예제 #1
0
AffineTransform SVGSVGElement::viewBoxToViewTransform(float viewWidth, float viewHeight) const
{
    FloatRect viewBoxRect;
    if (useCurrentView()) {
        if (currentView()) // what if we should use it but it is not set?
            viewBoxRect = currentView()->viewBox();
    } else
        viewBoxRect = viewBox();

    AffineTransform ctm = SVGFitToViewBox::viewBoxToViewTransform(viewBoxRect, preserveAspectRatio(), viewWidth, viewHeight);
    if (useCurrentView() && currentView())
        return currentView()->transform()->concatenate().matrix() * ctm;

    return ctm;
}
예제 #2
0
FloatRect SVGSVGElement::currentViewBoxRect() const
{
    if (useCurrentView()) {
        if (SVGViewSpec* view = currentView()) // what if we should use it but it is not set?
            return view->viewBox();
        return FloatRect();
    }

    FloatRect useViewBox = viewBox();
    if (!useViewBox.isEmpty())
        return useViewBox;
    if (!renderer() || !renderer()->isSVGRoot())
        return FloatRect();
    if (!toRenderSVGRoot(renderer())->isEmbeddedThroughSVGImage())
        return FloatRect();

    Length intrinsicWidth = this->intrinsicWidth();
    Length intrinsicHeight = this->intrinsicHeight();
    if (!intrinsicWidth.isFixed() || !intrinsicHeight.isFixed())
        return FloatRect();

    // If no viewBox is specified but non-relative width/height values, then we
    // should always synthesize a viewBox if we're embedded through a SVGImage.    
    return FloatRect(FloatPoint(), FloatSize(intrinsicWidth.calcFloatValue(0), intrinsicHeight.calcFloatValue(0)));
}
예제 #3
0
FloatRect SVGSVGElement::currentViewBoxRect(CalculateViewBoxMode mode) const
{
    // This method resolves length manually, w/o involving the render tree. This is desired, as getCTM()/getScreenCTM()/.. have to work without a renderer.
    SVGLengthContext lengthContext(this);

    // FIXME: The interaction of 'currentView' and embedding SVGs in other documents, is untested and unspecified.
    if (useCurrentView()) {
        if (SVGViewSpec* view = currentView()) // what if we should use it but it is not set?
            return view->viewBox();
        return FloatRect();
    }

    bool isEmbeddedThroughSVGImage = renderer() && renderer()->isSVGRoot() ? toRenderSVGRoot(renderer())->isEmbeddedThroughSVGImage() : false;
    bool hasFixedSize = width().unitType() != LengthTypePercentage && height().unitType() != LengthTypePercentage;

    FloatRect useViewBox = viewBox();
    if (useViewBox.isEmpty()) {
        // If no viewBox is specified but non-relative width/height values, then we
        // should always synthesize a viewBox if we're embedded through a SVGImage.
        if (hasFixedSize && isEmbeddedThroughSVGImage)
            return FloatRect(0, 0, width().value(lengthContext), height().value(lengthContext));
        return FloatRect();
    }

    // If a viewBox is specified and non-relative width/height values, then the host document only
    // uses the width/height values to figure out the intrinsic size when embedding us, whereas the
    // embedded document sees specified viewBox only.
    if (hasFixedSize && mode == CalculateViewBoxInHostDocument)
        return FloatRect(0, 0, width().value(lengthContext), height().value(lengthContext));

    return useViewBox;
}
예제 #4
0
FloatRect SVGSVGElement::currentViewBoxRect() const
{
    if (useCurrentView()) {
        if (SVGViewSpec* view = currentView()) // what if we should use it but it is not set?
            return view->viewBox();
        return FloatRect();
    }

    return viewBox();
}
예제 #5
0
AffineTransform SVGSVGElement::viewBoxToViewTransform(float viewWidth, float viewHeight) const
{
    AffineTransform ctm = SVGFitToViewBox::viewBoxToViewTransform(currentViewBoxRect(), preserveAspectRatio(), viewWidth, viewHeight);
    if (useCurrentView() && currentView()) {
        AffineTransform transform;
        if (currentView()->transform().concatenate(transform))
            ctm *= transform;
    }

    return ctm;
}
예제 #6
0
TransformationMatrix SVGSVGElement::viewBoxToViewTransform(float viewWidth, float viewHeight) const
{
    FloatRect viewBoxRect;
    if (useCurrentView()) {
        if (currentView()) // what if we should use it but it is not set?
            viewBoxRect = currentView()->viewBox();
    } else
        viewBoxRect = viewBox();
    if (!viewBoxRect.width() || !viewBoxRect.height())
        return TransformationMatrix();

    TransformationMatrix ctm = preserveAspectRatio()->getCTM(viewBoxRect.x(),
            viewBoxRect.y(), viewBoxRect.width(), viewBoxRect.height(),
            0, 0, viewWidth, viewHeight);

    if (useCurrentView() && currentView())
        return currentView()->transform()->concatenate().matrix() * ctm;

    return ctm;
}