void EnvelopeWidget::setForce(ForceEffect *force) { if (m_force) { disconnect(m_force, 0, this, 0); } m_force = force; if (m_force) { connect(m_force, SIGNAL(valuesChanged()), this, SLOT(updateUserInterface())); updateUserInterface(); } }
void mainLoop() { while (!glfwWindowShouldClose(gpWindow)){ display(); TwDraw(); updateUserInterface(); glfwSwapBuffers(gpWindow); glfwPollEvents(); gpCamera->moveCamera(); } }