void img_parser_init(void)
{
	unsigned int index, mod_num;

	/* Initialise internal variables to invalid state */
	for (index = 0; index < IMG_MAX_TYPES; index++) {
		parser_lib_indices[index] = INVALID_IDX;
	}

	/* Calculate how many image parsers are registered. At least one parser
	 * must be present */
	mod_num = PARSER_LIB_DESCS_END - PARSER_LIB_DESCS_START;
	mod_num /= sizeof(img_parser_lib_desc_t);
	assert(mod_num > 0);

	parser_lib_descs = (img_parser_lib_desc_t *) PARSER_LIB_DESCS_START;
	for (index = 0; index < mod_num; index++) {

		/* Check that the image parser library descriptor is valid */
		validate_desc(&parser_lib_descs[index]);

		/* Initialize image parser */
		parser_lib_descs[index].init();

		/* Ensure only one parser is registered for each image type */
		assert(parser_lib_indices[parser_lib_descs[index].img_type] ==
				INVALID_IDX);

		/* Keep the index of this hash calculator */
		parser_lib_indices[parser_lib_descs[index].img_type] = index;
	}
}
예제 #2
0
파일: towers.c 프로젝트: xymus/sgtpuzzles
int main(int argc, char **argv)
{
    game_params *p;
    game_state *s;
    char *id = NULL, *desc, *err;
    int grade = FALSE;
    int ret, diff, really_show_working = FALSE;

    while (--argc > 0) {
        char *p = *++argv;
        if (!strcmp(p, "-v")) {
            really_show_working = TRUE;
        } else if (!strcmp(p, "-g")) {
            grade = TRUE;
        } else if (*p == '-') {
            fprintf(stderr, "%s: unrecognised option `%s'\n", argv[0], p);
            return 1;
        } else {
            id = p;
        }
    }

    if (!id) {
        fprintf(stderr, "usage: %s [-g | -v] <game_id>\n", argv[0]);
        return 1;
    }

    desc = strchr(id, ':');
    if (!desc) {
        fprintf(stderr, "%s: game id expects a colon in it\n", argv[0]);
        return 1;
    }
    *desc++ = '\0';

    p = default_params();
    decode_params(p, id);
    err = validate_desc(p, desc);
    if (err) {
        fprintf(stderr, "%s: %s\n", argv[0], err);
        return 1;
    }
    s = new_game(NULL, p, desc);

    /*
     * When solving an Easy puzzle, we don't want to bother the
     * user with Hard-level deductions. For this reason, we grade
     * the puzzle internally before doing anything else.
     */
    ret = -1;			       /* placate optimiser */
    solver_show_working = FALSE;
    for (diff = 0; diff < DIFFCOUNT; diff++) {
	memcpy(s->grid, s->clues->immutable, p->w * p->w);
	ret = solver(p->w, s->clues->clues, s->grid, diff);
	if (ret <= diff)
	    break;
    }

    if (diff == DIFFCOUNT) {
	if (grade)
	    printf("Difficulty rating: ambiguous\n");
	else
	    printf("Unable to find a unique solution\n");
    } else {
	if (grade) {
	    if (ret == diff_impossible)
		printf("Difficulty rating: impossible (no solution exists)\n");
	    else
		printf("Difficulty rating: %s\n", towers_diffnames[ret]);
	} else {
	    solver_show_working = really_show_working;
	    memcpy(s->grid, s->clues->immutable, p->w * p->w);
	    ret = solver(p->w, s->clues->clues, s->grid, diff);
	    if (ret != diff)
		printf("Puzzle is inconsistent\n");
	    else
		fputs(game_text_format(s), stdout);
	}
    }

    return 0;
}