예제 #1
0
void InterAreaPortal::Render( BaseCamera* c, int index, noVec2& min, noVec2& max ) {
	if (m_frame_rendered != gameLocal.framenum) {
		m_frame_rendered = gameLocal.framenum;

		if ( !(m_visible = CheckVisible(c)) ) {
			// portal is outside frustrum 
			return;
		}
		transform_points();		
	}

	// check visibility
	if(!m_visible) {
		return;
	} else if(m_visible<0) {
		// intersection of portal and front plane of frustum
		// set min and max to renderport
		m_transformed_min = vec2_zero;
		m_transformed_max = noVec2(GetApp()->getWidth(), GetApp()->getHeight());
	}
	// clip min and max
	if(min.x < m_transformed_min.x) min.x = m_transformed_min.x;
	if(max.x > m_transformed_max.x) max.x = m_transformed_max.x;

	if(min.y < m_transformed_min.y) min.y = m_transformed_min.y;
	if(max.y > m_transformed_max.y) max.y = m_transformed_max.y;

	// render area if visible
	if( (max.x > min.x) && (max.y > min.y) ) {
		if(index == m_area_pos) {
			gameLocal.mCurrScene->get_area( m_area_neg )->Render(c, this, min, max);
		} else {
			gameLocal.mCurrScene->get_area( m_area_pos )->Render(c, this, min, max);		}
	}
}
예제 #2
0
파일: deberg.hpp 프로젝트: TheMarex/deberg
    std::vector<shortcut> operator()() const
    {
        std::vector<shortcut> shortcuts;

        monotone_decomposition decomposition;
        auto monotone_lines = decomposition(line);
        auto line_points = get_line_points(monotone_lines, line.coordinates);

        for (auto i = 0u; i < monotone_lines.size(); ++i)
        {
            const auto& m = monotone_lines[i];

            PointFilterT filter(line.coordinates.begin() + m.begin_idx, line.coordinates.begin() + m.end_idx, i);
            auto filtered_points = filter(line_points);
            filtered_points.insert(filtered_points.end(), points.begin(), points.end());

            auto transformed_points = transform_points(m.mono, filtered_points);
            auto monotone_shortcuts = simplify_monotone_line(m.line, transformed_points);

            // fix up indices
            for (auto& s : monotone_shortcuts)
            {
                s.first += m.begin_idx;
                s.last  += m.begin_idx;

                BOOST_ASSERT(s.first < m.end_idx);
                BOOST_ASSERT(s.last < m.end_idx);
            }

            shortcuts.insert(shortcuts.end(), monotone_shortcuts.begin(), monotone_shortcuts.end());
        }

        return shortcuts;
    }
예제 #3
0
			fan_sensor(phys_sensor_defn const& defn):
				m_angle(defn.orientation),
				m_count(0)
			{
				const int SegmentsPerQuadrant = 8;

				auto fan_data = boost::any_cast<fan_sensor_data>(defn.type_specific);

				const size_t num_segments = (int)std::ceil(SegmentsPerQuadrant * fan_data.field_of_view / (b2_pi / 2));
				const size_t max_segments_per_poly = b2_maxPolygonVertices - 2;
				const size_t num_polys = num_segments / max_segments_per_poly + (num_segments % max_segments_per_poly > 0 ? 1 : 0);
				size_t segment_idx = 0;
				for(size_t i = 0; i < num_polys; ++i)
				{
					std::vector< b2Vec2 > points;
					points.emplace_back(b2Vec2{ 0.f, 0.f });
					b2Vec2 base(0.f, defn.range);
					base = b2Mul(b2Rot(-fan_data.field_of_view / 2), base);

					points.emplace_back(b2Mul(b2Rot(fan_data.field_of_view * segment_idx / num_segments), base));
					auto end = std::min(segment_idx + max_segments_per_poly, num_segments);
					for(; segment_idx < end; ++segment_idx)
					{
						points.emplace_back(b2Mul(b2Rot(fan_data.field_of_view * (segment_idx + 1) / num_segments), base));
					}

					b2FixtureDef fd;
					b2PolygonShape poly;
					transform_points(points, b2Transform(defn.pos, b2Rot(defn.orientation)));
					poly.Set(points.data(), points.size());
					fd.shape = &poly;
					fd.isSensor = true;
					//fd.filter
					auto fix = defn.body->CreateFixture(&fd);
					set_fixture_data(fix, entity_fix_data{
						entity_fix_data::Type::Sensor,
						entity_fix_data::val_t{ static_cast<contact_based_sensor*>(this) }
					});
				}
			}
예제 #4
0
void H1ProjectionIpol::calc_bubble_proj(int split, int son, const Ord3 &order) {
	_F_
	int bubble_fns = (order.x - 1) * (order.y - 1) * (order.z - 1);
	if (bubble_fns <= 0) return;

	scalar *proj_rhs = new scalar[bubble_fns];
	MEM_CHECK(proj_rhs);
	memset(proj_rhs, 0, sizeof(scalar) * bubble_fns);
	double **proj_mat = new_matrix<double>(bubble_fns, bubble_fns);
	MEM_CHECK(proj_mat);

	// get total number of functions (vertex + edge + face)
	int ipol_fns = Hex::NUM_VERTICES;
	for (int iedge = 0; iedge < Hex::NUM_EDGES; iedge++) {
		ipol_fns += order.get_edge_order(iedge) - 1;
	}
	for (int iface = 0; iface < Hex::NUM_FACES; iface++) {
		Ord2 face_order = order.get_face_order(iface);
		ipol_fns += (face_order.x - 1) * (face_order.y - 1);
	}

	ProjItem * ipol = new ProjItem[ipol_fns];
	int mm = 0;
	// vertex projection coefficients
	for (int vtx = 0; vtx < Hex::NUM_VERTICES; vtx++, mm++)
		ipol[mm] = vertex_proj[vtx];
	// edge projection coefficients
	for (int iedge = 0; iedge < Hex::NUM_EDGES; iedge++) {
		Ord1 edge_order = order.get_edge_order(iedge);
		int edge_fns = edge_order - 1;
		for (int i = 0; i < edge_fns; i++, mm++)
			ipol[mm] = edge_proj[iedge][i];
	}
	// face projection coefficients
	for (int iface = 0; iface < Hex::NUM_FACES; iface++) {
		Ord2 face_order = order.get_face_order(iface);
		int face_fns = (face_order.x - 1) * (face_order.y - 1);
		for (int i = 0; i < face_fns; i++, mm++)
			ipol[mm] = face_proj[iface][i];
	}

	// do it //
	int *bubble_fn_idx = ss->get_bubble_indices(order);
	for (int i = 0; i < bubble_fns; i++) {
		int iidx = bubble_fn_idx[i];
		Ord3 oi = ss->get_dcmp(iidx);
		for (int j = 0; j < bubble_fns; j++) {
			int jidx = bubble_fn_idx[j];
			Ord3 oj = ss->get_dcmp(jidx);
			double val =
				prod_fn[oi.x][oj.x] * prod_fn[oi.y][oj.y] * prod_fn[oi.z][oj.z] +
				prod_dx[oi.x][oj.x] * prod_fn[oi.y][oj.y] * prod_fn[oi.z][oj.z] +
				prod_fn[oi.x][oj.x] * prod_dx[oi.y][oj.y] * prod_fn[oi.z][oj.z] +
				prod_fn[oi.x][oj.x] * prod_fn[oi.y][oj.y] * prod_dx[oi.z][oj.z];
			proj_mat[i][j] += val;
		}
	}

	for (int e = 0; e < int_ns[split]; e++) {
		unsigned int son_idx = base_elem->get_son(int_son[son][e]);
		sln->set_active_element(mesh->elements[son_idx]);

		Trf *tr = get_trf(int_trf[split][e]);
		for (int i = 0; i < bubble_fns; i++) {
			int iidx = bubble_fn_idx[i];
			fu->set_active_shape(iidx);

			Ord3 order_rhs = ss->get_order(iidx) + order;
			QuadPt3D *pt = quad->get_points(order_rhs);
			int np = quad->get_num_points(order_rhs);

			if (int_trf[split][e] != -1) fu->push_transform(int_trf[split][e]);
			fu->precalculate(np, pt, FN_DEFAULT);
			sln->precalculate(np, pt, FN_DEFAULT);

			double *uval = fu->get_fn_values();
			scalar *rval = sln->get_fn_values();

			double *dudx, *dudy, *dudz;
			scalar *drdx, *drdy, *drdz;

			fu->get_dx_dy_dz_values(dudx, dudy, dudz);
			sln->get_dx_dy_dz_values(drdx, drdy, drdz);

			QuadPt3D *tpt = new QuadPt3D[np];
			transform_points(np, pt, tr, tpt);

			scalar *g = new scalar[np];
      scalar *dgdx = new scalar[np];
      scalar *dgdy = new scalar[np];
      scalar *dgdz = new scalar[np];
			memset(g, 0, np * sizeof(scalar));
			memset(dgdx, 0, np * sizeof(scalar));
			memset(dgdy, 0, np * sizeof(scalar));
			memset(dgdz, 0, np * sizeof(scalar));

			for (int l = 0; l < ipol_fns; l++) {
				double *h = new double[np];
				scalar *sch = new scalar[np];
				ss->get_fn_values(ipol[l].idx, np, tpt, 0, h);
				for (int ii = 0; ii < np; ii++) sch[ii] = h[ii];
				blas_axpy(np, ipol[l].coef, sch, 1, g, 1);
				ss->get_dx_values(ipol[l].idx, np, tpt, 0, h);
				for (int ii = 0; ii < np; ii++) sch[ii] = h[ii];
				blas_axpy(np, ipol[l].coef, sch, 1, dgdx, 1);
				ss->get_dy_values(ipol[l].idx, np, tpt, 0, h);
				for (int ii = 0; ii < np; ii++) sch[ii] = h[ii];
				blas_axpy(np, ipol[l].coef, sch, 1, dgdy, 1);
				ss->get_dz_values(ipol[l].idx, np, tpt, 0, h);
				for (int ii = 0; ii < np; ii++) sch[ii] = h[ii];
				blas_axpy(np, ipol[l].coef, sch, 1, dgdz, 1);
        delete [] h;
        delete [] sch;
			}

      delete [] tpt;

			scalar value = 0.0;
			for (int k = 0; k < quad->get_num_points(order_rhs); k++) {
				value += pt[k].w * (uval[k] * (rval[k] - g[k]) +
					dudx[k] * ((drdx[k] * mdx[split]) - dgdx[k]) +
					dudy[k] * ((drdy[k] * mdy[split]) - dgdy[k]) +
					dudz[k] * ((drdz[k] * mdz[split]) - dgdz[k]));
			}
      delete [] g;
      delete [] dgdx;
      delete [] dgdy;
      delete [] dgdz;
			proj_rhs[i] += value * (1 / (double) int_ns[split]);

			if (int_trf[split][e] != -1) fu->pop_transform();
		}
	}
  delete [] ipol;

	double d;
	int *iperm = new int[bubble_fns];
	ludcmp(proj_mat, bubble_fns, iperm, &d);
	lubksb(proj_mat, bubble_fns, iperm, proj_rhs);

  delete iperm;
	bubble_proj = new ProjItem [bubble_fns];
	for (int i = 0; i < bubble_fns; i++) {
		bubble_proj[i].coef = proj_rhs[i];
		bubble_proj[i].idx = bubble_fn_idx[i];
	}

	delete [] proj_mat;
	delete [] proj_rhs;
}
예제 #5
0
double H1ProjectionIpol::get_error(int split, int son, const Ord3 &order)
{
	_F_
	sln->enable_transform(false);

	Ord3 order_rhs = order;

  calc_projection(split, son, order_rhs);

	// error
	QuadPt3D *pt = quad->get_points(order_rhs);
	int np = quad->get_num_points(order_rhs);

	double error = 0.0;
	for (int i = 0; i < int_ns[split]; i++) {
		Trf *tr = get_trf(int_trf[split][i]);

		unsigned int son_idx = base_elem->get_son(int_son[son + 1][i]);
		sln->set_active_element(mesh->elements[son_idx]);
		sln->precalculate(np, pt, FN_DEFAULT);
		scalar *rval = sln->get_fn_values();
		scalar *rdx, *rdy, *rdz;
		sln->get_dx_dy_dz_values(rdx, rdy, rdz);

		QuadPt3D * tpt = new QuadPt3D[np];
		transform_points(np, pt, tr, tpt);
		scalar * prfn = new scalar[np];
    scalar * prdx = new scalar[np];
    scalar * prdy = new scalar[np];
    scalar * prdz = new scalar[np];
		memset(prfn, 0, np * sizeof(double));
		memset(prdx, 0, np * sizeof(double));
		memset(prdy, 0, np * sizeof(double));
		memset(prdz, 0, np * sizeof(double));

		for (int i = 0; i < proj_fns; i++) {
#ifndef H3D_COMPLEX
			double * tmp = new double[np];
			ss->get_fn_values(proj[i]->idx, np, tpt, 0, tmp);
			blas_axpy(np, proj[i]->coef, tmp, 1, prfn, 1);
			ss->get_dx_values(proj[i]->idx, np, tpt, 0, tmp);
			blas_axpy(np, proj[i]->coef, tmp, 1, prdx, 1);
			ss->get_dy_values(proj[i]->idx, np, tpt, 0, tmp);
			blas_axpy(np, proj[i]->coef, tmp, 1, prdy, 1);
			ss->get_dz_values(proj[i]->idx, np, tpt, 0, tmp);
			blas_axpy(np, proj[i]->coef, tmp, 1, prdz, 1);
      delete[] tmp;
#else
			double * tmp = new double[np];
			scalar * sctmp = new scalar[np];
			ss->get_fn_values(proj[i]->idx, np, tpt, 0, tmp);
			for (int ii = 0; ii < np; ii++) sctmp[ii] = tmp[ii];
			blas_axpy(np, proj[i]->coef, sctmp, 1, prfn, 1);
			ss->get_dx_values(proj[i]->idx, np, tpt, 0, tmp);
			for (int ii = 0; ii < np; ii++) sctmp[ii] = tmp[ii];
			blas_axpy(np, proj[i]->coef, sctmp, 1, prdx, 1);
			ss->get_dy_values(proj[i]->idx, np, tpt, 0, tmp);
			for (int ii = 0; ii < np; ii++) sctmp[ii] = tmp[ii];
			blas_axpy(np, proj[i]->coef, sctmp, 1, prdy, 1);
			ss->get_dz_values(proj[i]->idx, np, tpt, 0, tmp);
			for (int ii = 0; ii < np; ii++) sctmp[ii] = tmp[ii];
			blas_axpy(np, proj[i]->coef, sctmp, 1, prdz, 1);
      delete[] tmp;
      delete[] sctmp;
#endif
		}

		for (int k = 0; k < np; k++)
			error += pt[k].w *
				(sqr(rval[k] - prfn[k]) +
				 sqr(rdx[k] * mdx[split] - prdx[k]) +
				 sqr(rdy[k] * mdy[split] - prdy[k]) +
				 sqr(rdz[k] * mdz[split] - prdz[k]));
   
  delete[] tpt;
  delete[] prfn;
  delete[] prdx;
  delete[] prdy;
  delete[] prdz;
	}

  
	sln->enable_transform(true);

	return error;
}
예제 #6
0
void H1ProjectionIpol::calc_face_proj(int iface, int split, int son, const Ord3 &order)
{
	_F_
	Ord2 face_order = order.get_face_order(iface);
	int face_fns = (face_order.x - 1) * (face_order.y - 1);
	if (face_fns <= 0) return;

	scalar *proj_rhs = new scalar[face_fns];
	MEM_CHECK(proj_rhs);
	memset(proj_rhs, 0, sizeof(scalar) * face_fns);
	double **proj_mat = new_matrix<double>(face_fns, face_fns);
	MEM_CHECK(proj_mat);

	const int *face_vertex = RefHex::get_face_vertices(iface);
	const int *face_edge = RefHex::get_face_edges(iface);

	// get total number of functions for interpolant (vertex + edge functions)
	int ipol_fns = RefHex::get_num_face_vertices(iface);
	for (int iedge = 0; iedge < RefHex::get_num_face_edges(iface); iedge++)
		ipol_fns += order.get_edge_order(face_edge[iedge]) - 1;

	// interpolant
	ProjItem * ipol = new ProjItem[ipol_fns];
	int mm = 0;
	for (int vtx = 0; vtx < RefHex::get_num_face_vertices(iface); vtx++, mm++)
		ipol[mm] = vertex_proj[face_vertex[vtx]];
	for (int iedge = 0; iedge < RefHex::get_num_face_edges(iface); iedge++) {
		Ord1 edge_order = order.get_edge_order(face_edge[iedge]);
		int edge_fns = edge_order - 1;
		for (int i = 0; i < edge_fns; i++, mm++)
			ipol[mm] = edge_proj[face_edge[iedge]][i];
	}

	int face_ori = 0;
	int *face_fn_idx = ss->get_face_indices(iface, face_ori, face_order);
	for (int i = 0; i < face_fns; i++) {
		int iidx = face_fn_idx[i];
		Ord3 oi = ss->get_dcmp(iidx);
		for (int j = 0; j < face_fns; j++) {
			int jidx = face_fn_idx[j];
			Ord3 oj = ss->get_dcmp(jidx);
			double val = 0.0;
			if (iface == 0 || iface == 1) {
				val =
					prod_fn[oi.y][oj.y] * prod_fn[oi.z][oj.z] +
					prod_dx[oi.y][oj.y] * prod_fn[oi.z][oj.z] +
					prod_fn[oi.y][oj.y] * prod_dx[oi.z][oj.z];
			}
			else if (iface == 2 || iface == 3) {
				val =
					prod_fn[oi.x][oj.x] * prod_fn[oi.z][oj.z] +
					prod_dx[oi.x][oj.x] * prod_fn[oi.z][oj.z] +
					prod_fn[oi.x][oj.x] * prod_dx[oi.z][oj.z];
			}
			else if (iface == 4 || iface == 5) {
				val =
					prod_fn[oi.x][oj.x] * prod_fn[oi.y][oj.y] +
					prod_dx[oi.x][oj.x] * prod_fn[oi.y][oj.y] +
					prod_fn[oi.x][oj.x] * prod_dx[oi.y][oj.y];
			}
			else
				EXIT("Local face number out of range.");
			proj_mat[i][j] += val;
		}
	}

	for (int e = 0; e < face_ns[split][iface]; e++) {
		unsigned int son_idx = base_elem->get_son(face_son[son][iface][e]);
		sln->set_active_element(mesh->elements[son_idx]);

		Trf *tr = get_trf(face_trf[split][iface][e]);
		for (int i = 0; i < face_fns; i++) {
			int iidx = face_fn_idx[i];
			fu->set_active_shape(iidx);

			Ord2 ord = (ss->get_order(iidx) + order).get_face_order(iface);
			QuadPt3D *pt = quad->get_face_points(iface, ord);
			int np = quad->get_face_num_points(iface, ord);

			if (face_trf[split][iface][e] != -1) fu->push_transform(face_trf[split][iface][e]);
			fu->precalculate(np, pt, FN_DEFAULT);
			sln->precalculate(np, pt, FN_DEFAULT);

			double *uval = fu->get_fn_values();
			scalar *rval = sln->get_fn_values();

			double *dudx, *dudy;
			scalar *drdx, *drdy;
			double md, me;

			if (iface == 0 || iface == 1) {
				dudx = fu->get_dy_values();
				drdx = sln->get_dy_values();
				dudy = fu->get_dz_values();
				drdy = sln->get_dz_values();
				md = mdy[split];
				me = mdz[split];
			}
			else if (iface == 2 || iface == 3) {
				dudx = fu->get_dx_values();
				drdx = sln->get_dx_values();
				dudy = fu->get_dz_values();
				drdy = sln->get_dz_values();
				md = mdx[split];
				me = mdz[split];
			}
			else if (iface == 4 || iface == 5) {
				dudx = fu->get_dx_values();
				drdx = sln->get_dx_values();
				dudy = fu->get_dy_values();
				drdy = sln->get_dy_values();
				md = mdx[split];
				me = mdy[split];
			}
			else
				EXIT("Local face number out of range.");

			QuadPt3D *tpt = new QuadPt3D[np];
			transform_points(np, pt, tr, tpt);

			scalar * g = new scalar[np];
      scalar * dgdx = new scalar[np];
      scalar * dgdy = new scalar[np];
			memset(g, 0, np * sizeof(scalar));
			memset(dgdx, 0, np * sizeof(scalar));
			memset(dgdy, 0, np * sizeof(scalar));

			for (int l = 0; l < ipol_fns; l++) {
				double * h = new double[np];
				scalar * sch = new scalar[np];
				ss->get_fn_values(ipol[l].idx, np, tpt, 0, h);
				for (int ii = 0; ii < np; ii++) sch[ii] = h[ii];
				blas_axpy(np, ipol[l].coef, sch, 1, g, 1);

				if (iface == 0 || iface == 1) {
					ss->get_dy_values(ipol[l].idx, np, tpt, 0, h);
					for (int ii = 0; ii < np; ii++) sch[ii] = h[ii];
					blas_axpy(np, ipol[l].coef, sch, 1, dgdx, 1);
					ss->get_dz_values(ipol[l].idx, np, tpt, 0, h);
					for (int ii = 0; ii < np; ii++) sch[ii] = h[ii];
					blas_axpy(np, ipol[l].coef, sch, 1, dgdy, 1);
				}
				else if (iface == 2 || iface == 3) {
					ss->get_dx_values(ipol[l].idx, np, tpt, 0, h);
					for (int ii = 0; ii < np; ii++) sch[ii] = h[ii];
					blas_axpy(np, ipol[l].coef, sch, 1, dgdx, 1);
					ss->get_dz_values(ipol[l].idx, np, tpt, 0, h);
					for (int ii = 0; ii < np; ii++) sch[ii] = h[ii];
					blas_axpy(np, ipol[l].coef, sch, 1, dgdy, 1);
				}
				else if (iface == 4 || iface == 5) {
					ss->get_dx_values(ipol[l].idx, np, tpt, 0, h);
					for (int ii = 0; ii < np; ii++) sch[ii] = h[ii];
					blas_axpy(np, ipol[l].coef, sch, 1, dgdx, 1);
					ss->get_dy_values(ipol[l].idx, np, tpt, 0, h);
					for (int ii = 0; ii < np; ii++) sch[ii] = h[ii];
					blas_axpy(np, ipol[l].coef, sch, 1, dgdy, 1);
				}
				else
					EXIT("Local face number out of range.");
        delete [] h;
        delete [] sch;
			}

      delete tpt;

			scalar value = 0.0;
			for (int k = 0; k < np; k++)
				value += pt[k].w * (uval[k] * (rval[k] - g[k]) + dudx[k] * ((drdx[k] * md) - dgdx[k]) + dudy[k] * ((drdy[k] * me) - dgdy[k]));
			proj_rhs[i] += value * (1 / (double) face_ns[split][iface]);

      delete [] g;
      delete [] dgdx;
      delete [] dgdy;
			if (face_trf[split][iface][e] != -1) fu->pop_transform();
		}
	}
  delete [] ipol;

	double d;
	int * iperm = new int[face_fns];
	ludcmp(proj_mat, face_fns, iperm, &d);
	lubksb(proj_mat, face_fns, iperm, proj_rhs);

  delete [] iperm;

	face_proj[iface] = new ProjItem [face_fns];
	for (int i = 0; i < face_fns; i++) {
		face_proj[iface][i].coef = proj_rhs[i];
		face_proj[iface][i].idx = face_fn_idx[i];
	}

	delete [] proj_mat;
	delete [] proj_rhs;
}
예제 #7
0
void H1ProjectionIpol::calc_edge_proj(int iedge, int split, int son, const Ord3 &order)
{
	_F_
	Ord1 edge_order = order.get_edge_order(iedge);
	int edge_fns = edge_order - 1;
	if (edge_fns <= 0) return;

	scalar *proj_rhs = new scalar[edge_fns];
	MEM_CHECK(proj_rhs);
	memset(proj_rhs, 0, sizeof(scalar) * edge_fns);
	double **proj_mat = new_matrix<double>(edge_fns, edge_fns);
	MEM_CHECK(proj_rhs);

	// local edge vertex numbers
	const int *edge_vtx = RefHex::get_edge_vertices(iedge);
	ProjItem vtxp[] = { vertex_proj[edge_vtx[0]], vertex_proj[edge_vtx[1]] };

	int *edge_fn_idx = ss->get_edge_indices(iedge, 0, edge_order);	// indices of edge functions
	for (int i = 0; i < edge_fns; i++) {
		int iidx = edge_fn_idx[i];
		Ord3 oi = ss->get_dcmp(iidx);
		for (int j = 0; j < edge_fns; j++) {
			int jidx = edge_fn_idx[j];
			Ord3 oj = ss->get_dcmp(jidx);
			double val = 0.0;
			if (iedge == 0 || iedge == 2 || iedge == 8 || iedge == 10) {
				val = prod_fn[oi.x][oj.x] + prod_dx[oi.x][oj.x];
			}
			else if (iedge == 1 || iedge == 3 || iedge == 9 || iedge == 11) {
				val = prod_fn[oi.y][oj.y] + prod_dx[oi.y][oj.y];
			}
			else if (iedge == 4 || iedge == 5 || iedge == 6 || iedge == 7) {
				val = prod_fn[oi.z][oj.z] + prod_dx[oi.z][oj.z];
			}
			else
				EXIT("Local edge number out of range.");
			proj_mat[i][j] += val;
		}
	}

	for (int e = 0; e < edge_ns[split][iedge]; e++) {
		edge_fn_idx = ss->get_edge_indices(iedge, 0, edge_order);	// indices of edge functions

		unsigned int son_idx = base_elem->get_son(edge_son[son][iedge][e]);
		sln->set_active_element(mesh->elements[son_idx]);

		Trf *tr = get_trf(edge_trf[split][iedge][e]);
		for (int i = 0; i < edge_fns; i++) {
			int iidx = edge_fn_idx[i];
			fu->set_active_shape(iidx);

			Ord1 ord = (ss->get_order(iidx) + order).get_edge_order(iedge);
			QuadPt3D *pt = quad->get_edge_points(iedge, ord);
			int np = quad->get_edge_num_points(iedge, ord);

			if (edge_trf[split][iedge][e] != -1) fu->push_transform(edge_trf[split][iedge][e]);
			fu->precalculate(np, pt, FN_DEFAULT);
			sln->precalculate(np, pt, FN_DEFAULT);

			double *uval = fu->get_fn_values();
			scalar *rval = sln->get_fn_values();

			double *du, md;
			scalar *dr;
			if (iedge == 0 || iedge == 2 || iedge == 8 || iedge == 10) {
				du = fu->get_dx_values();
				dr = sln->get_dx_values();
				md = mdx[split];
			}
			else if (iedge == 1 || iedge == 3 || iedge == 9 || iedge == 11) {
				du = fu->get_dy_values();
				dr = sln->get_dy_values();
				md = mdy[split];
			}
			else if (iedge == 4 || iedge == 5 || iedge == 6 || iedge == 7) {
				du = fu->get_dz_values();
				dr = sln->get_dz_values();
				md = mdz[split];
			}
			else
				EXIT("Local edge number out of range.");

			QuadPt3D *tpt = new QuadPt3D[np];
			transform_points(np, pt, tr, tpt);

			double *tmp = new double[np];
			scalar *sctmp = new scalar[np];
			scalar *g = new scalar[np];						// interpolant
			memset(g, 0, np * sizeof(scalar));
#ifndef H3D_COMPLEX
			ss->get_fn_values(vtxp[0].idx, np, tpt, 0, tmp);
			blas_axpy(np, vtxp[0].coef, tmp, 1, g, 1);
			ss->get_fn_values(vtxp[1].idx, np, tpt, 0, tmp);
			blas_axpy(np, vtxp[1].coef, tmp, 1, g, 1);
#else
			ss->get_fn_values(vtxp[0].idx, np, tpt, 0, tmp);
			for (int ii = 0; ii < np; ii++) sctmp[ii] = tmp[ii];
			blas_axpy(np, vtxp[0].coef, sctmp, 1, g, 1);
			ss->get_fn_values(vtxp[1].idx, np, tpt, 0, tmp);
			for (int ii = 0; ii < np; ii++) sctmp[ii] = tmp[ii];
			blas_axpy(np, vtxp[1].coef, sctmp, 1, g, 1);
#endif

			scalar *dg = new scalar[np];
			memset(dg, 0, np * sizeof(scalar));
			if (iedge == 0 || iedge == 2 || iedge == 8 || iedge == 10) {
				ss->get_dx_values(vtxp[0].idx, np, tpt, 0, tmp);
				for (int ii = 0; ii < np; ii++) sctmp[ii] = tmp[ii];
				blas_axpy(np, vtxp[0].coef, sctmp, 1, dg, 1);
				ss->get_dx_values(vtxp[1].idx, np, tpt, 0, tmp);
				for (int ii = 0; ii < np; ii++) sctmp[ii] = tmp[ii];
				blas_axpy(np, vtxp[1].coef, sctmp, 1, dg, 1);
			}
			else if (iedge == 1 || iedge == 3 || iedge == 9 || iedge == 11) {
				ss->get_dy_values(vtxp[0].idx, np, tpt, 0, tmp);
				for (int ii = 0; ii < np; ii++) sctmp[ii] = tmp[ii];
				blas_axpy(np, vtxp[0].coef, sctmp, 1, dg, 1);
				ss->get_dy_values(vtxp[1].idx, np, tpt, 0, tmp);
				for (int ii = 0; ii < np; ii++) sctmp[ii] = tmp[ii];
				blas_axpy(np, vtxp[1].coef, sctmp, 1, dg, 1);
			}
			else if (iedge == 4 || iedge == 5 || iedge == 6 || iedge == 7) {
				ss->get_dz_values(vtxp[0].idx, np, tpt, 0, tmp);
				for (int ii = 0; ii < np; ii++) sctmp[ii] = tmp[ii];
				blas_axpy(np, vtxp[0].coef, sctmp, 1, dg, 1);
				ss->get_dz_values(vtxp[1].idx, np, tpt, 0, tmp);
				for (int ii = 0; ii < np; ii++) sctmp[ii] = tmp[ii];
				blas_axpy(np, vtxp[1].coef, sctmp, 1, dg, 1);
			}
			else
				EXIT("Local edge number out of range.");
  
      delete [] tmp;
      delete [] sctmp;
      delete [] tpt;

			scalar value = 0.0;
			for (int k = 0; k < np; k++)
				value += pt[k].w * (uval[k] * (rval[k] - g[k]) + du[k] * ((dr[k] * md) - dg[k]));
			proj_rhs[i] += value * (1 / (double) edge_ns[split][iedge]);
    
      delete [] g;
      delete [] dg;
      if (edge_trf[split][iedge][e] != -1) fu->pop_transform();
		}
	}

	double d;
	int * iperm = new int[edge_fns];
	ludcmp(proj_mat, edge_fns, iperm, &d);
	lubksb(proj_mat, edge_fns, iperm, proj_rhs);

  delete [] iperm;
	// copy functions and coefficients to the basis
	edge_proj[iedge] = new ProjItem[edge_fns];
	for (int i = 0; i < edge_fns; i++) {
		edge_proj[iedge][i].coef = proj_rhs[i];
		edge_proj[iedge][i].idx = edge_fn_idx[i];
	}
	delete [] proj_mat;
	delete [] proj_rhs;
}
예제 #8
0
파일: h1proj.cpp 프로젝트: MathPhys/hermes
double H1Projection::get_error(int split, int son, const order3_t &order)
{
	_F_
	sln->enable_transform(false);

	calc_projection(split, son + 1, order);

	order3_t order_rhs = order;
	QuadPt3D *pt = quad->get_points(order_rhs);
	int np = quad->get_num_points(order_rhs);

	double error = 0.0;
	for (int i = 0; i < int_ns[split]; i++) {
		Trf *tr = get_trf(int_trf[split][i]);

		Word_t son_idx = base_elem->get_son(int_son[son + 1][i]);
		sln->set_active_element(mesh->elements[son_idx]);
		sln->precalculate(np, pt, FN_DEFAULT);
		scalar *rval = sln->get_fn_values();
		scalar *rdx, *rdy, *rdz;
		sln->get_dx_dy_dz_values(rdx, rdy, rdz);

		QuadPt3D tpt[np];
		transform_points(np, pt, tr, tpt);
		scalar prfn[np], prdx[np], prdy[np], prdz[np];
		memset(prfn, 0, np * sizeof(double));
		memset(prdx, 0, np * sizeof(double));
		memset(prdy, 0, np * sizeof(double));
		memset(prdz, 0, np * sizeof(double));

		for (int i = 0; i < n_fns; i++) {
#ifndef H3D_COMPLEX
			double tmp[np];
			ss->get_fn_values(fn_idx[i], np, tpt, 0, tmp);
			blas_axpy(np, proj_coef[i], tmp, 1, prfn, 1);
			ss->get_dx_values(fn_idx[i], np, tpt, 0, tmp);
			blas_axpy(np, proj_coef[i], tmp, 1, prdx, 1);
			ss->get_dy_values(fn_idx[i], np, tpt, 0, tmp);
			blas_axpy(np, proj_coef[i], tmp, 1, prdy, 1);
			ss->get_dz_values(fn_idx[i], np, tpt, 0, tmp);
			blas_axpy(np, proj_coef[i], tmp, 1, prdz, 1);
#else
			double tmp[np];
			scalar sctmp[np];
			ss->get_fn_values(fn_idx[i], np, tpt, 0, tmp);
			for (int ii = 0; ii < np; ii++) sctmp[ii] = tmp[ii];
			blas_axpy(np, proj_coef[i], sctmp, 1, prfn, 1);
			ss->get_dx_values(fn_idx[i], np, tpt, 0, tmp);
			for (int ii = 0; ii < np; ii++) sctmp[ii] = tmp[ii];
			blas_axpy(np, proj_coef[i], sctmp, 1, prdx, 1);
			ss->get_dy_values(fn_idx[i], np, tpt, 0, tmp);
			for (int ii = 0; ii < np; ii++) sctmp[ii] = tmp[ii];
			blas_axpy(np, proj_coef[i], sctmp, 1, prdy, 1);
			ss->get_dz_values(fn_idx[i], np, tpt, 0, tmp);
			for (int ii = 0; ii < np; ii++) sctmp[ii] = tmp[ii];
			blas_axpy(np, proj_coef[i], sctmp, 1, prdz, 1);
#endif
		}

		for (int k = 0; k < np; k++)
			error += pt[k].w *
				(sqr(rval[k] - prfn[k]) +
				 sqr(rdx[k] * mdx[split] - prdx[k]) +
				 sqr(rdy[k] * mdy[split] - prdy[k]) +
				 sqr(rdz[k] * mdz[split] - prdz[k]));
	}

	sln->enable_transform(true);

	return error;
}
예제 #9
0
파일: h1proj.cpp 프로젝트: MathPhys/hermes
void H1Projection::calc_projection(int split, int son, const order3_t &order)
{
	_F_

	n_fns = (order.x + 1) * (order.y + 1) * (order.z + 1);

	delete [] fn_idx;
	fn_idx = new int [n_fns];
	int mm = 0;
	// vertex functions
	for (int vtx = 0; vtx < Hex::NUM_VERTICES; vtx++, mm++)
		fn_idx[mm] = ss->get_vertex_index(vtx);
	// edge functions
	for (int iedge = 0; iedge < Hex::NUM_EDGES; iedge++) {
		order1_t edge_order = order.get_edge_order(iedge);
		int n_edge_fns = ss->get_num_edge_fns(edge_order);
		if (n_edge_fns > 0) {
			const int *edge_fn_idx = ss->get_edge_indices(iedge, 0, edge_order);
			for (int i = 0; i < n_edge_fns; i++, mm++)
				fn_idx[mm] = edge_fn_idx[i];
		}
	}
	// face functions
	for (int iface = 0; iface < Hex::NUM_FACES; iface++) {
		order2_t face_order = order.get_face_order(iface);
		int n_face_fns = ss->get_num_face_fns(face_order);
		if (n_face_fns > 0) {
			const int *face_fn_idx = ss->get_face_indices(iface, 0, face_order);
			for (int i = 0; i < n_face_fns; i++, mm++)
				fn_idx[mm] = face_fn_idx[i];
		}
	}
	{
		// bubble functions
		int n_bubble_fns = ss->get_num_bubble_fns(order);
		if (n_bubble_fns > 0) {
			const int *bubble_fn_idx = ss->get_bubble_indices(order);
			for (int i = 0; i < n_bubble_fns; i++, mm++)
				fn_idx[mm] = bubble_fn_idx[i];
		}
	}

	double **proj_mat = new_matrix<double>(n_fns, n_fns);
	scalar *proj_rhs = new scalar[n_fns];
	memset(proj_rhs, 0, sizeof(scalar) * n_fns);

	// proj matrix
	for (int i = 0; i < n_fns; i++) {
		int iidx = fn_idx[i];
		order3_t oi = ss->get_dcmp(iidx);

		for (int j = 0; j < n_fns; j++) {
			int jidx = fn_idx[j];

			order3_t oj = ss->get_dcmp(jidx);
			double val =
				prod_fn[oi.x][oj.x] * prod_fn[oi.y][oj.y] * prod_fn[oi.z][oj.z] +
				prod_dx[oi.x][oj.x] * prod_fn[oi.y][oj.y] * prod_fn[oi.z][oj.z] +
				prod_fn[oi.x][oj.x] * prod_dx[oi.y][oj.y] * prod_fn[oi.z][oj.z] +
				prod_fn[oi.x][oj.x] * prod_fn[oi.y][oj.y] * prod_dx[oi.z][oj.z];
			proj_mat[i][j] += val;
		}
	}

	// rhs
	for (int e = 0; e < int_ns[split]; e++) {
		Word_t son_idx = base_elem->get_son(int_son[son][e]);
		sln->set_active_element(mesh->elements[son_idx]);

		Trf *tr = get_trf(int_trf[split][e]);
		for (int i = 0; i < n_fns; i++) {
			int iidx = fn_idx[i];
			fu->set_active_shape(iidx);

			order3_t order_rhs = ss->get_order(iidx) + order;
			QuadPt3D *pt = quad->get_points(order_rhs);
			int np = quad->get_num_points(order_rhs);

			if (int_trf[split][e] != -1) fu->push_transform(int_trf[split][e]);
			fu->precalculate(np, pt, FN_DEFAULT);
			sln->precalculate(np, pt, FN_DEFAULT);

			double *uval = fu->get_fn_values();
			scalar *rval = sln->get_fn_values();

			double *dudx, *dudy, *dudz;
			scalar *drdx, *drdy, *drdz;

			fu->get_dx_dy_dz_values(dudx, dudy, dudz);
			sln->get_dx_dy_dz_values(drdx, drdy, drdz);

			QuadPt3D tpt[np];
			transform_points(np, pt, tr, tpt);

			scalar value = 0.0;
			for (int k = 0; k < np; k++) {
				value += pt[k].w * (uval[k] * rval[k] +
						dudx[k] * drdx[k] * mdx[split] +
						dudy[k] * drdy[k] * mdy[split] +
						dudz[k] * drdz[k] * mdz[split]);
			}
			proj_rhs[i] += value * (1 / (double) int_ns[split]);

			if (int_trf[split][e] != -1) fu->pop_transform();
		}
	}

	double d;
	int iperm[n_fns];
	ludcmp(proj_mat, n_fns, iperm, &d);
	lubksb(proj_mat, n_fns, iperm, proj_rhs);

	proj_coef = new double [n_fns];
	memcpy(proj_coef, proj_rhs, n_fns * sizeof(double));

	delete [] proj_mat;
	delete [] proj_rhs;
}