int tmxtouch(const char* path, Time_t at, Time_t mt, Time_t ct, int flags) { Tv_t av; Tv_t mv; Tv_t cv; Tv_t* ap; Tv_t* mp; Tv_t* cp; if (at == TMX_NOTIME && !(flags & PATH_TOUCH_VERBATIM)) ap = TV_TOUCH_RETAIN; else if (!at && !(flags & PATH_TOUCH_VERBATIM)) ap = 0; else { av.tv_sec = tmxsec(at); av.tv_nsec = tmxnsec(at); ap = &av; } if (mt == TMX_NOTIME && !(flags & PATH_TOUCH_VERBATIM)) mp = TV_TOUCH_RETAIN; else if (!mt && !(flags & PATH_TOUCH_VERBATIM)) mp = 0; else { mv.tv_sec = tmxsec(mt); mv.tv_nsec = tmxnsec(mt); mp = &mv; } if (ct == TMX_NOTIME && !(flags & PATH_TOUCH_VERBATIM)) cp = TV_TOUCH_RETAIN; else if (!ct && !(flags & PATH_TOUCH_VERBATIM)) cp = 0; else { cv.tv_sec = tmxsec(ct); cv.tv_nsec = tmxnsec(ct); cp = &cv; } return tvtouch(path, ap, mp, cp, flags & 1); }
static void hist_touch(void *handle) { tvtouch(handle, NULL, NULL, NULL, 0); }