int main() { int Error(0); Error += test_floorMultiple(); Error += test_reset_memset_zero(); Error += test_reset_memset_ff(); Error += test_reset_loop_zero(); Error += test_reset_loop_ff(); Error += test_create_texture_storage(); return Error; }
int main() { int Error(0); int A = glm::lowerMultiple(3, 4); int B = glm::lowerMultiple(6, 4); int C = glm::lowerMultiple(8, 4); int D = glm::lowerMultiple(9, 4); Error += test_reset_memset_zero(); Error += test_reset_memset_ff(); Error += test_reset_loop_zero(); Error += test_reset_loop_ff(); Error += test_create_texture_storage(); return Error; }