear * params.d_pad_percent/100;
                }
                if(state->buttons[MSG_BTN_UP])
                {
                    wii_twist.angular.z = params.base_rot_speed * turbo_angular * params.d_pad_percent/100;
                }
                else if(state->buttons[MSG_BTN_DOWN])
                {
                    wii_twist.angular.z = -params.base_rot_speed * turbo_angular * params.d_pad_percent/100;
                }
            }
            
            
            
        }
        //just the wiimote
        else if (classic_connected == false)
        {
            //there constants for the buttons are wrong
            //a button boost
            if(state->buttons[MSG_BTN_A])
            {
                turbo_angular += params.turbo_angular;
                turbo_linear += params.turbo_linear;
            }
            
            //camera control b and tilt
            if(state->buttons[MSG_BTN_B])
            {
                wii_twist.angular.z = -(state->linear_acceleration_zeroed.x)/10 * params.base_rot_speed * turbo_angular;
                wii_twist.angular.y = (state->linear_acceleration_zeroed.y)/10 * params.base_rot_speed * turbo_angular;
            }
            
            
            //dpad handlers for movement
            //buttons are named with the wiimote on the side
            if(state->buttons[MSG_BTN_LEFT])
            {
                wii_twist.linear.x = params.base_linear_speed * turbo_linear * params.d_pad_percent/100;
            }
            else if(state->buttons[MSG_BTN_RIGHT])
            {
                wii_twist.linear.x = -params.base_linear_speed * turbo_linear * params.d_pad_percent/100;
            }
            if(state->buttons[MSG_BTN_UP])
            {
                wii_twist.linear.y = params.base_linear_speed * turbo_angular * params.d_pad_percent/100;
            }
            else if(state->buttons[MSG_BTN_DOWN])
            {
                wii_twist.linear.y = -params.base_linear_speed * turbo_angular * params.d_pad_percent/100;
            }
          
            
        }
        else
        {
            if(classic_timeout < ros::Time::now())
            {
                //havent received a message from classic in a while
                classic_connected = false;
            }
            //classic controller
        }
        
    }
    
    //wiimote behavior in autonomous mode
    if(mode_==autonomous_mapping)
    {
        //button 2 moves back to standby
        if(check_togg(state->buttons[MSG_BTN_2], MSG_BTN_2))
        {
            change_mode(standby);
        }
        
        //button 1 moves to wiimote mode
        if(check_togg(state->buttons[MSG_BTN_1], MSG_BTN_1))
        {
            change_mode(remote_wiimote);
        }
        
        //@TODO controll of autonomous modes
        
        
    }

}