예제 #1
0
파일: sched.c 프로젝트: wind15973/research
static void topology_bind_core()
{
    topo_obj_t obj;
    topo_cpuset_t cpuset;
    CMCore *self = coremu_get_core_self();
    int index;

    index = (self->serial % cores);
 
    obj = topo_get_obj_by_depth(topology, depth, index);
    cpuset = obj->cpuset;
    topo_cpuset_singlify(&cpuset);

    if (topo_set_cpubind(topology, &cpuset, TOPO_CPUBIND_THREAD)) {
        char s[TOPO_CPUSET_STRING_LENGTH + 1];
        topo_cpuset_snprintf(s, sizeof(s), &obj->cpuset);
        printf("Couldn't bind to cpuset %s\n", s);
        exit(-1);
    }

    //fprintf(stderr, "core [%u] binds to %d\n", self->serial, index);
}
예제 #2
0
파일: topology.c 프로젝트: BlueBrain/FlowVR
/* check a whole topology structure */
void
topo_topology_check(struct topo_topology *topology)
{
  struct topo_topology_info info;
  struct topo_obj *obj;
  int i,j;
  topo_obj_type_t type;

  for (type = TOPO_OBJ_SYSTEM; type < TOPO_OBJ_TYPE_MAX; type++)
    assert(topo_get_order_type(topo_get_type_order(type)) == type);
  for (i = topo_get_order_type(TOPO_OBJ_SYSTEM); i <= topo_get_order_type(TOPO_OBJ_CORE); i++)
    assert(topo_get_type_order(topo_get_order_type(i)) == i);

  assert(topo_topology_get_info(topology, &info) >= 0);

  /* top-level specific checks */
  assert(topo_get_depth_nbobjs(topology, 0) == 1);
  obj = topo_get_system_obj(topology);
  assert(obj);
  assert(obj->type == TOPO_OBJ_SYSTEM);

  /* check each level */
  for(i=0; i<info.depth; i++) {
    unsigned width = topo_get_depth_nbobjs(topology, i);
    struct topo_obj *prev = NULL;

    /* check that each object is equal to the previous one */
    for(j=0; j<width; j++) {
      obj = topo_get_obj_by_depth(topology, i, j);
      assert(obj);
      assert(obj->depth == i);
      assert(obj->logical_index == j);
      if (prev) {
	assert(topo_type_cmp(obj, prev) == TOPO_TYPE_EQUAL);
	assert(prev->next_cousin == obj);
	assert(obj->prev_cousin == prev);
      }
      topo__check_children(topology, obj);
      prev = obj;
    }

    /* check first object of the level */
    obj = topo_get_obj_by_depth(topology, i, 0);
    assert(obj);
    assert(!obj->prev_cousin);

    /* check type */
    assert(topo_get_depth_type(topology, i) == obj->type);
    assert(topo_get_type_depth(topology, obj->type) == i
	   || topo_get_type_depth(topology, obj->type) == TOPO_TYPE_DEPTH_MULTIPLE);

    /* check last object */
    obj = topo_get_obj_by_depth(topology, i, width-1);
    assert(obj);
    assert(!obj->next_cousin);

    /* check last+1 object */
    obj = topo_get_obj_by_depth(topology, i, width);
    assert(!obj);
  }

  /* check bottom objects */
  assert(topo_get_depth_nbobjs(topology, info.depth-1) > 0);
  for(j=0; j<topo_get_depth_nbobjs(topology, info.depth-1); j++) {
    obj = topo_get_obj_by_depth(topology, info.depth-1, j);
    assert(obj);
    assert(obj->type == TOPO_OBJ_PROC);
    assert(obj->arity == 0);
    assert(obj->children == NULL);
  }
}