bool task_push_dbscan(const char *fullpath, bool directory, retro_task_callback_t cb) { retro_task_t *t = (retro_task_t*)calloc(1, sizeof(*t)); db_handle_t *db = (db_handle_t*)calloc(1, sizeof(db_handle_t)); if (!t || !db) goto error; t->handler = task_database_handler; t->state = db; t->callback = cb; if (directory) db->handle = database_info_dir_init(fullpath, DATABASE_TYPE_ITERATE); else db->handle = database_info_file_init(fullpath, DATABASE_TYPE_ITERATE); if (db->handle) db->handle->status = DATABASE_STATUS_ITERATE_BEGIN; task_queue_ctl(TASK_QUEUE_CTL_PUSH, t); return true; error: if (t) free(t); if (db) free(db); return false; }
static int action_select_default(const char *path, const char *label, unsigned type, size_t idx) { menu_entry_t entry; int ret = 0; enum menu_action action = MENU_ACTION_NOOP; menu_file_list_cbs_t *cbs = NULL; file_list_t *selection_buf = menu_entries_get_selection_buf_ptr(0); menu_entry_get(&entry, 0, idx, NULL, false); cbs = menu_entries_get_actiondata_at_offset(selection_buf, idx); if (!cbs) return -1; switch (menu_setting_get_type(cbs->setting)) { case ST_BOOL: case ST_INT: case ST_UINT: case ST_FLOAT: action = MENU_ACTION_RIGHT; break; case ST_PATH: case ST_DIR: case ST_ACTION: case ST_STRING: case ST_HEX: case ST_BIND: action = MENU_ACTION_OK; break; default: break; } if (action == MENU_ACTION_NOOP) { if (cbs->action_ok) action = MENU_ACTION_OK; else { if (cbs->action_start) action = MENU_ACTION_START; if (cbs->action_right) action = MENU_ACTION_RIGHT; } } if (action != MENU_ACTION_NOOP) ret = menu_entry_action(&entry, idx, action); task_queue_ctl(TASK_QUEUE_CTL_CHECK, NULL); return ret; }
bool rarch_task_push_image_load(const char *fullpath, const char *type, retro_task_callback_t cb, void *user_data) { #if defined(HAVE_RPNG) && defined(HAVE_MENU) nbio_handle_t *nbio = NULL; retro_task_t *t = NULL; uint32_t cb_type_hash = 0; struct nbio_t* handle = NULL; cb_type_hash = djb2_calculate(type); handle = nbio_open(fullpath, NBIO_READ); if (!handle) { RARCH_ERR("[image load] Failed to open '%s': %s.\n", fullpath, strerror(errno)); return false; } nbio = (nbio_handle_t*)calloc(1, sizeof(*nbio)); if (!nbio) return false; nbio->handle = handle; nbio->is_finished = false; nbio->cb = &cb_nbio_default; nbio->status = NBIO_STATUS_TRANSFER; nbio->image.status = NBIO_IMAGE_STATUS_TRANSFER; if (cb_type_hash == CB_MENU_WALLPAPER) nbio->cb = &cb_nbio_image_menu_wallpaper; else if (cb_type_hash == CB_MENU_THUMBNAIL) nbio->cb = &cb_nbio_image_menu_thumbnail; nbio_begin_read(handle); t = (retro_task_t*)calloc(1, sizeof(*t)); if (!t) { free(nbio); return false; } t->state = nbio; t->handler = rarch_task_file_load_handler; t->callback = cb; t->user_data = user_data; task_queue_ctl(TASK_QUEUE_CTL_PUSH, t); #endif return true; }
bool task_check_decompress(const char *source_file) { task_finder_data_t find_data; /* Prepare find parameters */ find_data.func = task_decompress_finder; find_data.userdata = (void *)source_file; /* Return whether decompressing is in progress or not */ return task_queue_ctl(TASK_QUEUE_CTL_FIND, &find_data); }
task_retriever_info_t *http_task_get_transfer_list(void) { task_retriever_data_t retrieve_data; /* Fill retrieve data */ retrieve_data.handler = rarch_task_http_transfer_handler; retrieve_data.element_size = sizeof(http_transfer_info_t); retrieve_data.func = rarch_task_http_retriever; /* Build list of current HTTP transfers and return it */ task_queue_ctl(TASK_QUEUE_CTL_RETRIEVE, &retrieve_data); return retrieve_data.list; }
static void emscripten_mainloop(void) { unsigned sleep_ms = 0; int ret = runloop_iterate(&sleep_ms); if (ret == 1 && sleep_ms > 0) retro_sleep(sleep_ms); task_queue_ctl(TASK_QUEUE_CTL_CHECK, NULL); if (ret != -1) return; main_exit(NULL); exit(0); }
/** * main_entry: * * Main function of RetroArch. * * If HAVE_MAIN is not defined, will contain main loop and will not * be exited from until we exit the program. Otherwise, will * just do initialization. * * Returns: varies per platform. **/ int rarch_main(int argc, char *argv[], void *data) { void *args = (void*)data; #ifndef HAVE_MAIN int ret = 0; #endif rarch_ctl(RARCH_CTL_PREINIT, NULL); frontend_driver_init_first(args); rarch_ctl(RARCH_CTL_INIT, NULL); if (frontend_driver_is_inited()) { content_ctx_info_t info; info.argc = argc; info.argv = argv; info.args = args; info.environ_get = frontend_driver_environment_get_ptr(); if (!task_push_content_load_default( NULL, NULL, &info, CORE_TYPE_PLAIN, CONTENT_MODE_LOAD_FROM_CLI, NULL, NULL)) return 0; } ui_companion_driver_init_first(); #ifndef HAVE_MAIN do { unsigned sleep_ms = 0; ret = runloop_iterate(&sleep_ms); if (ret == 1 && sleep_ms > 0) retro_sleep(sleep_ms); task_queue_ctl(TASK_QUEUE_CTL_CHECK, NULL); }while(ret != -1); main_exit(args); #endif return 0; }
bool task_push_netplay_lan_scan(void) { retro_task_t *task = (retro_task_t*)calloc(1, sizeof(*task)); if (!task) return false; task->type = TASK_TYPE_BLOCKING; task->handler = task_netplay_lan_scan_handler; task->callback = netplay_lan_scan_callback; task->title = strdup(msg_hash_to_str(MSG_NETPLAY_LAN_SCANNING)); task_queue_ctl(TASK_QUEUE_CTL_PUSH, task); return true; }
bool runloop_ctl(enum runloop_ctl_state state, void *data) { switch (state) { case RUNLOOP_CTL_SHADER_DIR_DEINIT: shader_dir_free(&runloop_shader_dir); break; case RUNLOOP_CTL_SHADER_DIR_INIT: return shader_dir_init(&runloop_shader_dir); case RUNLOOP_CTL_SYSTEM_INFO_INIT: core_get_system_info(&runloop_system.info); if (!runloop_system.info.library_name) runloop_system.info.library_name = msg_hash_to_str(MSG_UNKNOWN); if (!runloop_system.info.library_version) runloop_system.info.library_version = "v0"; video_driver_set_title_buf(); strlcpy(runloop_system.valid_extensions, runloop_system.info.valid_extensions ? runloop_system.info.valid_extensions : DEFAULT_EXT, sizeof(runloop_system.valid_extensions)); break; case RUNLOOP_CTL_GET_CORE_OPTION_SIZE: { unsigned *idx = (unsigned*)data; if (!idx) return false; *idx = core_option_manager_size(runloop_core_options); } break; case RUNLOOP_CTL_HAS_CORE_OPTIONS: return runloop_core_options; case RUNLOOP_CTL_CORE_OPTIONS_LIST_GET: { core_option_manager_t **coreopts = (core_option_manager_t**)data; if (!coreopts) return false; *coreopts = runloop_core_options; } break; case RUNLOOP_CTL_SYSTEM_INFO_GET: { rarch_system_info_t **system = (rarch_system_info_t**)data; if (!system) return false; *system = &runloop_system; } break; case RUNLOOP_CTL_SYSTEM_INFO_FREE: /* No longer valid. */ if (runloop_system.subsystem.data) free(runloop_system.subsystem.data); runloop_system.subsystem.data = NULL; runloop_system.subsystem.size = 0; if (runloop_system.ports.data) free(runloop_system.ports.data); runloop_system.ports.data = NULL; runloop_system.ports.size = 0; if (runloop_system.mmaps.descriptors) free((void *)runloop_system.mmaps.descriptors); runloop_system.mmaps.descriptors = NULL; runloop_system.mmaps.num_descriptors = 0; runloop_key_event = NULL; runloop_frontend_key_event = NULL; audio_driver_unset_callback(); memset(&runloop_system, 0, sizeof(rarch_system_info_t)); break; case RUNLOOP_CTL_SET_FRAME_TIME_LAST: runloop_frame_time_last_enable = true; break; case RUNLOOP_CTL_UNSET_FRAME_TIME_LAST: if (!runloop_ctl(RUNLOOP_CTL_IS_FRAME_TIME_LAST, NULL)) return false; runloop_frame_time_last = 0; runloop_frame_time_last_enable = false; break; case RUNLOOP_CTL_SET_OVERRIDES_ACTIVE: runloop_overrides_active = true; break; case RUNLOOP_CTL_UNSET_OVERRIDES_ACTIVE: runloop_overrides_active = false; break; case RUNLOOP_CTL_IS_OVERRIDES_ACTIVE: return runloop_overrides_active; case RUNLOOP_CTL_SET_GAME_OPTIONS_ACTIVE: runloop_game_options_active = true; break; case RUNLOOP_CTL_UNSET_GAME_OPTIONS_ACTIVE: runloop_game_options_active = false; break; case RUNLOOP_CTL_IS_GAME_OPTIONS_ACTIVE: return runloop_game_options_active; case RUNLOOP_CTL_IS_FRAME_TIME_LAST: return runloop_frame_time_last_enable; case RUNLOOP_CTL_SET_FRAME_LIMIT: runloop_set_frame_limit = true; break; case RUNLOOP_CTL_UNSET_FRAME_LIMIT: runloop_set_frame_limit = false; break; case RUNLOOP_CTL_SHOULD_SET_FRAME_LIMIT: return runloop_set_frame_limit; case RUNLOOP_CTL_GET_PERFCNT: { bool **perfcnt = (bool**)data; if (!perfcnt) return false; *perfcnt = &runloop_perfcnt_enable; } break; case RUNLOOP_CTL_SET_PERFCNT_ENABLE: runloop_perfcnt_enable = true; break; case RUNLOOP_CTL_UNSET_PERFCNT_ENABLE: runloop_perfcnt_enable = false; break; case RUNLOOP_CTL_IS_PERFCNT_ENABLE: return runloop_perfcnt_enable; case RUNLOOP_CTL_SET_NONBLOCK_FORCED: runloop_force_nonblock = true; break; case RUNLOOP_CTL_UNSET_NONBLOCK_FORCED: runloop_force_nonblock = false; break; case RUNLOOP_CTL_IS_NONBLOCK_FORCED: return runloop_force_nonblock; case RUNLOOP_CTL_SET_FRAME_TIME: { const struct retro_frame_time_callback *info = (const struct retro_frame_time_callback*)data; #ifdef HAVE_NETPLAY global_t *global = global_get_ptr(); /* retro_run() will be called in very strange and * mysterious ways, have to disable it. */ if (global->netplay.enable) return false; #endif runloop_frame_time = *info; } break; case RUNLOOP_CTL_GET_WINDOWED_SCALE: { unsigned **scale = (unsigned**)data; if (!scale) return false; *scale = (unsigned*)&runloop_pending_windowed_scale; } break; case RUNLOOP_CTL_SET_WINDOWED_SCALE: { unsigned *idx = (unsigned*)data; if (!idx) return false; runloop_pending_windowed_scale = *idx; } break; case RUNLOOP_CTL_SET_LIBRETRO_PATH: { const char *fullpath = (const char*)data; if (!fullpath) return false; config_set_active_core_path(fullpath); } break; case RUNLOOP_CTL_CLEAR_CONTENT_PATH: *runloop_fullpath = '\0'; break; case RUNLOOP_CTL_GET_CONTENT_PATH: { char **fullpath = (char**)data; if (!fullpath) return false; *fullpath = (char*)runloop_fullpath; } break; case RUNLOOP_CTL_SET_CONTENT_PATH: { const char *fullpath = (const char*)data; if (!fullpath) return false; strlcpy(runloop_fullpath, fullpath, sizeof(runloop_fullpath)); } break; case RUNLOOP_CTL_CLEAR_DEFAULT_SHADER_PRESET: *runloop_default_shader_preset = '\0'; break; case RUNLOOP_CTL_GET_DEFAULT_SHADER_PRESET: { char **preset = (char**)data; if (!preset) return false; *preset = (char*)runloop_default_shader_preset; } break; case RUNLOOP_CTL_SET_DEFAULT_SHADER_PRESET: { const char *preset = (const char*)data; if (!preset) return false; strlcpy(runloop_default_shader_preset, preset, sizeof(runloop_default_shader_preset)); } break; case RUNLOOP_CTL_FRAME_TIME_FREE: memset(&runloop_frame_time, 0, sizeof(struct retro_frame_time_callback)); runloop_frame_time_last = 0; runloop_max_frames = 0; break; case RUNLOOP_CTL_STATE_FREE: runloop_perfcnt_enable = false; runloop_idle = false; runloop_paused = false; runloop_slowmotion = false; runloop_frame_time_last_enable = false; runloop_set_frame_limit = false; runloop_overrides_active = false; runloop_ctl(RUNLOOP_CTL_FRAME_TIME_FREE, NULL); break; case RUNLOOP_CTL_GLOBAL_FREE: { global_t *global = NULL; command_event(CMD_EVENT_TEMPORARY_CONTENT_DEINIT, NULL); command_event(CMD_EVENT_SUBSYSTEM_FULLPATHS_DEINIT, NULL); command_event(CMD_EVENT_RECORD_DEINIT, NULL); command_event(CMD_EVENT_LOG_FILE_DEINIT, NULL); rarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL); runloop_ctl(RUNLOOP_CTL_CLEAR_CONTENT_PATH, NULL); runloop_overrides_active = false; core_unset_input_descriptors(); global = global_get_ptr(); memset(global, 0, sizeof(struct global)); config_free_state(); } break; case RUNLOOP_CTL_CLEAR_STATE: driver_ctl(RARCH_DRIVER_CTL_DEINIT, NULL); runloop_ctl(RUNLOOP_CTL_STATE_FREE, NULL); runloop_ctl(RUNLOOP_CTL_GLOBAL_FREE, NULL); break; case RUNLOOP_CTL_SET_MAX_FRAMES: { unsigned *ptr = (unsigned*)data; if (!ptr) return false; runloop_max_frames = *ptr; } break; case RUNLOOP_CTL_IS_IDLE: return runloop_idle; case RUNLOOP_CTL_SET_IDLE: { bool *ptr = (bool*)data; if (!ptr) return false; runloop_idle = *ptr; } break; case RUNLOOP_CTL_IS_SLOWMOTION: return runloop_slowmotion; case RUNLOOP_CTL_SET_SLOWMOTION: { bool *ptr = (bool*)data; if (!ptr) return false; runloop_slowmotion = *ptr; } break; case RUNLOOP_CTL_SET_PAUSED: { bool *ptr = (bool*)data; if (!ptr) return false; runloop_paused = *ptr; } break; case RUNLOOP_CTL_IS_PAUSED: return runloop_paused; case RUNLOOP_CTL_MSG_QUEUE_PULL: runloop_msg_queue_lock(); { const char **ret = (const char**)data; if (!ret) return false; *ret = msg_queue_pull(runloop_msg_queue); } runloop_msg_queue_unlock(); break; case RUNLOOP_CTL_MSG_QUEUE_FREE: #ifdef HAVE_THREADS slock_free(_runloop_msg_queue_lock); _runloop_msg_queue_lock = NULL; #endif break; case RUNLOOP_CTL_MSG_QUEUE_CLEAR: msg_queue_clear(runloop_msg_queue); break; case RUNLOOP_CTL_MSG_QUEUE_DEINIT: if (!runloop_msg_queue) return true; runloop_msg_queue_lock(); msg_queue_free(runloop_msg_queue); runloop_msg_queue_unlock(); runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_FREE, NULL); runloop_msg_queue = NULL; break; case RUNLOOP_CTL_MSG_QUEUE_INIT: runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_DEINIT, NULL); runloop_msg_queue = msg_queue_new(8); retro_assert(runloop_msg_queue); #ifdef HAVE_THREADS _runloop_msg_queue_lock = slock_new(); retro_assert(_runloop_msg_queue_lock); #endif break; case RUNLOOP_CTL_TASK_INIT: { #ifdef HAVE_THREADS settings_t *settings = config_get_ptr(); bool threaded_enable = settings->threaded_data_runloop_enable; #else bool threaded_enable = false; #endif task_queue_ctl(TASK_QUEUE_CTL_DEINIT, NULL); task_queue_ctl(TASK_QUEUE_CTL_INIT, &threaded_enable); } break; case RUNLOOP_CTL_SET_CORE_SHUTDOWN: runloop_core_shutdown_initiated = true; break; case RUNLOOP_CTL_UNSET_CORE_SHUTDOWN: runloop_core_shutdown_initiated = false; break; case RUNLOOP_CTL_IS_CORE_SHUTDOWN: return runloop_core_shutdown_initiated; case RUNLOOP_CTL_SET_SHUTDOWN: runloop_shutdown_initiated = true; break; case RUNLOOP_CTL_UNSET_SHUTDOWN: runloop_shutdown_initiated = false; break; case RUNLOOP_CTL_IS_SHUTDOWN: return runloop_shutdown_initiated; case RUNLOOP_CTL_SET_EXEC: runloop_exec = true; break; case RUNLOOP_CTL_UNSET_EXEC: runloop_exec = false; break; case RUNLOOP_CTL_IS_EXEC: return runloop_exec; case RUNLOOP_CTL_DATA_DEINIT: task_queue_ctl(TASK_QUEUE_CTL_DEINIT, NULL); break; case RUNLOOP_CTL_IS_CORE_OPTION_UPDATED: if (!runloop_core_options) return false; return core_option_manager_updated(runloop_core_options); case RUNLOOP_CTL_CORE_OPTION_PREV: { unsigned *idx = (unsigned*)data; if (!idx) return false; core_option_manager_prev(runloop_core_options, *idx); if (ui_companion_is_on_foreground()) ui_companion_driver_notify_refresh(); } break; case RUNLOOP_CTL_CORE_OPTION_NEXT: { unsigned *idx = (unsigned*)data; if (!idx) return false; core_option_manager_next(runloop_core_options, *idx); if (ui_companion_is_on_foreground()) ui_companion_driver_notify_refresh(); } break; case RUNLOOP_CTL_CORE_OPTIONS_GET: { struct retro_variable *var = (struct retro_variable*)data; if (!runloop_core_options || !var) return false; RARCH_LOG("Environ GET_VARIABLE %s:\n", var->key); core_option_manager_get(runloop_core_options, var); RARCH_LOG("\t%s\n", var->value ? var->value : msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE)); } break; case RUNLOOP_CTL_CORE_OPTIONS_INIT: { char *game_options_path = NULL; bool ret = false; char buf[PATH_MAX_LENGTH] = {0}; global_t *global = global_get_ptr(); settings_t *settings = config_get_ptr(); const char *options_path = settings->path.core_options; const struct retro_variable *vars = (const struct retro_variable*)data; if (string_is_empty(options_path) && !string_is_empty(global->path.config)) { fill_pathname_resolve_relative(buf, global->path.config, file_path_str(FILE_PATH_CORE_OPTIONS_CONFIG), sizeof(buf)); options_path = buf; } if (settings->game_specific_options) ret = rarch_game_specific_options(&game_options_path); if(ret) { runloop_ctl(RUNLOOP_CTL_SET_GAME_OPTIONS_ACTIVE, NULL); runloop_core_options = core_option_manager_new(game_options_path, vars); free(game_options_path); } else { runloop_ctl(RUNLOOP_CTL_UNSET_GAME_OPTIONS_ACTIVE, NULL); runloop_core_options = core_option_manager_new(options_path, vars); } } break; case RUNLOOP_CTL_CORE_OPTIONS_FREE: if (runloop_core_options) core_option_manager_free(runloop_core_options); runloop_core_options = NULL; break; case RUNLOOP_CTL_CORE_OPTIONS_DEINIT: { global_t *global = global_get_ptr(); if (!runloop_core_options) return false; /* check if game options file was just created and flush to that file instead */ if(global && !string_is_empty(global->path.core_options_path)) { core_option_manager_flush_game_specific(runloop_core_options, global->path.core_options_path); global->path.core_options_path[0] = '\0'; } else core_option_manager_flush(runloop_core_options); if (runloop_ctl(RUNLOOP_CTL_IS_GAME_OPTIONS_ACTIVE, NULL)) runloop_ctl(RUNLOOP_CTL_UNSET_GAME_OPTIONS_ACTIVE, NULL); runloop_ctl(RUNLOOP_CTL_CORE_OPTIONS_FREE, NULL); } break; case RUNLOOP_CTL_KEY_EVENT_GET: { retro_keyboard_event_t **key_event = (retro_keyboard_event_t**)data; if (!key_event) return false; *key_event = &runloop_key_event; } break; case RUNLOOP_CTL_FRONTEND_KEY_EVENT_GET: { retro_keyboard_event_t **key_event = (retro_keyboard_event_t**)data; if (!key_event) return false; *key_event = &runloop_frontend_key_event; } break; case RUNLOOP_CTL_HTTPSERVER_INIT: #if defined(HAVE_HTTPSERVER) && defined(HAVE_ZLIB) httpserver_init(8888); #endif break; case RUNLOOP_CTL_HTTPSERVER_DESTROY: #if defined(HAVE_HTTPSERVER) && defined(HAVE_ZLIB) httpserver_destroy(); #endif break; case RUNLOOP_CTL_NONE: default: break; } return true; }
int main(int argc, char **argv) { #else int __entry_menu(int argc, char **argv) { InitFunctionPointers(); #endif #if 1 setup_os_exceptions(); #else InstallExceptionHandler(); #endif socket_lib_init(); #if defined(PC_DEVELOPMENT_IP_ADDRESS) && defined(PC_DEVELOPMENT_TCP_PORT) log_init(PC_DEVELOPMENT_IP_ADDRESS, PC_DEVELOPMENT_TCP_PORT); #endif devoptab_list[STD_OUT] = &dotab_stdout; devoptab_list[STD_ERR] = &dotab_stdout; memoryInitialize(); mount_sd_fat("sd"); VPADInit(); verbosity_enable(); DEBUG_VAR(argc); DEBUG_STR(argv[0]); DEBUG_STR(argv[1]); #if 0 int argc_ = 2; // char* argv_[] = {WIIU_SD_PATH "retroarch/retroarch.elf", WIIU_SD_PATH "rom.nes", NULL}; char* argv_[] = {WIIU_SD_PATH "retroarch/retroarch.elf", WIIU_SD_PATH "rom.sfc", NULL}; rarch_main(argc_, argv_, NULL); #else rarch_main(argc, argv, NULL); #endif // int frames = 0; do { unsigned sleep_ms = 0; int ret = runloop_iterate(&sleep_ms); if (ret == 1 && sleep_ms > 0) retro_sleep(sleep_ms); task_queue_ctl(TASK_QUEUE_CTL_WAIT, NULL); if (ret == -1) break; }while(1); // }while(frames++ < 300); main_exit(NULL); unmount_sd_fat("sd"); memoryRelease(); fflush(stdout); fflush(stderr); #if defined(PC_DEVELOPMENT_IP_ADDRESS) && defined(PC_DEVELOPMENT_TCP_PORT) log_deinit(); #endif return 0; }
int main(int argc, char **argv) { #if 1 setup_os_exceptions(); #else InstallExceptionHandler(); #endif ProcUIInit(&SaveCallback); socket_lib_init(); #if defined(PC_DEVELOPMENT_IP_ADDRESS) && defined(PC_DEVELOPMENT_TCP_PORT) log_init(PC_DEVELOPMENT_IP_ADDRESS, PC_DEVELOPMENT_TCP_PORT); devoptab_list[STD_OUT] = &dotab_stdout; devoptab_list[STD_ERR] = &dotab_stdout; #endif #ifndef IS_SALAMANDER VPADInit(); WPADEnableURCC(true); WPADEnableWiiRemote(true); KPADInit(); #endif verbosity_enable(); printf("starting\n"); fflush(stdout); DEBUG_VAR(ARGV_PTR); if(ARGV_PTR && ((u32)ARGV_PTR < 0x01000000)) { struct { u32 magic; u32 argc; char * argv[3]; }*param = ARGV_PTR; if(param->magic == ARGV_MAGIC) { argc = param->argc; argv = param->argv; } ARGV_PTR = NULL; } DEBUG_VAR(argc); DEBUG_STR(argv[0]); DEBUG_STR(argv[1]); fflush(stdout); #ifdef IS_SALAMANDER int salamander_main(int, char **); salamander_main(argc, argv); #else #if 1 #if 0 int argc_ = 2; // char* argv_[] = {WIIU_SD_PATH "retroarch/retroarch.elf", WIIU_SD_PATH "rom.nes", NULL}; char *argv_[] = {WIIU_SD_PATH "retroarch/retroarch.elf", WIIU_SD_PATH "rom.sfc", NULL}; rarch_main(argc_, argv_, NULL); #else rarch_main(argc, argv, NULL); #endif do { unsigned sleep_ms = 0; int ret = runloop_iterate(&sleep_ms); if (ret == 1 && sleep_ms > 0) retro_sleep(sleep_ms); task_queue_ctl(TASK_QUEUE_CTL_WAIT, NULL); if (ret == -1) break; } while (1); main_exit(NULL); #endif #endif fflush(stdout); fflush(stderr); ProcUIShutdown(); #if defined(PC_DEVELOPMENT_IP_ADDRESS) && defined(PC_DEVELOPMENT_TCP_PORT) log_deinit(); #endif /* returning non 0 here can prevent loading a different rpx/elf in the HBL environment */ return 0; }
bool runloop_ctl(enum runloop_ctl_state state, void *data) { static rarch_dir_list_t runloop_shader_dir; static char runloop_fullpath[PATH_MAX_LENGTH]; static rarch_system_info_t runloop_system; static unsigned runloop_pending_windowed_scale; static retro_keyboard_event_t runloop_key_event = NULL; static retro_keyboard_event_t runloop_frontend_key_event = NULL; static unsigned runloop_max_frames = false; static bool runloop_frame_time_last = false; static bool runloop_set_frame_limit = false; static bool runloop_paused = false; static bool runloop_idle = false; static bool runloop_exec = false; static bool runloop_slowmotion = false; static bool runloop_shutdown_initiated = false; static bool runloop_core_shutdown_initiated = false; static bool runloop_perfcnt_enable = false; static bool runloop_overrides_active = false; static bool runloop_game_options_active = false; #ifdef HAVE_THREADS static slock_t *runloop_msg_queue_lock = NULL; #endif static msg_queue_t *runloop_msg_queue = NULL; settings_t *settings = config_get_ptr(); switch (state) { case RUNLOOP_CTL_DATA_ITERATE: task_queue_ctl(TASK_QUEUE_CTL_CHECK, NULL); break; case RUNLOOP_CTL_SHADER_DIR_DEINIT: shader_dir_free(&runloop_shader_dir); break; case RUNLOOP_CTL_SHADER_DIR_INIT: return shader_dir_init(&runloop_shader_dir); case RUNLOOP_CTL_SYSTEM_INFO_INIT: core_ctl(CORE_CTL_RETRO_GET_SYSTEM_INFO, &runloop_system.info); if (!runloop_system.info.library_name) runloop_system.info.library_name = msg_hash_to_str(MSG_UNKNOWN); if (!runloop_system.info.library_version) runloop_system.info.library_version = "v0"; strlcpy(runloop_system.title_buf, msg_hash_to_str(MSG_PROGRAM), sizeof(runloop_system.title_buf)); strlcat(runloop_system.title_buf, " ", sizeof(runloop_system.title_buf)); strlcat(runloop_system.title_buf, runloop_system.info.library_name, sizeof(runloop_system.title_buf)); strlcat(runloop_system.title_buf, " ", sizeof(runloop_system.title_buf)); strlcat(runloop_system.title_buf, runloop_system.info.library_version, sizeof(runloop_system.title_buf)); strlcpy(runloop_system.valid_extensions, runloop_system.info.valid_extensions ? runloop_system.info.valid_extensions : DEFAULT_EXT, sizeof(runloop_system.valid_extensions)); runloop_system.block_extract = runloop_system.info.block_extract; break; case RUNLOOP_CTL_GET_CORE_OPTION_SIZE: { unsigned *idx = (unsigned*)data; if (!idx) return false; *idx = core_option_size(runloop_system.core_options); } break; case RUNLOOP_CTL_HAS_CORE_OPTIONS: return runloop_system.core_options; case RUNLOOP_CTL_SYSTEM_INFO_GET: { rarch_system_info_t **system = (rarch_system_info_t**)data; if (!system) return false; *system = &runloop_system; } break; case RUNLOOP_CTL_SYSTEM_INFO_FREE: if (runloop_system.core_options) { core_option_flush(runloop_system.core_options); core_option_free(runloop_system.core_options); } runloop_system.core_options = NULL; /* No longer valid. */ if (runloop_system.special) free(runloop_system.special); runloop_system.special = NULL; if (runloop_system.ports) free(runloop_system.ports); runloop_system.ports = NULL; runloop_key_event = NULL; runloop_frontend_key_event = NULL; audio_driver_unset_callback(); memset(&runloop_system, 0, sizeof(rarch_system_info_t)); break; case RUNLOOP_CTL_IS_FRAME_COUNT_END: { uint64_t *frame_count = NULL; video_driver_ctl(RARCH_DISPLAY_CTL_GET_FRAME_COUNT, &frame_count); return runloop_max_frames && (*frame_count >= runloop_max_frames); } case RUNLOOP_CTL_SET_FRAME_TIME_LAST: runloop_frame_time_last = true; break; case RUNLOOP_CTL_UNSET_FRAME_TIME_LAST: runloop_frame_time_last = false; break; case RUNLOOP_CTL_SET_OVERRIDES_ACTIVE: runloop_overrides_active = true; break; case RUNLOOP_CTL_UNSET_OVERRIDES_ACTIVE: runloop_overrides_active = false; break; case RUNLOOP_CTL_IS_OVERRIDES_ACTIVE: return runloop_overrides_active; case RUNLOOP_CTL_SET_GAME_OPTIONS_ACTIVE: runloop_game_options_active = true; break; case RUNLOOP_CTL_UNSET_GAME_OPTIONS_ACTIVE: runloop_game_options_active = false; break; case RUNLOOP_CTL_IS_GAME_OPTIONS_ACTIVE: return runloop_game_options_active; case RUNLOOP_CTL_IS_FRAME_TIME_LAST: return runloop_frame_time_last; case RUNLOOP_CTL_SET_FRAME_LIMIT: runloop_set_frame_limit = true; break; case RUNLOOP_CTL_UNSET_FRAME_LIMIT: runloop_set_frame_limit = false; break; case RUNLOOP_CTL_SHOULD_SET_FRAME_LIMIT: return runloop_set_frame_limit; case RUNLOOP_CTL_GET_PERFCNT: { bool **perfcnt = (bool**)data; if (!perfcnt) return false; *perfcnt = &runloop_perfcnt_enable; } break; case RUNLOOP_CTL_SET_PERFCNT_ENABLE: runloop_perfcnt_enable = true; break; case RUNLOOP_CTL_UNSET_PERFCNT_ENABLE: runloop_perfcnt_enable = false; break; case RUNLOOP_CTL_IS_PERFCNT_ENABLE: return runloop_perfcnt_enable; case RUNLOOP_CTL_GET_WINDOWED_SCALE: { unsigned **scale = (unsigned**)data; if (!scale) return false; *scale = (unsigned*)&runloop_pending_windowed_scale; } break; case RUNLOOP_CTL_SET_WINDOWED_SCALE: { unsigned *idx = (unsigned*)data; if (!idx) return false; runloop_pending_windowed_scale = *idx; } break; case RUNLOOP_CTL_SET_LIBRETRO_PATH: { const char *fullpath = (const char*)data; if (!fullpath) return false; strlcpy(settings->libretro, fullpath, sizeof(settings->libretro)); } break; case RUNLOOP_CTL_CLEAR_CONTENT_PATH: *runloop_fullpath = '\0'; break; case RUNLOOP_CTL_GET_CONTENT_PATH: { char **fullpath = (char**)data; if (!fullpath) return false; *fullpath = (char*)runloop_fullpath; } break; case RUNLOOP_CTL_SET_CONTENT_PATH: { const char *fullpath = (const char*)data; if (!fullpath) return false; strlcpy(runloop_fullpath, fullpath, sizeof(runloop_fullpath)); } break; case RUNLOOP_CTL_CHECK_FOCUS: if (settings->pause_nonactive) return video_driver_ctl(RARCH_DISPLAY_CTL_IS_FOCUSED, NULL); break; case RUNLOOP_CTL_CHECK_IDLE_STATE: { event_cmd_state_t *cmd = (event_cmd_state_t*)data; bool focused = runloop_ctl(RUNLOOP_CTL_CHECK_FOCUS, NULL); check_pause(settings, focused, runloop_cmd_triggered(cmd, RARCH_PAUSE_TOGGLE), runloop_cmd_triggered(cmd, RARCH_FRAMEADVANCE)); if (!runloop_ctl(RUNLOOP_CTL_CHECK_PAUSE_STATE, cmd) || !focused) return false; } break; case RUNLOOP_CTL_CHECK_STATE: { bool tmp = false; event_cmd_state_t *cmd = (event_cmd_state_t*)data; if (!cmd || runloop_idle) return false; if (runloop_cmd_triggered(cmd, RARCH_SCREENSHOT)) event_cmd_ctl(EVENT_CMD_TAKE_SCREENSHOT, NULL); if (runloop_cmd_triggered(cmd, RARCH_MUTE)) event_cmd_ctl(EVENT_CMD_AUDIO_MUTE_TOGGLE, NULL); if (runloop_cmd_triggered(cmd, RARCH_OSK)) { if (input_driver_ctl( RARCH_INPUT_CTL_IS_KEYBOARD_LINEFEED_ENABLED, NULL)) input_driver_ctl( RARCH_INPUT_CTL_UNSET_KEYBOARD_LINEFEED_ENABLED, NULL); else input_driver_ctl( RARCH_INPUT_CTL_SET_KEYBOARD_LINEFEED_ENABLED, NULL); } if (runloop_cmd_press(cmd, RARCH_VOLUME_UP)) event_cmd_ctl(EVENT_CMD_VOLUME_UP, NULL); else if (runloop_cmd_press(cmd, RARCH_VOLUME_DOWN)) event_cmd_ctl(EVENT_CMD_VOLUME_DOWN, NULL); #ifdef HAVE_NETPLAY tmp = runloop_cmd_triggered(cmd, RARCH_NETPLAY_FLIP); netplay_driver_ctl(RARCH_NETPLAY_CTL_FLIP_PLAYERS, &tmp); tmp = runloop_cmd_triggered(cmd, RARCH_FULLSCREEN_TOGGLE_KEY); netplay_driver_ctl(RARCH_NETPLAY_CTL_FULLSCREEN_TOGGLE, &tmp); #endif if (!runloop_ctl(RUNLOOP_CTL_CHECK_IDLE_STATE, data)) return false; check_fast_forward_button( runloop_cmd_triggered(cmd, RARCH_FAST_FORWARD_KEY), runloop_cmd_press (cmd, RARCH_FAST_FORWARD_HOLD_KEY), runloop_cmd_pressed (cmd, RARCH_FAST_FORWARD_HOLD_KEY)); check_stateslots(settings, runloop_cmd_triggered(cmd, RARCH_STATE_SLOT_PLUS), runloop_cmd_triggered(cmd, RARCH_STATE_SLOT_MINUS) ); if (runloop_cmd_triggered(cmd, RARCH_SAVE_STATE_KEY)) event_cmd_ctl(EVENT_CMD_SAVE_STATE, NULL); else if (runloop_cmd_triggered(cmd, RARCH_LOAD_STATE_KEY)) event_cmd_ctl(EVENT_CMD_LOAD_STATE, NULL); state_manager_check_rewind(runloop_cmd_press(cmd, RARCH_REWIND)); tmp = runloop_cmd_press(cmd, RARCH_SLOWMOTION); runloop_ctl(RUNLOOP_CTL_CHECK_SLOWMOTION, &tmp); if (runloop_cmd_triggered(cmd, RARCH_MOVIE_RECORD_TOGGLE)) runloop_ctl(RUNLOOP_CTL_CHECK_MOVIE, NULL); check_shader_dir(&runloop_shader_dir, runloop_cmd_triggered(cmd, RARCH_SHADER_NEXT), runloop_cmd_triggered(cmd, RARCH_SHADER_PREV)); if (runloop_cmd_triggered(cmd, RARCH_DISK_EJECT_TOGGLE)) event_cmd_ctl(EVENT_CMD_DISK_EJECT_TOGGLE, NULL); else if (runloop_cmd_triggered(cmd, RARCH_DISK_NEXT)) event_cmd_ctl(EVENT_CMD_DISK_NEXT, NULL); else if (runloop_cmd_triggered(cmd, RARCH_DISK_PREV)) event_cmd_ctl(EVENT_CMD_DISK_PREV, NULL); if (runloop_cmd_triggered(cmd, RARCH_RESET)) event_cmd_ctl(EVENT_CMD_RESET, NULL); cheat_manager_state_checks( runloop_cmd_triggered(cmd, RARCH_CHEAT_INDEX_PLUS), runloop_cmd_triggered(cmd, RARCH_CHEAT_INDEX_MINUS), runloop_cmd_triggered(cmd, RARCH_CHEAT_TOGGLE)); } break; case RUNLOOP_CTL_CHECK_PAUSE_STATE: { bool check_is_oneshot; event_cmd_state_t *cmd = (event_cmd_state_t*)data; if (!cmd) return false; check_is_oneshot = runloop_cmd_triggered(cmd, RARCH_FRAMEADVANCE) || runloop_cmd_press(cmd, RARCH_REWIND); if (!runloop_paused) return true; if (runloop_cmd_triggered(cmd, RARCH_FULLSCREEN_TOGGLE_KEY)) { event_cmd_ctl(EVENT_CMD_FULLSCREEN_TOGGLE, NULL); video_driver_ctl(RARCH_DISPLAY_CTL_CACHED_FRAME_RENDER, NULL); } if (!check_is_oneshot) return false; } break; case RUNLOOP_CTL_CHECK_SLOWMOTION: { bool *ptr = (bool*)data; if (!ptr) return false; runloop_slowmotion = *ptr; if (!runloop_slowmotion) return false; if (settings->video.black_frame_insertion) video_driver_ctl(RARCH_DISPLAY_CTL_CACHED_FRAME_RENDER, NULL); if (state_manager_frame_is_reversed()) runloop_msg_queue_push(msg_hash_to_str(MSG_SLOW_MOTION_REWIND), 0, 30, true); else runloop_msg_queue_push(msg_hash_to_str(MSG_SLOW_MOTION), 0, 30, true); } break; case RUNLOOP_CTL_CHECK_MOVIE: if (bsv_movie_ctl(BSV_MOVIE_CTL_PLAYBACK_ON, NULL)) return runloop_ctl(RUNLOOP_CTL_CHECK_MOVIE_PLAYBACK, NULL); if (!bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL)) return runloop_ctl(RUNLOOP_CTL_CHECK_MOVIE_INIT, NULL); return runloop_ctl(RUNLOOP_CTL_CHECK_MOVIE_RECORD, NULL); case RUNLOOP_CTL_CHECK_MOVIE_RECORD: if (!bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL)) return false; runloop_msg_queue_push( msg_hash_to_str(MSG_MOVIE_RECORD_STOPPED), 2, 180, true); RARCH_LOG("%s\n", msg_hash_to_str(MSG_MOVIE_RECORD_STOPPED)); event_cmd_ctl(EVENT_CMD_BSV_MOVIE_DEINIT, NULL); break; case RUNLOOP_CTL_CHECK_MOVIE_INIT: if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL)) return false; { char msg[128]; char path[PATH_MAX_LENGTH]; settings->rewind_granularity = 1; if (settings->state_slot > 0) snprintf(path, sizeof(path), "%s%d", bsv_movie_get_path(), settings->state_slot); else strlcpy(path, bsv_movie_get_path(), sizeof(path)); strlcat(path, ".bsv", sizeof(path)); snprintf(msg, sizeof(msg), "%s \"%s\".", msg_hash_to_str(MSG_STARTING_MOVIE_RECORD_TO), path); bsv_movie_init_handle(path, RARCH_MOVIE_RECORD); if (!bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL)) return false; else if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL)) { runloop_msg_queue_push(msg, 1, 180, true); RARCH_LOG("%s \"%s\".\n", msg_hash_to_str(MSG_STARTING_MOVIE_RECORD_TO), path); } else { runloop_msg_queue_push( msg_hash_to_str(MSG_FAILED_TO_START_MOVIE_RECORD), 1, 180, true); RARCH_ERR("%s\n", msg_hash_to_str(MSG_FAILED_TO_START_MOVIE_RECORD)); } } break; case RUNLOOP_CTL_CHECK_MOVIE_PLAYBACK: if (!bsv_movie_ctl(BSV_MOVIE_CTL_END, NULL)) return false; runloop_msg_queue_push( msg_hash_to_str(MSG_MOVIE_PLAYBACK_ENDED), 1, 180, false); RARCH_LOG("%s\n", msg_hash_to_str(MSG_MOVIE_PLAYBACK_ENDED)); event_cmd_ctl(EVENT_CMD_BSV_MOVIE_DEINIT, NULL); bsv_movie_ctl(BSV_MOVIE_CTL_UNSET_END, NULL); bsv_movie_ctl(BSV_MOVIE_CTL_UNSET_PLAYBACK, NULL); break; case RUNLOOP_CTL_STATE_FREE: runloop_perfcnt_enable = false; runloop_idle = false; runloop_paused = false; runloop_slowmotion = false; runloop_frame_time_last = false; runloop_set_frame_limit = false; runloop_overrides_active = false; runloop_max_frames = 0; break; case RUNLOOP_CTL_GLOBAL_FREE: { global_t *global = NULL; event_cmd_ctl(EVENT_CMD_TEMPORARY_CONTENT_DEINIT, NULL); event_cmd_ctl(EVENT_CMD_SUBSYSTEM_FULLPATHS_DEINIT, NULL); event_cmd_ctl(EVENT_CMD_RECORD_DEINIT, NULL); event_cmd_ctl(EVENT_CMD_LOG_FILE_DEINIT, NULL); rarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL); runloop_ctl(RUNLOOP_CTL_CLEAR_CONTENT_PATH, NULL); runloop_overrides_active = false; global = global_get_ptr(); memset(global, 0, sizeof(struct global)); } break; case RUNLOOP_CTL_CLEAR_STATE: driver_ctl(RARCH_DRIVER_CTL_DEINIT, NULL); runloop_ctl(RUNLOOP_CTL_STATE_FREE, NULL); runloop_ctl(RUNLOOP_CTL_GLOBAL_FREE, NULL); break; case RUNLOOP_CTL_SET_MAX_FRAMES: { unsigned *ptr = (unsigned*)data; if (!ptr) return false; runloop_max_frames = *ptr; } break; case RUNLOOP_CTL_IS_IDLE: return runloop_idle; case RUNLOOP_CTL_SET_IDLE: { bool *ptr = (bool*)data; if (!ptr) return false; runloop_idle = *ptr; } break; case RUNLOOP_CTL_IS_SLOWMOTION: { bool *ptr = (bool*)data; if (!ptr) return false; *ptr = runloop_slowmotion; } break; case RUNLOOP_CTL_SET_SLOWMOTION: { bool *ptr = (bool*)data; if (!ptr) return false; runloop_slowmotion = *ptr; } break; case RUNLOOP_CTL_SET_PAUSED: { bool *ptr = (bool*)data; if (!ptr) return false; runloop_paused = *ptr; } break; case RUNLOOP_CTL_IS_PAUSED: return runloop_paused; case RUNLOOP_CTL_MSG_QUEUE_PUSH: { runloop_ctx_msg_info_t *msg_info = (runloop_ctx_msg_info_t*)data; if (!msg_info || !runloop_msg_queue) return false; msg_queue_push(runloop_msg_queue, msg_info->msg, msg_info->prio, msg_info->duration); if (ui_companion_is_on_foreground()) { const ui_companion_driver_t *ui = ui_companion_get_ptr(); if (ui->msg_queue_push) ui->msg_queue_push(msg_info->msg, msg_info->prio, msg_info->duration, msg_info->flush); } } break; case RUNLOOP_CTL_MSG_QUEUE_PULL: { const char **ret = (const char**)data; if (!ret) return false; *ret = msg_queue_pull(runloop_msg_queue); } break; case RUNLOOP_CTL_MSG_QUEUE_FREE: #ifdef HAVE_THREADS slock_free(runloop_msg_queue_lock); runloop_msg_queue_lock = NULL; #endif break; case RUNLOOP_CTL_MSG_QUEUE_CLEAR: msg_queue_clear(runloop_msg_queue); break; case RUNLOOP_CTL_MSG_QUEUE_DEINIT: if (!runloop_msg_queue) return true; runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_LOCK, NULL); msg_queue_free(runloop_msg_queue); runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_UNLOCK, NULL); runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_FREE, NULL); runloop_msg_queue = NULL; break; case RUNLOOP_CTL_MSG_QUEUE_INIT: runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_DEINIT, NULL); runloop_msg_queue = msg_queue_new(8); retro_assert(runloop_msg_queue); #ifdef HAVE_THREADS runloop_msg_queue_lock = slock_new(); retro_assert(runloop_msg_queue_lock); #endif break; case RUNLOOP_CTL_MSG_QUEUE_LOCK: #ifdef HAVE_THREADS slock_lock(runloop_msg_queue_lock); #endif break; case RUNLOOP_CTL_MSG_QUEUE_UNLOCK: #ifdef HAVE_THREADS slock_unlock(runloop_msg_queue_lock); #endif break; case RUNLOOP_CTL_TASK_INIT: { bool threaded_enable = false; #ifdef HAVE_THREADS threaded_enable = settings->threaded_data_runloop_enable; #endif task_queue_ctl(TASK_QUEUE_CTL_INIT, &threaded_enable); } break; case RUNLOOP_CTL_PREPARE_DUMMY: #ifdef HAVE_MENU menu_driver_ctl(RARCH_MENU_CTL_UNSET_LOAD_NO_CONTENT, NULL); #endif runloop_ctl(RUNLOOP_CTL_DATA_DEINIT, NULL); runloop_ctl(RUNLOOP_CTL_TASK_INIT, NULL); runloop_ctl(RUNLOOP_CTL_CLEAR_CONTENT_PATH, NULL); rarch_ctl(RARCH_CTL_LOAD_CONTENT, NULL); break; case RUNLOOP_CTL_SET_CORE_SHUTDOWN: runloop_core_shutdown_initiated = true; break; case RUNLOOP_CTL_UNSET_CORE_SHUTDOWN: runloop_core_shutdown_initiated = false; break; case RUNLOOP_CTL_IS_CORE_SHUTDOWN: return runloop_core_shutdown_initiated; case RUNLOOP_CTL_SET_SHUTDOWN: runloop_shutdown_initiated = true; break; case RUNLOOP_CTL_UNSET_SHUTDOWN: runloop_shutdown_initiated = false; break; case RUNLOOP_CTL_IS_SHUTDOWN: return runloop_shutdown_initiated; case RUNLOOP_CTL_SET_EXEC: runloop_exec = true; break; case RUNLOOP_CTL_UNSET_EXEC: runloop_exec = false; break; case RUNLOOP_CTL_IS_EXEC: return runloop_exec; case RUNLOOP_CTL_DATA_DEINIT: task_queue_ctl(TASK_QUEUE_CTL_DEINIT, NULL); break; case RUNLOOP_CTL_IS_CORE_OPTION_UPDATED: if (!runloop_system.core_options) return false; return core_option_updated(runloop_system.core_options); case RUNLOOP_CTL_CORE_OPTION_PREV: { unsigned *idx = (unsigned*)data; if (!idx) return false; core_option_prev(runloop_system.core_options, *idx); if (ui_companion_is_on_foreground()) ui_companion_driver_notify_refresh(); } break; case RUNLOOP_CTL_CORE_OPTION_NEXT: { unsigned *idx = (unsigned*)data; if (!idx) return false; core_option_next(runloop_system.core_options, *idx); if (ui_companion_is_on_foreground()) ui_companion_driver_notify_refresh(); } break; case RUNLOOP_CTL_CORE_OPTIONS_GET: { struct retro_variable *var = (struct retro_variable*)data; if (!runloop_system.core_options || !var) return false; RARCH_LOG("Environ GET_VARIABLE %s:\n", var->key); core_option_get(runloop_system.core_options, var); RARCH_LOG("\t%s\n", var->value ? var->value : "N/A"); } break; case RUNLOOP_CTL_CORE_OPTIONS_INIT: { char *game_options_path = NULL; bool ret = false; char buf[PATH_MAX_LENGTH] = {0}; global_t *global = global_get_ptr(); const char *options_path = settings->core_options_path; const struct retro_variable *vars = (const struct retro_variable*)data; if (!*options_path && *global->path.config) { fill_pathname_resolve_relative(buf, global->path.config, "retroarch-core-options.cfg", sizeof(buf)); options_path = buf; } if (settings->game_specific_options) ret = rarch_game_specific_options(&game_options_path); if(ret) { runloop_ctl(RUNLOOP_CTL_SET_GAME_OPTIONS_ACTIVE, NULL); runloop_system.core_options = core_option_new(game_options_path, vars); free(game_options_path); } else { runloop_ctl(RUNLOOP_CTL_UNSET_GAME_OPTIONS_ACTIVE, NULL); runloop_system.core_options = core_option_new(options_path, vars); } } break; case RUNLOOP_CTL_CORE_OPTIONS_DEINIT: if (!runloop_system.core_options) return false; /* check if game options file was just created and flush to that file instead */ if(!string_is_empty(runloop_system.game_options_path)) { core_option_flush_game_specific(runloop_system.core_options, runloop_system.game_options_path); runloop_system.game_options_path[0] = '\0'; } else core_option_flush(runloop_system.core_options); core_option_free(runloop_system.core_options); if (runloop_ctl(RUNLOOP_CTL_IS_GAME_OPTIONS_ACTIVE, NULL)) runloop_ctl(RUNLOOP_CTL_UNSET_GAME_OPTIONS_ACTIVE, NULL); runloop_system.core_options = NULL; break; case RUNLOOP_CTL_KEY_EVENT_GET: { retro_keyboard_event_t **key_event = (retro_keyboard_event_t**)data; if (!key_event) return false; *key_event = &runloop_key_event; } break; case RUNLOOP_CTL_FRONTEND_KEY_EVENT_GET: { retro_keyboard_event_t **key_event = (retro_keyboard_event_t**)data; if (!key_event) return false; *key_event = &runloop_frontend_key_event; } break; case RUNLOOP_CTL_NONE: default: break; } return true; }
bool rarch_task_push_decompress( const char *source_file, const char *target_dir, const char *target_file, const char *subdir, const char *valid_ext, retro_task_callback_t cb, void *user_data) { task_finder_data_t find_data; char tmp[PATH_MAX_LENGTH]; decompress_state_t *s = NULL; retro_task_t *t = NULL; bool is_compressed = false; if (string_is_empty(target_dir) || string_is_empty(source_file)) { RARCH_WARN("[decompress] Empty or null source file or" " target directory arguments.\n"); return false; } /* ZIP or APK only */ is_compressed = string_is_equal(path_get_extension(source_file), "zip"); is_compressed = is_compressed || string_is_equal(path_get_extension(source_file), "apk"); if (!path_file_exists(source_file) || !is_compressed) { RARCH_WARN("[decompress] File '%s' does not exist or is not a compressed file.\n", source_file); return false; } if (!valid_ext || !valid_ext[0]) valid_ext = NULL; find_data.func = rarch_task_decompress_finder; find_data.userdata = (void*)source_file; if (task_queue_ctl(TASK_QUEUE_CTL_FIND, &find_data)) { RARCH_LOG("[decompress] File '%s' already being decompressed.\n", source_file); return false; } RARCH_LOG("[decompress] File '%s.\n", source_file); s = (decompress_state_t*)calloc(1, sizeof(*s)); if (!s) goto error; s->source_file = strdup(source_file); s->target_dir = strdup(target_dir); s->valid_ext = valid_ext ? strdup(valid_ext) : NULL; s->zlib.type = ZLIB_TRANSFER_INIT; t = (retro_task_t*)calloc(1, sizeof(*t)); if (!t) goto error; t->state = s; t->handler = rarch_task_decompress_handler; if (!string_is_empty(subdir)) { s->subdir = strdup(subdir); t->handler = rarch_task_decompress_handler_subdir; } else if (!string_is_empty(target_file)) { s->target_file = strdup(target_file); t->handler = rarch_task_decompress_handler_target_file; } t->callback = cb; t->user_data = user_data; snprintf(tmp, sizeof(tmp), "%s '%s'", msg_hash_to_str(MSG_EXTRACTING), path_basename(source_file)); t->title = strdup(tmp); task_queue_ctl(TASK_QUEUE_CTL_PUSH, t); return true; error: if (s) free(s); if (t) free(t); return false; }
void *rarch_task_push_http_transfer(const char *url, const char *type, retro_task_callback_t cb, void *user_data) { char tmp[PATH_MAX_LENGTH]; task_finder_data_t find_data; struct http_connection_t *conn = NULL; retro_task_t *t = NULL; http_handle_t *http = NULL; if (string_is_empty(url)) return NULL; find_data.func = rarch_task_http_finder; find_data.userdata = (void*)url; /* Concurrent download of the same file is not allowed */ if (task_queue_ctl(TASK_QUEUE_CTL_FIND, &find_data)) { RARCH_LOG("[http] '%s'' is already being downloaded.\n", url); return NULL; } conn = net_http_connection_new(url); if (!conn) return NULL; http = (http_handle_t*)calloc(1, sizeof(*http)); if (!http) goto error; http->connection.handle = conn; http->connection.cb = &cb_http_conn_default; if (type) strlcpy(http->connection.elem1, type, sizeof(http->connection.elem1)); strlcpy(http->connection.url, url, sizeof(http->connection.url)); http->status = HTTP_STATUS_CONNECTION_TRANSFER; t = (retro_task_t*)calloc(1, sizeof(*t)); if (!t) goto error; t->handler = rarch_task_http_transfer_handler; t->state = http; t->callback = cb; t->user_data = user_data; t->progress = -1; snprintf(tmp, sizeof(tmp), "%s '%s'", msg_hash_to_str(MSG_DOWNLOADING), path_basename(url)); t->title = strdup(tmp); task_queue_ctl(TASK_QUEUE_CTL_PUSH, t); return t; error: if (conn) net_http_connection_free(conn); if (http) free(http); return NULL; }
bool task_queue_ctl(enum task_queue_ctl_state state, void *data) { static struct retro_task_impl *impl_current = NULL; static bool task_threaded_enable = false; switch (state) { case TASK_QUEUE_CTL_DEINIT: if (impl_current) impl_current->deinit(); impl_current = NULL; break; case TASK_QUEUE_CTL_SET_THREADED: task_threaded_enable = true; break; case TASK_QUEUE_CTL_UNSET_THREADED: task_threaded_enable = false; break; case TASK_QUEUE_CTL_IS_THREADED: return task_threaded_enable; case TASK_QUEUE_CTL_INIT: { #ifdef HAVE_THREADS bool *boolean_val = (bool*)data; #endif impl_current = &impl_regular; #ifdef HAVE_THREADS if (boolean_val && *boolean_val) { task_queue_ctl(TASK_QUEUE_CTL_SET_THREADED, NULL); impl_current = &impl_threaded; } #endif impl_current->init(); } break; case TASK_QUEUE_CTL_FIND: { task_finder_data_t *find_data = (task_finder_data_t*)data; if (!impl_current->find(find_data->func, find_data->userdata)) return false; } break; case TASK_QUEUE_CTL_RETRIEVE: impl_current->retrieve((task_retriever_data_t*)data); break; case TASK_QUEUE_CTL_CHECK: { #ifdef HAVE_THREADS bool current_threaded = (impl_current == &impl_threaded); bool want_threaded = task_queue_ctl(TASK_QUEUE_CTL_IS_THREADED, NULL); if (want_threaded != current_threaded) task_queue_ctl(TASK_QUEUE_CTL_DEINIT, NULL); if (!impl_current) task_queue_ctl(TASK_QUEUE_CTL_INIT, NULL); #endif impl_current->gather(); } break; case TASK_QUEUE_CTL_PUSH: { retro_task_t *task = (retro_task_t*)data; /* Ignore this task if a related one is already running */ if (task->type == TASK_TYPE_BLOCKING) { retro_task_t *running = tasks_running.front; bool found = false; for (; running; running = running->next) { if (running->type == TASK_TYPE_BLOCKING) { found = true; break; } } /* skip this task, user must try again later */ if (found) break; } /* The lack of NULL checks in the following functions * is proposital to ensure correct control flow by the users. */ impl_current->push_running(task); break; } case TASK_QUEUE_CTL_RESET: impl_current->reset(); break; case TASK_QUEUE_CTL_WAIT: impl_current->wait(); break; case TASK_QUEUE_CTL_CANCEL: impl_current->cancel(data); break; case TASK_QUEUE_CTL_NONE: default: break; } return true; }
void task_queue_cancel_task(void *task) { task_queue_ctl(TASK_QUEUE_CTL_CANCEL, task); }
bool task_queue_ctl(enum task_queue_ctl_state state, void *data) { static struct retro_task_impl *impl_current = NULL; static bool task_threaded_enable = false; switch (state) { case TASK_QUEUE_CTL_DEINIT: if (impl_current) impl_current->deinit(); impl_current = NULL; break; case TASK_QUEUE_CTL_SET_THREADED: task_threaded_enable = true; break; case TASK_QUEUE_CTL_UNSET_THREADED: task_threaded_enable = false; break; case TASK_QUEUE_CTL_IS_THREADED: return task_threaded_enable; case TASK_QUEUE_CTL_INIT: { #ifdef HAVE_THREADS bool *boolean_val = (bool*)data; #endif impl_current = &impl_regular; #ifdef HAVE_THREADS if (boolean_val && *boolean_val) { task_queue_ctl(TASK_QUEUE_CTL_SET_THREADED, NULL); impl_current = &impl_threaded; } #endif impl_current->init(); } break; case TASK_QUEUE_CTL_FIND: { task_finder_data_t *find_data = (task_finder_data_t*)data; if (!impl_current->find(find_data->func, find_data->userdata)) return false; } break; case TASK_QUEUE_CTL_RETRIEVE: impl_current->retrieve((task_retriever_data_t*)data); break; case TASK_QUEUE_CTL_CHECK: { #ifdef HAVE_THREADS bool current_threaded = (impl_current == &impl_threaded); bool want_threaded = task_queue_ctl(TASK_QUEUE_CTL_IS_THREADED, NULL); if (want_threaded != current_threaded) task_queue_ctl(TASK_QUEUE_CTL_DEINIT, NULL); if (!impl_current) task_queue_ctl(TASK_QUEUE_CTL_INIT, NULL); #endif impl_current->gather(); } break; case TASK_QUEUE_CTL_PUSH: { /* The lack of NULL checks in the following functions * is proposital to ensure correct control flow by the users. */ retro_task_t *task = (retro_task_t*)data; impl_current->push_running(task); break; } case TASK_QUEUE_CTL_RESET: impl_current->reset(); break; case TASK_QUEUE_CTL_WAIT: impl_current->wait(); break; case TASK_QUEUE_CTL_CANCEL: impl_current->cancel(data); break; case TASK_QUEUE_CTL_NONE: default: break; } return true; }