예제 #1
0
파일: player.c 프로젝트: rsenn/tichu
/* -------------------------------------------------------------------------- *
 * Create a game.                                                             *
 * -------------------------------------------------------------------------- */
struct player *player_new(const char *name, int team, int accepted)
{
  struct player *player;
  
  /* allocate, zero and link game struct */
  player = mem_static_alloc(&player_heap);
  
  memset(player, 0, sizeof(struct player));
  
  /* initialize the struct */
  strlcpy(player->name, name, sizeof(player->name));
  
  player->hash     = strihash(player->name);
  player->refcount = 1;
  player->serial   = player_serial;
  player->team     = team;
  player->accepted = accepted;
  
  dlink_list_zero(&player->cards);
  
  dlink_add_tail(&player_list, &player->node, player);
  
  debug(player_log, "Created player block: %s", player->name);
  
  return player;
}     
예제 #2
0
파일: i18n.c 프로젝트: johanmalm/jgmenu
char *i18n_translate(const char *s)
{
	struct map_entry *entry;
	int hash = 0;

	hash = strihash(s);
	entry = hashmap_get_from_hash(&map, hash, s);
	return entry ? (char *)get_value(entry) : NULL;
}
예제 #3
0
파일: i18n.c 프로젝트: johanmalm/jgmenu
static void hashput(char *id, char *str)
{
	int hash = 0;
	struct map_entry *entry;

	hash = strihash(id);
	entry = alloc_entry(hash, id, strlen(id), str, strlen(str));
	entry = hashmap_put(&map, entry);

	/* If an entry has been replaced, free it */
	xfree(entry);
}
예제 #4
0
파일: class.c 프로젝트: rsenn/tichu
void class_default(struct class *clptr)
{
  dlink_node_zero(&clptr->node);
  
  strcpy(clptr->name, "default");
  clptr->ping_freq = 360;
  clptr->max_players = 1000;
  clptr->players_per_ip = 1;
  clptr->recvq = (1 << 16);
  clptr->sendq = (1 << 16);
  clptr->flood_trigger = 0;
  clptr->flood_interval = 0;
  clptr->throttle_trigger = 0;
  clptr->throttle_interval = 0;
  
  clptr->hash = strihash(clptr->name);
}

/* -------------------------------------------------------------------------- *
 * -------------------------------------------------------------------------- */
struct class *class_add(const char *name,             uint64_t ping_freq,
                        uint32_t    max_players,      uint32_t players_per_ip, 
                        uint32_t    recvq,            uint32_t sendq,
                        uint32_t    flood_trigger,    uint64_t flood_interval,
                        uint32_t    throttle_trigger, uint64_t throttle_interval)
{
  struct class *clptr;
  
  /* allocate, zero and link class struct */
  clptr = mem_static_alloc(&class_heap);
  
예제 #5
0
/*
 * Read stdin line by line and print result of commands to stdout:
 *
 * hash key -> strhash(key) memhash(key) strihash(key) memihash(key)
 * put key value -> NULL / old value
 * get key -> NULL / value
 * remove key -> NULL / old value
 * iterate -> key1 value1\nkey2 value2\n...
 * size -> tablesize numentries
 *
 * perfhashmap method rounds -> test hashmap.[ch] performance
 */
int main(int argc, char *argv[])
{
	char line[1024];
	struct hashmap map;
	int icase;

	/* init hash map */
	icase = argc > 1 && !strcmp("ignorecase", argv[1]);
	hashmap_init(&map, (hashmap_cmp_fn) (icase ? test_entry_cmp_icase
			: test_entry_cmp), 0);

	/* process commands from stdin */
	while (fgets(line, sizeof(line), stdin)) {
		char *cmd, *p1 = NULL, *p2 = NULL;
		int l1 = 0, l2 = 0, hash = 0;
		struct test_entry *entry;

		/* break line into command and up to two parameters */
		cmd = strtok(line, DELIM);
		/* ignore empty lines */
		if (!cmd || *cmd == '#')
			continue;

		p1 = strtok(NULL, DELIM);
		if (p1) {
			l1 = strlen(p1);
			hash = icase ? strihash(p1) : strhash(p1);
			p2 = strtok(NULL, DELIM);
			if (p2)
				l2 = strlen(p2);
		}

		if (!strcmp("hash", cmd) && l1) {

			/* print results of different hash functions */
			printf("%u %u %u %u\n", strhash(p1), memhash(p1, l1),
					strihash(p1), memihash(p1, l1));

		} else if (!strcmp("add", cmd) && l1 && l2) {

			/* create entry with key = p1, value = p2 */
			entry = alloc_test_entry(hash, p1, l1, p2, l2);

			/* add to hashmap */
			hashmap_add(&map, entry);

		} else if (!strcmp("put", cmd) && l1 && l2) {

			/* create entry with key = p1, value = p2 */
			entry = alloc_test_entry(hash, p1, l1, p2, l2);

			/* add / replace entry */
			entry = hashmap_put(&map, entry);

			/* print and free replaced entry, if any */
			puts(entry ? get_value(entry) : "NULL");
			free(entry);

		} else if (!strcmp("get", cmd) && l1) {

			/* lookup entry in hashmap */
			entry = hashmap_get_from_hash(&map, hash, p1);

			/* print result */
			if (!entry)
				puts("NULL");
			while (entry) {
				puts(get_value(entry));
				entry = hashmap_get_next(&map, entry);
			}

		} else if (!strcmp("remove", cmd) && l1) {

			/* setup static key */
			struct hashmap_entry key;
			hashmap_entry_init(&key, hash);

			/* remove entry from hashmap */
			entry = hashmap_remove(&map, &key, p1);

			/* print result and free entry*/
			puts(entry ? get_value(entry) : "NULL");
			free(entry);

		} else if (!strcmp("iterate", cmd)) {

			struct hashmap_iter iter;
			hashmap_iter_init(&map, &iter);
			while ((entry = hashmap_iter_next(&iter)))
				printf("%s %s\n", entry->key, get_value(entry));

		} else if (!strcmp("size", cmd)) {

			/* print table sizes */
			printf("%u %u\n", map.tablesize, map.size);

		} else if (!strcmp("intern", cmd) && l1) {

			/* test that strintern works */
			const char *i1 = strintern(p1);
			const char *i2 = strintern(p1);
			if (strcmp(i1, p1))
				printf("strintern(%s) returns %s\n", p1, i1);
			else if (i1 == p1)
				printf("strintern(%s) returns input pointer\n", p1);
			else if (i1 != i2)
				printf("strintern(%s) != strintern(%s)", i1, i2);
			else
				printf("%s\n", i1);

		} else if (!strcmp("perfhashmap", cmd) && l1 && l2) {

			perf_hashmap(atoi(p1), atoi(p2));

		} else {

			printf("Unknown command %s\n", cmd);

		}
	}

	hashmap_free(&map, 1);
	return 0;
}