예제 #1
0
파일: lb_fas.c 프로젝트: winfinit/haproxy
/* This function is responsible for building the trees in case of fast
 * weighted least-conns. It also sets p->lbprm.wdiv to the eweight to
 * uweight ratio. Both active and backup groups are initialized.
 */
void fas_init_server_tree(struct proxy *p)
{
	struct server *srv;
	struct eb_root init_head = EB_ROOT;

	p->lbprm.set_server_status_up   = fas_set_server_status_up;
	p->lbprm.set_server_status_down = fas_set_server_status_down;
	p->lbprm.update_server_eweight  = fas_update_server_weight;
	p->lbprm.server_take_conn = fas_srv_reposition;
	p->lbprm.server_drop_conn = fas_srv_reposition;

	p->lbprm.wdiv = BE_WEIGHT_SCALE;
	for (srv = p->srv; srv; srv = srv->next) {
		srv->eweight = (srv->uweight * p->lbprm.wdiv + p->lbprm.wmult - 1) / p->lbprm.wmult;
		srv_lb_commit_status(srv);
	}

	recount_servers(p);
	update_backend_weight(p);

	p->lbprm.fas.act = init_head;
	p->lbprm.fas.bck = init_head;

	/* queue active and backup servers in two distinct groups */
	for (srv = p->srv; srv; srv = srv->next) {
		if (!srv_is_usable(srv))
			continue;
		srv->lb_tree = (srv->state & SRV_BACKUP) ? &p->lbprm.fas.bck : &p->lbprm.fas.act;
		fas_queue_srv(srv);
	}
}
/* This function updates the server trees according to server <srv>'s new
 * state. It should be called when server <srv>'s status changes to up.
 * It is not important whether the server was already down or not. It is not
 * important either that the new state is completely UP (the caller may not
 * know all the variables of a server's state). This function will not change
 * the weight of a server which was already up.
 */
static void fwrr_set_server_status_up(struct server *srv)
{
	struct proxy *p = srv->proxy;
	struct fwrr_group *grp;

	if (srv->state == srv->prev_state &&
	    srv->eweight == srv->prev_eweight)
		return;

	if (!srv_is_usable(srv->state, srv->eweight))
		goto out_update_state;

	if (srv_is_usable(srv->prev_state, srv->prev_eweight))
		/* server was already up */
		goto out_update_backend;

	grp = (srv->state & SRV_BACKUP) ? &p->lbprm.fwrr.bck : &p->lbprm.fwrr.act;
	grp->next_weight += srv->eweight;

	if (srv->state & SRV_BACKUP) {
		p->lbprm.tot_wbck = p->lbprm.fwrr.bck.next_weight;
		p->srv_bck++;

		if (!(p->options & PR_O_USE_ALL_BK)) {
			if (!p->lbprm.fbck) {
				/* there was no backup server anymore */
				p->lbprm.fbck = srv;
			} else {
				/* we may have restored a backup server prior to fbck,
				 * in which case it should replace it.
				 */
				struct server *srv2 = srv;
				do {
					srv2 = srv2->next;
				} while (srv2 && (srv2 != p->lbprm.fbck));
				if (srv2)
					p->lbprm.fbck = srv;
			}
		}
	} else {
		p->lbprm.tot_wact = p->lbprm.fwrr.act.next_weight;
		p->srv_act++;
	}

	/* note that eweight cannot be 0 here */
	fwrr_get_srv(srv);
	srv->npos = grp->curr_pos + (grp->next_weight + grp->curr_weight - grp->curr_pos) / srv->eweight;
	fwrr_queue_srv(srv);

out_update_backend:
	/* check/update tot_used, tot_weight */
	update_backend_weight(p);
 out_update_state:
	srv->prev_state = srv->state;
	srv->prev_eweight = srv->eweight;
}
예제 #3
0
파일: lb_fas.c 프로젝트: winfinit/haproxy
/* This function updates the server trees according to server <srv>'s new
 * state. It should be called when server <srv>'s status changes to up.
 * It is not important whether the server was already down or not. It is not
 * important either that the new state is completely UP (the caller may not
 * know all the variables of a server's state). This function will not change
 * the weight of a server which was already up.
 */
static void fas_set_server_status_up(struct server *srv)
{
	struct proxy *p = srv->proxy;

	if (!srv_lb_status_changed(srv))
		return;

	if (!srv_is_usable(srv))
		goto out_update_state;

	if (srv_was_usable(srv))
		/* server was already up */
		goto out_update_backend;

	if (srv->state & SRV_BACKUP) {
		srv->lb_tree = &p->lbprm.fas.bck;
		p->lbprm.tot_wbck += srv->eweight;
		p->srv_bck++;

		if (!(p->options & PR_O_USE_ALL_BK)) {
			if (!p->lbprm.fbck) {
				/* there was no backup server anymore */
				p->lbprm.fbck = srv;
			} else {
				/* we may have restored a backup server prior to fbck,
				 * in which case it should replace it.
				 */
				struct server *srv2 = srv;
				do {
					srv2 = srv2->next;
				} while (srv2 && (srv2 != p->lbprm.fbck));
				if (srv2)
					p->lbprm.fbck = srv;
			}
		}
	} else {
		srv->lb_tree = &p->lbprm.fas.act;
		p->lbprm.tot_wact += srv->eweight;
		p->srv_act++;
	}

	/* note that eweight cannot be 0 here */
	fas_queue_srv(srv);

 out_update_backend:
	/* check/update tot_used, tot_weight */
	update_backend_weight(p);
 out_update_state:
	srv_lb_commit_status(srv);
}
/* This function updates the server trees according to server <srv>'s new
 * state. It should be called when server <srv>'s status changes to down.
 * It is not important whether the server was already down or not. It is not
 * important either that the new state is completely down (the caller may not
 * know all the variables of a server's state).
 */
static void fwrr_set_server_status_down(struct server *srv)
{
	struct proxy *p = srv->proxy;
	struct fwrr_group *grp;

	if (srv->state == srv->prev_state &&
	    srv->eweight == srv->prev_eweight)
		return;

	if (srv_is_usable(srv->state, srv->eweight))
		goto out_update_state;

	if (!srv_is_usable(srv->prev_state, srv->prev_eweight))
		/* server was already down */
		goto out_update_backend;

	grp = (srv->state & SRV_BACKUP) ? &p->lbprm.fwrr.bck : &p->lbprm.fwrr.act;
	grp->next_weight -= srv->prev_eweight;

	if (srv->state & SRV_BACKUP) {
		p->lbprm.tot_wbck = p->lbprm.fwrr.bck.next_weight;
		p->srv_bck--;

		if (srv == p->lbprm.fbck) {
			/* we lost the first backup server in a single-backup
			 * configuration, we must search another one.
			 */
			struct server *srv2 = p->lbprm.fbck;
			do {
				srv2 = srv2->next;
			} while (srv2 &&
				 !((srv2->state & SRV_BACKUP) &&
				   srv_is_usable(srv2->state, srv2->eweight)));
			p->lbprm.fbck = srv2;
		}
	} else {
		p->lbprm.tot_wact = p->lbprm.fwrr.act.next_weight;
		p->srv_act--;
	}

	fwrr_dequeue_srv(srv);
	fwrr_remove_from_tree(srv);

out_update_backend:
	/* check/update tot_used, tot_weight */
	update_backend_weight(p);
 out_update_state:
	srv->prev_state = srv->state;
	srv->prev_eweight = srv->eweight;
}
예제 #5
0
파일: lb_fas.c 프로젝트: winfinit/haproxy
/* This function must be called after an update to server <srv>'s effective
 * weight. It may be called after a state change too.
 */
static void fas_update_server_weight(struct server *srv)
{
	int old_state, new_state;
	struct proxy *p = srv->proxy;

	if (!srv_lb_status_changed(srv))
		return;

	/* If changing the server's weight changes its state, we simply apply
	 * the procedures we already have for status change. If the state
	 * remains down, the server is not in any tree, so it's as easy as
	 * updating its values. If the state remains up with different weights,
	 * there are some computations to perform to find a new place and
	 * possibly a new tree for this server.
	 */
	 
	old_state = srv_was_usable(srv);
	new_state = srv_is_usable(srv);

	if (!old_state && !new_state) {
		srv_lb_commit_status(srv);
		return;
	}
	else if (!old_state && new_state) {
		fas_set_server_status_up(srv);
		return;
	}
	else if (old_state && !new_state) {
		fas_set_server_status_down(srv);
		return;
	}

	if (srv->lb_tree)
		fas_dequeue_srv(srv);

	if (srv->state & SRV_BACKUP) {
		p->lbprm.tot_wbck += srv->eweight - srv->prev_eweight;
		srv->lb_tree = &p->lbprm.fas.bck;
	} else {
		p->lbprm.tot_wact += srv->eweight - srv->prev_eweight;
		srv->lb_tree = &p->lbprm.fas.act;
	}

	fas_queue_srv(srv);

	update_backend_weight(p);
	srv_lb_commit_status(srv);
}
예제 #6
0
파일: lb_fas.c 프로젝트: winfinit/haproxy
/* This function updates the server trees according to server <srv>'s new
 * state. It should be called when server <srv>'s status changes to down.
 * It is not important whether the server was already down or not. It is not
 * important either that the new state is completely down (the caller may not
 * know all the variables of a server's state).
 */
static void fas_set_server_status_down(struct server *srv)
{
	struct proxy *p = srv->proxy;

	if (!srv_lb_status_changed(srv))
		return;

	if (srv_is_usable(srv))
		goto out_update_state;

	if (!srv_was_usable(srv))
		/* server was already down */
		goto out_update_backend;

	if (srv->state & SRV_BACKUP) {
		p->lbprm.tot_wbck -= srv->prev_eweight;
		p->srv_bck--;

		if (srv == p->lbprm.fbck) {
			/* we lost the first backup server in a single-backup
			 * configuration, we must search another one.
			 */
			struct server *srv2 = p->lbprm.fbck;
			do {
				srv2 = srv2->next;
			} while (srv2 &&
				 !((srv2->state & SRV_BACKUP) &&
				   srv_is_usable(srv2)));
			p->lbprm.fbck = srv2;
		}
	} else {
		p->lbprm.tot_wact -= srv->prev_eweight;
		p->srv_act--;
	}

	fas_dequeue_srv(srv);
	fas_remove_from_tree(srv);

out_update_backend:
	/* check/update tot_used, tot_weight */
	update_backend_weight(p);
 out_update_state:
	srv_lb_commit_status(srv);
}
/* This function is responsible for building the weight trees in case of fast
 * weighted round-robin. It also sets p->lbprm.wdiv to the eweight to uweight
 * ratio. Both active and backup groups are initialized.
 */
void fwrr_init_server_groups(struct proxy *p)
{
	struct server *srv;
	struct eb_root init_head = EB_ROOT;

	p->lbprm.set_server_status_up   = fwrr_set_server_status_up;
	p->lbprm.set_server_status_down = fwrr_set_server_status_down;
	p->lbprm.update_server_eweight  = fwrr_update_server_weight;

	p->lbprm.wdiv = BE_WEIGHT_SCALE;
	for (srv = p->srv; srv; srv = srv->next) {
		srv->prev_eweight = srv->eweight = srv->uweight * BE_WEIGHT_SCALE;
		srv->prev_state = srv->state;
	}

	recount_servers(p);
	update_backend_weight(p);

	/* prepare the active servers group */
	p->lbprm.fwrr.act.curr_pos = p->lbprm.fwrr.act.curr_weight =
		p->lbprm.fwrr.act.next_weight = p->lbprm.tot_wact;
	p->lbprm.fwrr.act.curr = p->lbprm.fwrr.act.t0 =
		p->lbprm.fwrr.act.t1 = init_head;
	p->lbprm.fwrr.act.init = &p->lbprm.fwrr.act.t0;
	p->lbprm.fwrr.act.next = &p->lbprm.fwrr.act.t1;

	/* prepare the backup servers group */
	p->lbprm.fwrr.bck.curr_pos = p->lbprm.fwrr.bck.curr_weight =
		p->lbprm.fwrr.bck.next_weight = p->lbprm.tot_wbck;
	p->lbprm.fwrr.bck.curr = p->lbprm.fwrr.bck.t0 =
		p->lbprm.fwrr.bck.t1 = init_head;
	p->lbprm.fwrr.bck.init = &p->lbprm.fwrr.bck.t0;
	p->lbprm.fwrr.bck.next = &p->lbprm.fwrr.bck.t1;

	/* queue active and backup servers in two distinct groups */
	for (srv = p->srv; srv; srv = srv->next) {
		if (!srv_is_usable(srv->state, srv->eweight))
			continue;
		fwrr_queue_by_weight((srv->state & SRV_BACKUP) ?
				p->lbprm.fwrr.bck.init :
				p->lbprm.fwrr.act.init,
				srv);
	}
}
/* This function updates the map according to server <srv>'s new state */
static void map_set_server_status_up(struct server *srv)
{
	struct proxy *p = srv->proxy;

	if (srv->state == srv->prev_state &&
	    srv->eweight == srv->prev_eweight)
		return;

	if (!srv_is_usable(srv->state, srv->eweight))
		goto out_update_state;

	/* FIXME: could be optimized since we know what changed */
	recount_servers(p);
	update_backend_weight(p);
	p->lbprm.map.state |= LB_MAP_RECALC;
 out_update_state:
	srv->prev_state = srv->state;
	srv->prev_eweight = srv->eweight;
}
/* This function is responsible of building the server MAP for map-based LB
 * algorithms, allocating the map, and setting p->lbprm.wmult to the GCD of the
 * weights if applicable. It should be called only once per proxy, at config
 * time.
 */
void init_server_map(struct proxy *p)
{
	struct server *srv;
	int pgcd;
	int act, bck;

	p->lbprm.set_server_status_up   = map_set_server_status_up;
	p->lbprm.set_server_status_down = map_set_server_status_down;
	p->lbprm.update_server_eweight = NULL;
 
	if (!p->srv)
		return;

	/* We will factor the weights to reduce the table,
	 * using Euclide's largest common divisor algorithm.
	 * Since we may have zero weights, we have to first
	 * find a non-zero weight server.
	 */
	pgcd = 1;
	srv = p->srv;
	while (srv && !srv->uweight)
		srv = srv->next;

	if (srv) {
		pgcd = srv->uweight; /* note: cannot be zero */
		while (pgcd > 1 && (srv = srv->next)) {
			int w = srv->uweight;
			while (w) {
				int t = pgcd % w;
				pgcd = w;
				w = t;
			}
		}
	}

	/* It is sometimes useful to know what factor to apply
	 * to the backend's effective weight to know its real
	 * weight.
	 */
	p->lbprm.wmult = pgcd;

	act = bck = 0;
	for (srv = p->srv; srv; srv = srv->next) {
		srv->eweight = srv->uweight / pgcd;
		srv->prev_eweight = srv->eweight;
		srv->prev_state = srv->state;
		if (srv->state & SRV_BACKUP)
			bck += srv->eweight;
		else
			act += srv->eweight;
	}

	/* this is the largest map we will ever need for this servers list */
	if (act < bck)
		act = bck;

	if (!act)
		act = 1;

	p->lbprm.map.srv = (struct server **)calloc(act, sizeof(struct server *));
	/* recounts servers and their weights */
	p->lbprm.map.state = LB_MAP_RECALC;
	recount_servers(p);
	update_backend_weight(p);
	recalc_server_map(p);
}
/* This function must be called after an update to server <srv>'s effective
 * weight. It may be called after a state change too.
 */
static void fwrr_update_server_weight(struct server *srv)
{
	int old_state, new_state;
	struct proxy *p = srv->proxy;
	struct fwrr_group *grp;

	if (srv->state == srv->prev_state &&
	    srv->eweight == srv->prev_eweight)
		return;

	/* If changing the server's weight changes its state, we simply apply
	 * the procedures we already have for status change. If the state
	 * remains down, the server is not in any tree, so it's as easy as
	 * updating its values. If the state remains up with different weights,
	 * there are some computations to perform to find a new place and
	 * possibly a new tree for this server.
	 */
	 
	old_state = srv_is_usable(srv->prev_state, srv->prev_eweight);
	new_state = srv_is_usable(srv->state, srv->eweight);

	if (!old_state && !new_state) {
		srv->prev_state = srv->state;
		srv->prev_eweight = srv->eweight;
		return;
	}
	else if (!old_state && new_state) {
		fwrr_set_server_status_up(srv);
		return;
	}
	else if (old_state && !new_state) {
		fwrr_set_server_status_down(srv);
		return;
	}

	grp = (srv->state & SRV_BACKUP) ? &p->lbprm.fwrr.bck : &p->lbprm.fwrr.act;
	grp->next_weight = grp->next_weight - srv->prev_eweight + srv->eweight;

	p->lbprm.tot_wact = p->lbprm.fwrr.act.next_weight;
	p->lbprm.tot_wbck = p->lbprm.fwrr.bck.next_weight;

	if (srv->lb_tree == grp->init) {
		fwrr_dequeue_srv(srv);
		fwrr_queue_by_weight(grp->init, srv);
	}
	else if (!srv->lb_tree) {
		/* FIXME: server was down. This is not possible right now but
		 * may be needed soon for slowstart or graceful shutdown.
		 */
		fwrr_dequeue_srv(srv);
		fwrr_get_srv(srv);
		srv->npos = grp->curr_pos + (grp->next_weight + grp->curr_weight - grp->curr_pos) / srv->eweight;
		fwrr_queue_srv(srv);
	} else {
		/* The server is either active or in the next queue. If it's
		 * still in the active queue and it has not consumed all of its
		 * places, let's adjust its next position.
		 */
		fwrr_get_srv(srv);

		if (srv->eweight > 0) {
			int prev_next = srv->npos;
			int step = grp->next_weight / srv->eweight;

			srv->npos = srv->lpos + step;
			srv->rweight = 0;

			if (srv->npos > prev_next)
				srv->npos = prev_next;
			if (srv->npos < grp->curr_pos + 2)
				srv->npos = grp->curr_pos + step;
		} else {
			/* push it into the next tree */
			srv->npos = grp->curr_pos + grp->curr_weight;
		}

		fwrr_dequeue_srv(srv);
		fwrr_queue_srv(srv);
	}

	update_backend_weight(p);
	srv->prev_state = srv->state;
	srv->prev_eweight = srv->eweight;
}