void BlockLocalPositionEstimator::initSS() { initP(); // dynamics matrix _A.setZero(); // derivative of position is velocity _A(X_x, X_vx) = 1; _A(X_y, X_vy) = 1; _A(X_z, X_vz) = 1; // input matrix _B.setZero(); _B(X_vx, U_ax) = 1; _B(X_vy, U_ay) = 1; _B(X_vz, U_az) = 1; // update components that depend on current state updateSSStates(); updateSSParams(); }
void BlockLocalPositionEstimator::update() { // wait for a sensor update, check for exit condition every 100 ms int ret = px4_poll(_polls, 3, 100); if (ret < 0) { /* poll error, count it in perf */ perf_count(_err_perf); return; } uint64_t newTimeStamp = hrt_absolute_time(); float dt = (newTimeStamp - _timeStamp) / 1.0e6f; _timeStamp = newTimeStamp; // set dt for all child blocks setDt(dt); // auto-detect connected rangefinders while not armed bool armedState = _sub_armed.get().armed; if (!armedState && (_sub_lidar == NULL || _sub_sonar == NULL)) { detectDistanceSensors(); } // reset pos, vel, and terrain on arming if (!_lastArmedState && armedState) { // we just armed, we are at home position on the ground _x(X_x) = 0; _x(X_y) = 0; // the pressure altitude of home may have drifted, so we don't // reset z to zero // reset flow integral _flowX = 0; _flowY = 0; // we aren't moving, all velocities are zero _x(X_vx) = 0; _x(X_vy) = 0; _x(X_vz) = 0; // assume we are on the ground, so terrain alt is local alt _x(X_tz) = _x(X_z); // reset lowpass filter as well _xLowPass.setState(_x); } _lastArmedState = armedState; // see which updates are available bool flowUpdated = _sub_flow.updated(); bool paramsUpdated = _sub_param_update.updated(); bool baroUpdated = _sub_sensor.updated(); bool gpsUpdated = _gps_on.get() && _sub_gps.updated(); bool homeUpdated = _sub_home.updated(); bool visionUpdated = _vision_on.get() && _sub_vision_pos.updated(); bool mocapUpdated = _sub_mocap.updated(); bool lidarUpdated = (_sub_lidar != NULL) && _sub_lidar->updated(); bool sonarUpdated = (_sub_sonar != NULL) && _sub_sonar->updated(); // get new data updateSubscriptions(); // update parameters if (paramsUpdated) { updateParams(); updateSSParams(); } // update home position projection if (homeUpdated) { updateHome(); } // is xy valid? bool xy_stddev_ok = sqrtf(math::max(_P(X_x, X_x), _P(X_y, X_y))) < _xy_pub_thresh.get(); if (_validXY) { // if valid and gps has timed out, set to not valid if (!xy_stddev_ok && !_gpsInitialized) { _validXY = false; } } else { if (xy_stddev_ok) { _validXY = true; } } // is z valid? bool z_stddev_ok = sqrtf(_P(X_z, X_z)) < _z_pub_thresh.get(); if (_validZ) { // if valid and baro has timed out, set to not valid if (!z_stddev_ok && !_baroInitialized) { _validZ = false; } } else { if (z_stddev_ok) { _validZ = true; } } // is terrain valid? bool tz_stddev_ok = sqrtf(_P(X_tz, X_tz)) < _z_pub_thresh.get(); if (_validTZ) { if (!tz_stddev_ok) { _validTZ = false; } } else { if (tz_stddev_ok) { _validTZ = true; } } // timeouts if (_validXY) { _time_last_xy = _timeStamp; } if (_validZ) { _time_last_z = _timeStamp; } if (_validTZ) { _time_last_tz = _timeStamp; } // check timeouts checkTimeouts(); // if we have no lat, lon initialize projection at 0,0 if (_validXY && !_map_ref.init_done) { map_projection_init(&_map_ref, _init_home_lat.get(), _init_home_lon.get()); } // reinitialize x if necessary bool reinit_x = false; for (int i = 0; i < n_x; i++) { // should we do a reinit // of sensors here? // don't want it to take too long if (!PX4_ISFINITE(_x(i))) { reinit_x = true; break; } } if (reinit_x) { for (int i = 0; i < n_x; i++) { _x(i) = 0; } mavlink_and_console_log_info(&mavlink_log_pub, "[lpe] reinit x"); } // reinitialize P if necessary bool reinit_P = false; for (int i = 0; i < n_x; i++) { for (int j = 0; j < n_x; j++) { if (!PX4_ISFINITE(_P(i, j))) { reinit_P = true; break; } } if (reinit_P) { break; } } if (reinit_P) { mavlink_and_console_log_info(&mavlink_log_pub, "[lpe] reinit P"); initP(); } // do prediction predict(); // sensor corrections/ initializations if (gpsUpdated) { if (!_gpsInitialized) { gpsInit(); } else { gpsCorrect(); } } if (baroUpdated) { if (!_baroInitialized) { baroInit(); } else { baroCorrect(); } } if (lidarUpdated) { if (!_lidarInitialized) { lidarInit(); } else { lidarCorrect(); } } if (sonarUpdated) { if (!_sonarInitialized) { sonarInit(); } else { sonarCorrect(); } } if (flowUpdated) { if (!_flowInitialized) { flowInit(); } else { perf_begin(_loop_perf);// TODO flowCorrect(); //perf_count(_interval_perf); perf_end(_loop_perf); } } if (visionUpdated) { if (!_visionInitialized) { visionInit(); } else { visionCorrect(); } } if (mocapUpdated) { if (!_mocapInitialized) { mocapInit(); } else { mocapCorrect(); } } if (_altHomeInitialized) { // update all publications if possible publishLocalPos(); publishEstimatorStatus(); if (_validXY) { publishGlobalPos(); } } // propagate delayed state, no matter what // if state is frozen, delayed state still // needs to be propagated with frozen state float dt_hist = 1.0e-6f * (_timeStamp - _time_last_hist); if (_time_last_hist == 0 || (dt_hist > HIST_STEP)) { _tDelay.update(Scalar<uint64_t>(_timeStamp)); _xDelay.update(_x); _time_last_hist = _timeStamp; } }
void BlockLocalPositionEstimator::update() { // wait for a sensor update, check for exit condition every 100 ms int ret = px4_poll(_polls, 3, 100); if (ret < 0) { return; } uint64_t newTimeStamp = hrt_absolute_time(); float dt = (newTimeStamp - _timeStamp) / 1.0e6f; _timeStamp = newTimeStamp; // set dt for all child blocks setDt(dt); // auto-detect connected rangefinders while not armed bool armedState = _sub_armed.get().armed; if (!armedState && (_sub_lidar == nullptr || _sub_sonar == nullptr)) { // detect distance sensors for (int i = 0; i < N_DIST_SUBS; i++) { uORB::Subscription<distance_sensor_s> *s = _dist_subs[i]; if (s == _sub_lidar || s == _sub_sonar) { continue; } if (s->updated()) { s->update(); if (s->get().timestamp == 0) { continue; } if (s->get().type == distance_sensor_s::MAV_DISTANCE_SENSOR_LASER && s->get().orientation == distance_sensor_s::ROTATION_DOWNWARD_FACING && _sub_lidar == nullptr) { _sub_lidar = s; mavlink_and_console_log_info(&mavlink_log_pub, "%sDownward-facing Lidar detected with ID %i", msg_label, i); } else if (s->get().type == distance_sensor_s::MAV_DISTANCE_SENSOR_ULTRASOUND && s->get().orientation == distance_sensor_s::ROTATION_DOWNWARD_FACING && _sub_sonar == nullptr) { _sub_sonar = s; mavlink_and_console_log_info(&mavlink_log_pub, "%sDownward-facing Sonar detected with ID %i", msg_label, i); } } } } // reset pos, vel, and terrain on arming // XXX this will be re-enabled for indoor use cases using a // selection param, but is really not helping outdoors // right now. // if (!_lastArmedState && armedState) { // // we just armed, we are at origin on the ground // _x(X_x) = 0; // _x(X_y) = 0; // // reset Z or not? _x(X_z) = 0; // // we aren't moving, all velocities are zero // _x(X_vx) = 0; // _x(X_vy) = 0; // _x(X_vz) = 0; // // assume we are on the ground, so terrain alt is local alt // _x(X_tz) = _x(X_z); // // reset lowpass filter as well // _xLowPass.setState(_x); // _aglLowPass.setState(0); // } _lastArmedState = armedState; // see which updates are available bool paramsUpdated = _sub_param_update.updated(); _baroUpdated = false; if ((_fusion.get() & FUSE_BARO) && _sub_sensor.updated()) { int32_t baro_timestamp_relative = _sub_sensor.get().baro_timestamp_relative; if (baro_timestamp_relative != _sub_sensor.get().RELATIVE_TIMESTAMP_INVALID) { uint64_t baro_timestamp = _sub_sensor.get().timestamp + \ _sub_sensor.get().baro_timestamp_relative; if (baro_timestamp != _timeStampLastBaro) { _baroUpdated = true; _timeStampLastBaro = baro_timestamp; } } } _flowUpdated = (_fusion.get() & FUSE_FLOW) && _sub_flow.updated(); _gpsUpdated = (_fusion.get() & FUSE_GPS) && _sub_gps.updated(); _visionUpdated = (_fusion.get() & FUSE_VIS_POS) && _sub_vision_pos.updated(); _mocapUpdated = _sub_mocap.updated(); _lidarUpdated = (_sub_lidar != nullptr) && _sub_lidar->updated(); _sonarUpdated = (_sub_sonar != nullptr) && _sub_sonar->updated(); _landUpdated = landed() && ((_timeStamp - _time_last_land) > 1.0e6f / LAND_RATE);// throttle rate bool targetPositionUpdated = _sub_landing_target_pose.updated(); // get new data updateSubscriptions(); // update parameters if (paramsUpdated) { updateParams(); updateSSParams(); } // is xy valid? bool vxy_stddev_ok = false; if (math::max(_P(X_vx, X_vx), _P(X_vy, X_vy)) < _vxy_pub_thresh.get() * _vxy_pub_thresh.get()) { vxy_stddev_ok = true; } if (_estimatorInitialized & EST_XY) { // if valid and gps has timed out, set to not valid if (!vxy_stddev_ok && (_sensorTimeout & SENSOR_GPS)) { _estimatorInitialized &= ~EST_XY; } } else { if (vxy_stddev_ok) { if (!(_sensorTimeout & SENSOR_GPS) || !(_sensorTimeout & SENSOR_FLOW) || !(_sensorTimeout & SENSOR_VISION) || !(_sensorTimeout & SENSOR_MOCAP) || !(_sensorTimeout & SENSOR_LAND) || !(_sensorTimeout & SENSOR_LAND_TARGET) ) { _estimatorInitialized |= EST_XY; } } } // is z valid? bool z_stddev_ok = sqrtf(_P(X_z, X_z)) < _z_pub_thresh.get(); if (_estimatorInitialized & EST_Z) { // if valid and baro has timed out, set to not valid if (!z_stddev_ok && (_sensorTimeout & SENSOR_BARO)) { _estimatorInitialized &= ~EST_Z; } } else { if (z_stddev_ok) { _estimatorInitialized |= EST_Z; } } // is terrain valid? bool tz_stddev_ok = sqrtf(_P(X_tz, X_tz)) < _z_pub_thresh.get(); if (_estimatorInitialized & EST_TZ) { if (!tz_stddev_ok) { _estimatorInitialized &= ~EST_TZ; } } else { if (tz_stddev_ok) { _estimatorInitialized |= EST_TZ; } } // check timeouts checkTimeouts(); // if we have no lat, lon initialize projection to LPE_LAT, LPE_LON parameters if (!_map_ref.init_done && (_estimatorInitialized & EST_XY) && _fake_origin.get()) { map_projection_init(&_map_ref, _init_origin_lat.get(), _init_origin_lon.get()); // set timestamp when origin was set to current time _time_origin = _timeStamp; mavlink_and_console_log_info(&mavlink_log_pub, "[lpe] global origin init (parameter) : lat %6.2f lon %6.2f alt %5.1f m", double(_init_origin_lat.get()), double(_init_origin_lon.get()), double(_altOrigin)); } // reinitialize x if necessary bool reinit_x = false; for (int i = 0; i < n_x; i++) { // should we do a reinit // of sensors here? // don't want it to take too long if (!PX4_ISFINITE(_x(i))) { reinit_x = true; mavlink_and_console_log_info(&mavlink_log_pub, "%sreinit x, x(%d) not finite", msg_label, i); break; } } if (reinit_x) { for (int i = 0; i < n_x; i++) { _x(i) = 0; } mavlink_and_console_log_info(&mavlink_log_pub, "%sreinit x", msg_label); } // force P symmetry and reinitialize P if necessary bool reinit_P = false; for (int i = 0; i < n_x; i++) { for (int j = 0; j <= i; j++) { if (!PX4_ISFINITE(_P(i, j))) { mavlink_and_console_log_info(&mavlink_log_pub, "%sreinit P (%d, %d) not finite", msg_label, i, j); reinit_P = true; } if (i == j) { // make sure diagonal elements are positive if (_P(i, i) <= 0) { mavlink_and_console_log_info(&mavlink_log_pub, "%sreinit P (%d, %d) negative", msg_label, i, j); reinit_P = true; } } else { // copy elememnt from upper triangle to force // symmetry _P(j, i) = _P(i, j); } if (reinit_P) { break; } } if (reinit_P) { break; } } if (reinit_P) { initP(); } // do prediction predict(); // sensor corrections/ initializations if (_gpsUpdated) { if (_sensorTimeout & SENSOR_GPS) { gpsInit(); } else { gpsCorrect(); } } if (_baroUpdated) { if (_sensorTimeout & SENSOR_BARO) { baroInit(); } else { baroCorrect(); } } if (_lidarUpdated) { if (_sensorTimeout & SENSOR_LIDAR) { lidarInit(); } else { lidarCorrect(); } } if (_sonarUpdated) { if (_sensorTimeout & SENSOR_SONAR) { sonarInit(); } else { sonarCorrect(); } } if (_flowUpdated) { if (_sensorTimeout & SENSOR_FLOW) { flowInit(); } else { flowCorrect(); } } if (_visionUpdated) { if (_sensorTimeout & SENSOR_VISION) { visionInit(); } else { visionCorrect(); } } if (_mocapUpdated) { if (_sensorTimeout & SENSOR_MOCAP) { mocapInit(); } else { mocapCorrect(); } } if (_landUpdated) { if (_sensorTimeout & SENSOR_LAND) { landInit(); } else { landCorrect(); } } if (targetPositionUpdated) { if (_sensorTimeout & SENSOR_LAND_TARGET) { landingTargetInit(); } else { landingTargetCorrect(); } } if (_altOriginInitialized) { // update all publications if possible publishLocalPos(); publishEstimatorStatus(); _pub_innov.get().timestamp = _timeStamp; _pub_innov.update(); if ((_estimatorInitialized & EST_XY) && (_map_ref.init_done || _fake_origin.get())) { publishGlobalPos(); } } // propagate delayed state, no matter what // if state is frozen, delayed state still // needs to be propagated with frozen state float dt_hist = 1.0e-6f * (_timeStamp - _time_last_hist); if (_time_last_hist == 0 || (dt_hist > HIST_STEP)) { _tDelay.update(Scalar<uint64_t>(_timeStamp)); _xDelay.update(_x); _time_last_hist = _timeStamp; } }
void BlockLocalPositionEstimator::update() { // wait for a sensor update, check for exit condition every 100 ms int ret = px4_poll(_polls, 3, 100); if (ret < 0) { /* poll error, count it in perf */ perf_count(_err_perf); return; } uint64_t newTimeStamp = hrt_absolute_time(); float dt = (newTimeStamp - _timeStamp) / 1.0e6f; _timeStamp = newTimeStamp; // set dt for all child blocks setDt(dt); // auto-detect connected rangefinders while not armed bool armedState = _sub_armed.get().armed; if (!armedState && (_sub_lidar == NULL || _sub_sonar == NULL)) { detectDistanceSensors(); } // reset pos, vel, and terrain on arming // XXX this will be re-enabled for indoor use cases using a // selection param, but is really not helping outdoors // right now. // if (!_lastArmedState && armedState) { // // we just armed, we are at origin on the ground // _x(X_x) = 0; // _x(X_y) = 0; // // reset Z or not? _x(X_z) = 0; // // we aren't moving, all velocities are zero // _x(X_vx) = 0; // _x(X_vy) = 0; // _x(X_vz) = 0; // // assume we are on the ground, so terrain alt is local alt // _x(X_tz) = _x(X_z); // // reset lowpass filter as well // _xLowPass.setState(_x); // _aglLowPass.setState(0); // } _lastArmedState = armedState; // see which updates are available bool flowUpdated = _sub_flow.updated(); bool paramsUpdated = _sub_param_update.updated(); bool baroUpdated = _sub_sensor.updated(); bool gpsUpdated = _gps_on.get() && _sub_gps.updated(); bool visionUpdated = _vision_on.get() && _sub_vision_pos.updated(); bool mocapUpdated = _sub_mocap.updated(); bool lidarUpdated = (_sub_lidar != NULL) && _sub_lidar->updated(); bool sonarUpdated = (_sub_sonar != NULL) && _sub_sonar->updated(); bool landUpdated = ( (_sub_land.get().landed || ((!_sub_armed.get().armed) && (!_sub_land.get().freefall))) && (!(_lidarInitialized || _mocapInitialized || _visionInitialized || _sonarInitialized)) && ((_timeStamp - _time_last_land) > 1.0e6f / LAND_RATE)); // get new data updateSubscriptions(); // update parameters if (paramsUpdated) { updateParams(); updateSSParams(); } // is xy valid? bool vxy_stddev_ok = false; if (math::max(_P(X_vx, X_vx), _P(X_vy, X_vy)) < _vxy_pub_thresh.get()*_vxy_pub_thresh.get()) { vxy_stddev_ok = true; } if (_validXY) { // if valid and gps has timed out, set to not valid if (!vxy_stddev_ok && !_gpsInitialized) { _validXY = false; } } else { if (vxy_stddev_ok) { if (_flowInitialized || _gpsInitialized || _visionInitialized || _mocapInitialized) { _validXY = true; } } } // is z valid? bool z_stddev_ok = sqrtf(_P(X_z, X_z)) < _z_pub_thresh.get(); if (_validZ) { // if valid and baro has timed out, set to not valid if (!z_stddev_ok && !_baroInitialized) { _validZ = false; } } else { if (z_stddev_ok) { _validZ = true; } } // is terrain valid? bool tz_stddev_ok = sqrtf(_P(X_tz, X_tz)) < _z_pub_thresh.get(); if (_validTZ) { if (!tz_stddev_ok) { _validTZ = false; } } else { if (tz_stddev_ok) { _validTZ = true; } } // timeouts if (_validXY) { _time_last_xy = _timeStamp; } if (_validZ) { _time_last_z = _timeStamp; } if (_validTZ) { _time_last_tz = _timeStamp; } // check timeouts checkTimeouts(); // if we have no lat, lon initialize projection at 0,0 if (_validXY && !_map_ref.init_done) { map_projection_init(&_map_ref, _init_origin_lat.get(), _init_origin_lon.get()); } // reinitialize x if necessary bool reinit_x = false; for (int i = 0; i < n_x; i++) { // should we do a reinit // of sensors here? // don't want it to take too long if (!PX4_ISFINITE(_x(i))) { reinit_x = true; mavlink_and_console_log_info(&mavlink_log_pub, "[lpe] reinit x, x(%d) not finite", i); break; } } if (reinit_x) { for (int i = 0; i < n_x; i++) { _x(i) = 0; } mavlink_and_console_log_info(&mavlink_log_pub, "[lpe] reinit x"); } // force P symmetry and reinitialize P if necessary bool reinit_P = false; for (int i = 0; i < n_x; i++) { for (int j = 0; j <= i; j++) { if (!PX4_ISFINITE(_P(i, j))) { reinit_P = true; } if (i == j) { // make sure diagonal elements are positive if (_P(i, i) <= 0) { reinit_P = true; } } else { // copy elememnt from upper triangle to force // symmetry _P(j, i) = _P(i, j); } if (reinit_P) { break; } } if (reinit_P) { break; } } if (reinit_P) { mavlink_and_console_log_info(&mavlink_log_pub, "[lpe] reinit P"); initP(); } // do prediction predict(); // sensor corrections/ initializations if (gpsUpdated) { if (!_gpsInitialized) { gpsInit(); } else { gpsCorrect(); } } if (baroUpdated) { if (!_baroInitialized) { baroInit(); } else { baroCorrect(); } } if (lidarUpdated) { if (!_lidarInitialized) { lidarInit(); } else { lidarCorrect(); } } if (sonarUpdated) { if (!_sonarInitialized) { sonarInit(); } else { sonarCorrect(); } } if (flowUpdated) { if (!_flowInitialized) { flowInit(); } else { perf_begin(_loop_perf);// TODO flowCorrect(); //perf_count(_interval_perf); perf_end(_loop_perf); } } if (visionUpdated) { if (!_visionInitialized) { visionInit(); } else { visionCorrect(); } } if (mocapUpdated) { if (!_mocapInitialized) { mocapInit(); } else { mocapCorrect(); } } if (landUpdated) { if (!_landInitialized) { landInit(); } else { landCorrect(); } } if (_altOriginInitialized) { // update all publications if possible publishLocalPos(); publishEstimatorStatus(); _pub_innov.update(); if (_validXY) { publishGlobalPos(); } } // propagate delayed state, no matter what // if state is frozen, delayed state still // needs to be propagated with frozen state float dt_hist = 1.0e-6f * (_timeStamp - _time_last_hist); if (_time_last_hist == 0 || (dt_hist > HIST_STEP)) { _tDelay.update(Scalar<uint64_t>(_timeStamp)); _xDelay.update(_x); _time_last_hist = _timeStamp; } }