/* refreshin.c pre: Takes nothing post: Prints underlines selected elem */ void refreshin(){ extern t_env gl_env; term_move_to_item(gl_env.pos); term_underline(); if(gl_env.elements[gl_env.pos].mode) term_standout(); my_str(gl_env.elements[gl_env.pos].elem); term_standend(); term_underend(); }
void refresh_in() { term_move_to_item(gl_env.pos); term_underline(); if(gl_env.elements[gl_env.pos].mode == 1) term_standout(); if(gl_env.elements[gl_env.pos].elem != NULL) my_str(gl_env.elements[gl_env.pos].elem); //my_char('<'); term_underend(); term_standend(); }
void refresh_out(int i) { term_move_to_item(i); term_underend(); if(gl_env.elements[i].mode == 1) term_standout(); if(gl_env.elements[i].elem != NULL) my_str(gl_env.elements[i].elem); //my_char('<'); //my_int(i); term_standend(); }