예제 #1
0
파일: main.c 프로젝트: hexaguin/TactileTime
void handle_init(void) {
  window = window_create();
  tick_timer_service_subscribe(MINUTE_UNIT, tick_handler);
  accel_tap_service_subscribe(tap_handler);

  hour_text_layer = text_layer_create(GRect(0, 0, 144, 107));
  text_layer_set_background_color(hour_text_layer, GColorBlack);
  text_layer_set_text_color(hour_text_layer, GColorWhite);
  text_layer_set_text(hour_text_layer, "00");
  text_layer_set_font(hour_text_layer, fonts_get_system_font(FONT_KEY_ROBOTO_BOLD_SUBSET_49)); //TODO: Make the numbers prettier. Maybe use custom font/rendering?
  text_layer_set_text_alignment(hour_text_layer, GTextAlignmentCenter);
  
  minute_text_layer = text_layer_create(GRect(0, 107, 144, 61));
  text_layer_set_background_color(minute_text_layer, GColorBlack);
  text_layer_set_text_color(minute_text_layer, GColorWhite);
  text_layer_set_text(minute_text_layer, "00");
  text_layer_set_font(minute_text_layer, fonts_get_system_font(FONT_KEY_ROBOTO_BOLD_SUBSET_49));
  text_layer_set_text_alignment(minute_text_layer, GTextAlignmentCenter);
  
  layer_add_child(window_get_root_layer(window), text_layer_get_layer(hour_text_layer));
  layer_add_child(window_get_root_layer(window), text_layer_get_layer(minute_text_layer));
  
  update_hour();
  update_minute();
  
  window_stack_push(window, true);
}
예제 #2
0
static void update_all(void)
{
  update_minute();
  update_daily();
  update_weather(FORCE_WEATHER_UPDATE);
  battery_handler(battery_state_service_peek()); // force refresh
  bluetooth_handler(bluetooth_connection_service_peek());
}
예제 #3
0
static void time_handler(struct tm *tick_time, TimeUnits units_changed)
{
  static int current_day = -1;
  
  update_minute();
  update_weather(tick_time->tm_min);
  // saves computation of day, month, year, from being calculated every minute
  if(current_day != tick_time->tm_yday)
  {
    current_day = tick_time->tm_yday;
    update_daily();
  }
}
예제 #4
0
static void tick_handler_minute(struct tm *tick_time, TimeUnits units_changed) {
  update_minute();
}